coin innervate concede
- CrusherCoop
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Member for 9 years, 4 months, and 13 days
Last active Fri, Jan, 1 2016 20:14:58 -
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Morv posted a message on [LEGEND] Weapon RoguePosted in: [LEGEND] Weapon Roguelegend is legend bruh
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nerdier posted a message on Archmage AntonidasPosted in: Archmage AntonidasGVG took this card from below average to GODMODE
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ur2ezchaos posted a message on The Demonic Lord - A Competitive Demonlock 1.6Posted in: The Demonic Lord - A Competitive Demonlock 1.6no offence but the deck just looks like a bad handlock, like subbing out drakes and mountain giants for floating watchers and void callers
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ur2ezchaos posted a message on Handlock Mechanization! (☢_☢ )Posted in: Handlock Mechanization! (☢_☢ )i like the ogres more than the watchers for sure. they just acomplish more and the 1 extra mana cost for the shadowflame combo has never hurt me before. i think the recombobs can be subbed out tbh for tech cards like ooze, harison, ragnaros, big game etc. i feel like they dont acomlish quite enough in handlock
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Posted in: Mal'GanisAgreed. Crafted him and he's just sitting pretty in my hand most of the time. He haven't won me a single game. Huge disappointment.
PS: but he's very badass, I'll give him that.
PSS: actually I take some of it back, he gets more useful for me as I climb up in ranks and he did win a couple of games for me already. Could win two more, but got hit by ragnaros both times, which made me wonder whether my face is a target for ragna while I'm immune.
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manmor posted a message on Handlock Mechanization! (☢_☢ )Posted in: Handlock Mechanization! (☢_☢ )Trump's solution to this was to play 2x Shadowflame, Hellfire, and 2x Siphon Soul, he did a backflip on his position on Recombobulator vs the current meta in his stream yesterday. I'd have to agree with him, it's fun as hell when it works, but it's a dead card in your hand when it doesn't.
I've been playing two versions of handlock myself depending on what I'm currently beating my head on in ranked games, this one is my preference but sometimes the old school version with a few tweaks works great too.
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euphonium_guy posted a message on Divine FavorPosted in: Divine Favordivine favor is situational at best. How often are you facing yet another zoo lock or hunter on the ladder with divine favor sitting on the left-edge of your hand as a 3 mana spell that does nothing? It works great against handlocks and priests and the like, but against hunters and aggro locks it is practically useless.
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ekstremas posted a message on Archmage AntonidasPosted in: Archmage AntonidasThis card is the exclamation mark at the end of the sentence "Do not use Millhouse Manastorm against mages".
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SillySocks posted a message on Deadly PoisonPosted in: Deadly PoisonIs there any type of poison that isn't deadly?
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Reading the page 1 comments vs the page 6 comments when it was revealed gives a great sense of perspective.
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This is a great stop-gap for the Quart O' Mustard combo. Turn 4 Muster for Battle and this. Then next turn turn those measly 1/1s into bomb-ass 4/4s
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I'm saying its more of a detriment with Tharussian because then his effect is applied to fewer cards, and i was far from saying he wasn't a good card or even saying you shouldn't cheat him out, just that it won't be as strong as some might think. Mana leak is having a crystal or two left over, so often ill find myself playing the card i would have anyway without being able to do anything else and the 1 less cost does nothing for me. Im not dumping on the card im saying he isn't as overbearing as i initially thought.
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Strong, but not for every deck, IMO it's been overhyped because cheating it out with wild growth and innervate will decrease its impact as it destroys your hand size. Also for every time it increases tempo, there will be another time it causes significant mana leak instead. Still very strong and i like it a lot.
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As this poison is glowing, its probably jam-packed with radium so if the knife doesn't kill you, you get leukemia a few years later. How cruel!
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I don't really play shaman, but every time i read this card and it doesn't say overload it blows my mind.
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The ogre brute for ancient watcher is a great sub, the darkbomb for soulfire is a no-brainer and I'm starting to really like ancient healbot. That being said i have changed out one mountain giant for ragnaros because the meta hasn't slown down at all, and i would rather have sylvanas and loatheb than putting all my eggs in the Taunted-giant basket. also the biggest drawback with recombobulator is that it removes taunts and that can lose you the game pretty fast. That being said this deck is still great and I've used a lot of your ideas thank you very much.
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The art on this card has changed. The horns now appear to be glowing or made of fire and there are fire effects on the extended hand and a tiny bit added to his mace/hammer. Thought you ought to know.