I will say though that in arena this card will be awesome. Getting out an early cleave minion in arena that can stick on the board due to its larger health can be devastating to have to play around.
I am not sure if you need Infest in the deck. The dog + infest combo does not see any play in constructed but I could see that being useful in the deck due to its lack of minions. It does still have lots of cards that summon minions but the infest value would also be good. The deck already has a value card in Rexxar but a backup is always nice.
Hunter has been stuck in this weird limbo between tier 2 and tier 3 decks for a long time, specifically post nerf of undertaker. Midrange hunter has been the only viable hunter deck on ladder since beta with few variations popping up, for example, the deathrattle package with Play Dead and the likes. I genuinely dont think the deck I made is either better than the current hunter deck nor other popular constructed decks in standard but I love experimenting with hunter because they are so solidly cemented into a single archetype that different decks feel special. For this Spell Hunter deck at least, as TasteMySteel said, To My Side and Call of the Wild are core to the deck. Though the deck has no minions, the win condition is still hitting face with summoned minions through either, To My Side, Call of the Wild, Lesser Emerald Spellstone, Deathstalker Rexxar and Traps that summon minions.
The addition of Professor Putricide in a deck that has cards that rely on not having minions is like running duplicates in a Reno Jackson deck. It was experimented with but found to be worse off. Without the non-minion cards like the weapon, there is no reason to play the deck. Just play Midrange Hunter or other tempo decks.
I would replace arcane shot with flanking strike. I think flanking strike is an excellent card in any midrange/tempo deck because it is well bundled. I compare it to imp-losion as it takes the average result and make them into a single body 3/3 with the beast tag. That card saw a lot of play in a class that has many efficient removal spells. So I think Flanking Strike in Hunter will be an absolute must use.
The staple of a recruit deck which includes Oaken Summons and Grizzled Guardian. However, the deck does not have enough 'unfairness' too it. Summoning an extra 3/5 taunt or getting a bit of armor with a minion does not compare to the huge swing turns of Big Druid or the late game value of Jade Druid. Stuck in limbo between these huge power level decks leaves this card in the dust until we are blessed with next years rotation.
This card will not be played. The 3 mana slot for hunter is more crowded than a football stadium. It is not a big enough threat by itself and hunter does not have any useful buffs outside of the dream Houndmaster combo. It is useless on the defensive because you have to instigate the attack. Wont see play in constructed. If it had a 2 mana variant with less stats it would be great.
The power level or cards has been on the creep as of late. I remember running Spider Tank because it was a 3 mana 3/4 and a mech and that was good enough. 2 mana used to be the powerhouse of decks and that has been shifting towards 3 mana in my opinion. This however has a 'downside' for having 1 extra stat. Pirate Warrior is a shadow of its past self (thank god) but they would not run this card. Even without the card text, you would not run a 3 mana 4/4 most of the time. This is however an okay card in arena so sure.
This is an efficiently bundled card. It is best compared with Imp-losion. That cards average outcome was considered good and was run in a class with many many good clearance cards. The body is also a beast so it has more synergy with existing midrange decks. Overall, a great card that is NOT 3 mana for Hunter that will see play in multiple hunter decks. All we need now is for those decks to not be tier 3.
How does this compare to other health gain cards for Warlock? Sacrificial Pact - Can be used on any card with a greater gain of health (+3) for 1 more mana. Overall more flexible. Drain Soul - Pretty average for a heal but combos well with spell power and doubles as a clear. Much better than this card. Lesser Amethyst Spellstone - Probably the best health gain card in Warlock. A Drain Soul on crack is pretty great.
So it is weaker than other sources of heals and does not help the board state but rather detracts from it. Should only be used on small minions but if you are running multiple small minions, you are probably a Zoolock and dont need this card. No spot or need in any current decks.
Maybe could also be pushing double Freeze Shaman synergy with Moorabi (lol Freeze Shaman). Can work with the new Shaman Legendary Grumble, Worldshaker.
4
Mathew Mercer is just the best.
0
I will say though that in arena this card will be awesome. Getting out an early cleave minion in arena that can stick on the board due to its larger health can be devastating to have to play around.
0
I am not sure if you need Infest in the deck. The dog + infest combo does not see any play in constructed but I could see that being useful in the deck due to its lack of minions. It does still have lots of cards that summon minions but the infest value would also be good. The deck already has a value card in Rexxar but a backup is always nice.
0
Hunter has been stuck in this weird limbo between tier 2 and tier 3 decks for a long time, specifically post nerf of undertaker. Midrange hunter has been the only viable hunter deck on ladder since beta with few variations popping up, for example, the deathrattle package with Play Dead and the likes. I genuinely dont think the deck I made is either better than the current hunter deck nor other popular constructed decks in standard but I love experimenting with hunter because they are so solidly cemented into a single archetype that different decks feel special. For this Spell Hunter deck at least, as TasteMySteel said, To My Side and Call of the Wild are core to the deck. Though the deck has no minions, the win condition is still hitting face with summoned minions through either, To My Side, Call of the Wild, Lesser Emerald Spellstone, Deathstalker Rexxar and Traps that summon minions.
The addition of Professor Putricide in a deck that has cards that rely on not having minions is like running duplicates in a Reno Jackson deck. It was experimented with but found to be worse off. Without the non-minion cards like the weapon, there is no reason to play the deck. Just play Midrange Hunter or other tempo decks.
4
I would replace arcane shot with flanking strike. I think flanking strike is an excellent card in any midrange/tempo deck because it is well bundled. I compare it to imp-losion as it takes the average result and make them into a single body 3/3 with the beast tag. That card saw a lot of play in a class that has many efficient removal spells. So I think Flanking Strike in Hunter will be an absolute must use.
3
I think you need to run Flanking Strike in that deck.
8
The staple of a recruit deck which includes Oaken Summons and Grizzled Guardian. However, the deck does not have enough 'unfairness' too it. Summoning an extra 3/5 taunt or getting a bit of armor with a minion does not compare to the huge swing turns of Big Druid or the late game value of Jade Druid. Stuck in limbo between these huge power level decks leaves this card in the dust until we are blessed with next years rotation.
-4
This card will not be played. The 3 mana slot for hunter is more crowded than a football stadium. It is not a big enough threat by itself and hunter does not have any useful buffs outside of the dream Houndmaster combo. It is useless on the defensive because you have to instigate the attack. Wont see play in constructed. If it had a 2 mana variant with less stats it would be great.
-1
The power level or cards has been on the creep as of late. I remember running Spider Tank because it was a 3 mana 3/4 and a mech and that was good enough. 2 mana used to be the powerhouse of decks and that has been shifting towards 3 mana in my opinion. This however has a 'downside' for having 1 extra stat. Pirate Warrior is a shadow of its past self (thank god) but they would not run this card. Even without the card text, you would not run a 3 mana 4/4 most of the time. This is however an okay card in arena so sure.
2
This is an efficiently bundled card. It is best compared with Imp-losion. That cards average outcome was considered good and was run in a class with many many good clearance cards. The body is also a beast so it has more synergy with existing midrange decks. Overall, a great card that is NOT 3 mana for Hunter that will see play in multiple hunter decks. All we need now is for those decks to not be tier 3.
1
How does this compare to other health gain cards for Warlock?
Sacrificial Pact - Can be used on any card with a greater gain of health (+3) for 1 more mana. Overall more flexible.
Drain Soul - Pretty average for a heal but combos well with spell power and doubles as a clear. Much better than this card.
Lesser Amethyst Spellstone - Probably the best health gain card in Warlock. A Drain Soul on crack is pretty great.
So it is weaker than other sources of heals and does not help the board state but rather detracts from it. Should only be used on small minions but if you are running multiple small minions, you are probably a Zoolock and dont need this card. No spot or need in any current decks.
-1
Something like this?
13
Noteworthy synergy cards with Twilight Acolyte:
- Potion of Madness
- Shadow Madness
- Shadow Word: Pain
- Shadow Word: Horror
- Cabal Shadow Priest
- Stampeding Kodo
- Book Wyrm
2
Ahh your right. My bad.
1
Noteworthy Battlecry cards in Shaman/Neutral atm: Kabal Courier Stonehill Defender Barnes Thrall, Deathseer Doppelgangster Bonemare The Curator as well as basically all Elemental and Jade cards.
Maybe could also be pushing double Freeze Shaman synergy with Moorabi (lol Freeze Shaman). Can work with the new Shaman Legendary Grumble, Worldshaker.