You failed to touch on any points that lastcaress23 made. Llavios, you sound somewhat butt hurt and have come to the rescue of a game that has major flaws, you shouldn't give immunity to what definitely needs critique unless you legit think it's perfect. I personally agree with lastcaress on the most part, but I still think the quests are rather fun to play and even counter, it's a double edged blade and that's what's fun about it. But the game is now geared towards new players, for those who can't afford the high cost cards and adventures. It's an extremely expensive game, and I would say that's it's main flaw, if the game was cheaper, I would be able to test more decks and have more fun, but otherwise, I'm stuck with waiting for "good" deals.
Not everyone can afford the expansion, so this is the go-to for those who still want to climb the ladder, right now is actually a great time to take advantage of the lack of a meta. You should make a counter for Jade druid if you really want them to hurt.
Personally, I would add in some silence because of all the buffs going around with adapt and such and ditch the Golakka Crawler as Gluttonous Ooze is enough of a counter to agro on it's own, but you do you.
Technically it's badly worded, the cards start in your deck if they don't start in the opening hand, I watched the stream and found out for myself that they must be added to the players hand by an outside momentum. Also with cards like babbling book, spellslinger, every discover card as well as the new mage secret, which should gain an occurrence bonus in arena, this could very easily be triggered in a deck that drafts it within the first 15 or maybe 20 cards.
You could try switching out an Azure Drake, since they both basically draw, or maybe a Buccaneer since one is probably enough and it won't disturb your early game too much
You might need a few more spells to target your minions, unless the quest is your only win condition. But at that point I think you'll be dead on board.
N'Zoth brings back a board presence and grabs you some cards with the 2 hucksters, the logical replacement for N'Zoth would be some kind of mass tempo play like Ysera or even Onyxia, I haven't tried this out yet and it might not work well for rogue, so play at your own risk. Either that or you could add in a second Fan of Knives to hard counter agro.
Of course mages can't, but that doesn't matter, it's still a directly better card, it's different because it's assigned a class, but no Hunter will ever pick Bloodfen over this bad boy because it's directly better.
8
You failed to touch on any points that lastcaress23 made. Llavios, you sound somewhat butt hurt and have come to the rescue of a game that has major flaws, you shouldn't give immunity to what definitely needs critique unless you legit think it's perfect. I personally agree with lastcaress on the most part, but I still think the quests are rather fun to play and even counter, it's a double edged blade and that's what's fun about it. But the game is now geared towards new players, for those who can't afford the high cost cards and adventures. It's an extremely expensive game, and I would say that's it's main flaw, if the game was cheaper, I would be able to test more decks and have more fun, but otherwise, I'm stuck with waiting for "good" deals.
2
Priest is a different class now. I don't recognize it anymore
3
Turns out drawing well isn't hard when the minions are all completley overstated and draw even more overstated minions.
0
Also, the name that I gave the account deck is "Cancer" if that makes you happy.
0
Not everyone can afford the expansion, so this is the go-to for those who still want to climb the ladder, right now is actually a great time to take advantage of the lack of a meta. You should make a counter for Jade druid if you really want them to hurt.
0
Personally, I would add in some silence because of all the buffs going around with adapt and such and ditch the Golakka Crawler as Gluttonous Ooze is enough of a counter to agro on it's own, but you do you.
0
Technically it's badly worded, the cards start in your deck if they don't start in the opening hand, I watched the stream and found out for myself that they must be added to the players hand by an outside momentum. Also with cards like babbling book, spellslinger, every discover card as well as the new mage secret, which should gain an occurrence bonus in arena, this could very easily be triggered in a deck that drafts it within the first 15 or maybe 20 cards.
-6
6 spells that didn't start in your hand or your opening hand?
2
You could try switching out an Azure Drake, since they both basically draw, or maybe a Buccaneer since one is probably enough and it won't disturb your early game too much
2
But now it's druidic
2
To think that all Azeroth needed to kill Deathwing was to invite Tyrantus to the party
3
You might need a few more spells to target your minions, unless the quest is your only win condition. But at that point I think you'll be dead on board.
2
N'Zoth brings back a board presence and grabs you some cards with the 2 hucksters, the logical replacement for N'Zoth would be some kind of mass tempo play like Ysera or even Onyxia, I haven't tried this out yet and it might not work well for rogue, so play at your own risk. Either that or you could add in a second Fan of Knives to hard counter agro.
1
Of course mages can't, but that doesn't matter, it's still a directly better card, it's different because it's assigned a class, but no Hunter will ever pick Bloodfen over this bad boy because it's directly better.
-1
Can we have a moment of silence for Bloodfen Raptor? This is a direct power creep on it... (tiniest violin)