What I mean is you can't expect the card to understand the meta, the new mechanics or to give you a card that will be so useful in two turns knowing this matchup.
No, it will give you something to play the next turn, and it would only give polymorph if your opponent has one dangerous minion and you have 4 mana left
I wonder, will it give me Polymorph if I play this when Barnes and his token are on the board? Will it treat the token as an high cost minion and thus give me Poly or will it treat it as a 1/1 and I get Shadowbolt to kill Barnes and nothing for the 1/1 because it deems a single 1/1 as irrelevant by turn 4? Or maybe it thinks "dangerous ability" and gives me Spellbreaker?
Also will it always give you lethal damage if your opponent is within range? Let's say he is at 6 health and I have 6 Mana, will I get Fireball guaranteed? If so that's pretty sick.
I think it will give you lethal if he can because it is really simple to implement. But don't rise your hopes to much about this token situation. Dealing with so many complexe situations is technically possible but would require state of art machine learning and a perpetual work to keep the card updated with each expansion. So rules the card uses are probably handcrafted.
No, it will give you something to play the next turn, and it would only give polymorph if your opponent has one dangerous minion and you have 4 mana left
So if you play this on turn 10 against a full board you will get a Twisting Nether right ?
Yes. But you might not get it if flamestrike is enough for example. It would probably give Blizzard too so you can choose if you want to stall or destroy.
If I understand right, its designed to most likely give you usefull solution to the next turn after you play it, which means that in most situations its 2 mana 3-2 body + do nothing this turn. That entirely change perspective on this card and how you should play it.
For me its kazakus little brother with much less impact and versatility, ofc can be usefull but nothing spectacular. Mainly control mage card I believe.
No, from what I understand the card try to give you great solutions for the current turn or the next turn depending of your mana cristals. Kibler got a really needed flamestrike on turn 9.
But I didn't understand from what pool they were selected. Is that from your collections? I'm so curious about the implementation... Do they use a heuristic to score points for each cards? Do they use arena stats to measure the power of a card? So interesting...
The best thing is, it covers the biggest weakness highlander decks have, having problems to have the right answer on hand vs specific problems. Realy looking foreward to play this. Also i realy realy wonder... will this discover Sap vs barnes in wild?!
I think their biggest problem is their lack of global power that other deck reaches with crazy synergies.
Seriously??? Why??? Did you know what people love to call "maturity" has nothing to do with age??? Very few people change their usual behaviour through the years. They remain the same, especially when they are alone, with friends or with their family. Obviously, at work, they behave a bit different, but that is only because of fear.
Nice (or "mature") kids and teenagers exist, and there are a lot of them out there. And guess what??? There are also millions of adults that behave as assholes, because well, they have always been assholes. ;)
I agree with you, I know how different children can be, I was a teacher once upon a time (and also I'm good with science so I know that proportions of a character are different within different group classes). Where I don't agree with you is that people do tend to calm down while getting older (I'm not saying there are getting nicer).
I'm still struggling to understand, even if the odds are 1000 to 1 against finding someone you want to talk to, why would you not take the chance?
It's like saying, you have 1 1/1000th chance to win $100, but it costs you nothing to enter the lottery. It's difficult to argue that your "time is worth more than that" when you're playing a game.
Furthermore, if you're actually ever going to practice for tournaments, which is something more and more people are getting into now that the scene has expanded, you're going to need folks you can chat with and set up multiple games against the right decks.
IF you are actually one of those folks that are truly thrown off by someone yelling or insulting them, even over text, then that's fine. I used to cope with intravenous drugs, so I can't really talk shit about coping mechanisms. But do consider all the ways that can effect your life negatively, and try to work on it. Preferably without the drugs.
I hope I can help you to understand. I always thought that being insulted was not a big deal, I never could understand people getting completely furious and violent because some jerk insulted them. But actually when being confronted with these guys on hearthstone I feel something really irritating, in my case I really want to give them a test of their own medicine by instulting them first and blocking them, at some point it almost became a game to think of how to punish the jerks while being nice with the good ones. You have a picture of Donald Trump, maybe like him you are able to whistand people talking shit about you but not everybody work this way.
Personally it's not fundamentaly aggro that I hate, but I hate decks that are not interactive, very polarised, gives you no chance to win whatever you do, forces you to play tier 1 decks and prevent you from playing the style of decks that you like.
My favorite types of deck are Reno decks, and I also loved an elemental deck of Savjz https://www.hearthpwn.com/decks/1141611-elemental-quest-mage I played it a tone even I couldn't climb up very high with it. I like decks with a big decision tree, where all games are different (so I love discover, get a random thing, Reno decks also give more variety), where the thing you do go crescendo in power, where you can have really cool stuff happening but not every games like resurect Priest.
0
As a wild mage player I really don't like this card, I already hate how it will pollute the secret discovery poll.
1
no
That doesn't really looks like it.
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What I mean is you can't expect the card to understand the meta, the new mechanics or to give you a card that will be so useful in two turns knowing this matchup.
1
I think it will give you lethal if he can because it is really simple to implement. But don't rise your hopes to much about this token situation. Dealing with so many complexe situations is technically possible but would require state of art machine learning and a perpetual work to keep the card updated with each expansion. So rules the card uses are probably handcrafted.
0
No, it will give you something to play the next turn, and it would only give polymorph if your opponent has one dangerous minion and you have 4 mana left
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It will be very powerful if it consistently gives acces to other higlander cards. For example can you get finley by playing it turn 4?
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Yes. But you might not get it if flamestrike is enough for example. It would probably give Blizzard too so you can choose if you want to stall or destroy.
1
Amazing with Zephrys the Great
1
I was on the point of leaving hearthstone... Now I want this golden.
I always loved Reno decks, I play wild just to play them, probably my new favorite card. Mage now have 5 higlander cards.
No, from what I understand the card try to give you great solutions for the current turn or the next turn depending of your mana cristals. Kibler got a really needed flamestrike on turn 9.
But I didn't understand from what pool they were selected. Is that from your collections? I'm so curious about the implementation... Do they use a heuristic to score points for each cards? Do they use arena stats to measure the power of a card? So interesting...
I think their biggest problem is their lack of global power that other deck reaches with crazy synergies.
0
I agree with you, I know how different children can be, I was a teacher once upon a time (and also I'm good with science so I know that proportions of a character are different within different group classes). Where I don't agree with you is that people do tend to calm down while getting older (I'm not saying there are getting nicer).
I hope I can help you to understand. I always thought that being insulted was not a big deal, I never could understand people getting completely furious and violent because some jerk insulted them. But actually when being confronted with these guys on hearthstone I feel something really irritating, in my case I really want to give them a test of their own medicine by instulting them first and blocking them, at some point it almost became a game to think of how to punish the jerks while being nice with the good ones. You have a picture of Donald Trump, maybe like him you are able to whistand people talking shit about you but not everybody work this way.
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I often wonder how old are people flamming like that.
0
You can probably counter the deck by adding new cards, for example : 2/2 cost 2 : "battlecry : shuffle an acolyte of pain in each player deck"
2
"They say a dragon cast it more than 1000 years ago."
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As I am a bit sick of Ressurect Priest in wild I had this card idea. But it's too late !
The three token are of course called Huey, Dewey and Louie .
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Personally it's not fundamentaly aggro that I hate, but I hate decks that are not interactive, very polarised, gives you no chance to win whatever you do, forces you to play tier 1 decks and prevent you from playing the style of decks that you like.
My favorite types of deck are Reno decks, and I also loved an elemental deck of Savjz https://www.hearthpwn.com/decks/1141611-elemental-quest-mage I played it a tone even I couldn't climb up very high with it. I like decks with a big decision tree, where all games are different (so I love discover, get a random thing, Reno decks also give more variety), where the thing you do go crescendo in power, where you can have really cool stuff happening but not every games like resurect Priest.