The problem with control is that it kills the fun to climb ladder.
Tournament is great, but seriously, when you waste hours and hours and play only a handful of game, what is the point?
if you're playing a game just for climbing ladder instead of having fun you shouldnt be playing that game, yes there are people that find climbing ladder and challenging themselves fun, but you don't sound like one of them.
Part of the fun is getting results, so yes, I love climbing ladder and tweaking my deck along the way.
I need to say this, but what a f****** shitty month this was on ladder.
Played around 200 games and I've been stuck at rank 5 all month long. I mean, I usually grind to 3 or 2 at this rate but this month, everything plays at 50% W/R except those stupid mech hunters.
I'm going crazy. It's healthy for the meta, I guess, but everything feels like a crapshoot.
Can't wait for the new cards to shake things up, it's stuck right now.
So far ladder is FUN. It's great to see decks with flaws.
I'm having a blast with Heal Druid and building a wall of Lucentbark. Nobody is teching Silence yet, but it'll come and the deck will probably die by then, altough you have ways to copy the Bark.
I'm playing with a Heal Druid and it crushes Warrior. Most of them straight up quit if you set up a wall of Lucentbark via Faceless Manipulator [/card]and [card]The Undertakkah
Two barks really gets it done and they can't fight off your board. Eventually, you'll heal out of the bomb and just run over them.
Harrison Jonesis an auto add in almost everydeck too to counter Warrior and most new decks using weapons.
Like Master's Call last expansion, it was way underated and the focus was on the exception to play it. But it's Draw 3 for 2, can't beat that - period.
You can build multiple decks with this and on turn 2, it's very easy to have 2 spells in hand after playing a 1 drop, or 3 spells in hand if you count the coin.
Unless you're playing aggro Druid (not a think) or Spiteful (will rotate), I don't why you wouldn't auto-add one of these in every Druid deck.
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Part of the fun is getting results, so yes, I love climbing ladder and tweaking my deck along the way.
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The problem with control is that it kills the fun to climb ladder.
Tournament is great, but seriously, when you waste hours and hours and play only a handful of game, what is the point?
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Seriously, WHY DO YOU PLAY CONTROL WARRIOR ON LADDER !!!!!!
Games take forever, it's so boring I can't even and what ever you do, it drags on forever and you can't quit because it's a coin toss every game.
I hate it SO MUCH, what a waste of time.
Trying to reach legend for the first time, played 2 control warrior and 1 control Shaman in the last Hour and a half. Went 1-2.
Arrrrgggg
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You're seriously playing Mech Hunter two days after Udlum?
F-CK OFF !!!
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Tempo rogue fairs really well if you tech-in 2x SAP.
Like, quick and easy. The Hookstusk build is also super fun to play.
1
I need to say this, but what a f****** shitty month this was on ladder.
Played around 200 games and I've been stuck at rank 5 all month long. I mean, I usually grind to 3 or 2 at this rate but this month, everything plays at 50% W/R except those stupid mech hunters.
I'm going crazy. It's healthy for the meta, I guess, but everything feels like a crapshoot.
Can't wait for the new cards to shake things up, it's stuck right now.
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What cards do you need?
Big Shaman (check my build in my signature) is an expansive decks to craft. Mage you can cheap it out a bit if you want to try.
I'd vouch for Shaman since Mage gets killed by aggro.
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Shaman has a lot of removal. But Token has infinite reload so you really have to draw perfectly.
Zoo is not a hard matchup for Shaman.
1
Stupid stupid Token Druids. How much reload do they get for f*** sake.
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So far ladder is FUN. It's great to see decks with flaws.
I'm having a blast with Heal Druid and building a wall of Lucentbark. Nobody is teching Silence yet, but it'll come and the deck will probably die by then, altough you have ways to copy the Bark.
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I'm playing with a Heal Druid and it crushes Warrior. Most of them straight up quit if you set up a wall of Lucentbark via Faceless Manipulator [/card]and [card]The Undertakkah
Two barks really gets it done and they can't fight off your board. Eventually, you'll heal out of the bomb and just run over them.
Harrison Jonesis an auto add in almost everydeck too to counter Warrior and most new decks using weapons.
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You know you can play something else than bomb Warrior right?
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OTK PRIEST !!!
15 or 20 damage becomes Super Easy with Mind Blast
Love this, probably OP.
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I think this is one of my favorite new card.
Like Master's Call last expansion, it was way underated and the focus was on the exception to play it. But it's Draw 3 for 2, can't beat that - period.
You can build multiple decks with this and on turn 2, it's very easy to have 2 spells in hand after playing a 1 drop, or 3 spells in hand if you count the coin.
Unless you're playing aggro Druid (not a think) or Spiteful (will rotate), I don't why you wouldn't auto-add one of these in every Druid deck.
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A bit slow on the setup side, but this will see a ton of play and those secrets are OP !!!
And with rogue ability from the shark and everything else that bounces. Holy crap there is a real value deck looming here.