Shaman is useless and has absolutely no chance vs aggro DH. If you play against bad players any deck seems really strong. Shaman though loses like 80% of the time vs a good aggro DH running a proper list. Try playing that hot garbage at high legend. You are dead on turn 5. You can get lucky with evolves, specifically getting taunt and lifesteal. The challenge is shaman struggles in the early game and so when it gets to the mid game to start evolving it really needs stuff to happen. You're really screwed when you don't draw your weapon too.
It feels really good when things get going though of course.
2
I agree with the shaman rework. So many cards never see play. Even Al'Akir the Windlord is just super underwhelming. Heck Siamat is a better card. Cheaper and more base stats. an RNG hero power, cant do aggro better than hunter or demon hunter. Cant control the board as good as priest mage or paladin. Mid range doesnt exist anymore it seems. how can you keep ahead with card advantage when your "best" card draw cards Far Sight Mana Tide Totem? Where other classes like mage get arcane initellect boom same cost 2 instant card draw. Dont get me started on AOE removal . Shamans used to be king with Lightning Storm Maelstrom Portal. now other classes just does it better . Holy Nova sure its 1 mana but heals your board and damages your enemy. Thats a tempo swing. do i even need to mention warlock? I cant keep a board against them EVER Plague of Flames Dark Skies Hellfire Crazed Netherwing etc etc. for idk how long they keep jamming random stuff down shamans throats. HOW ABOUT A FREEZE SHAMAN but have 1 pay off card which is a legendary that is poorly stated. OOOO how about that amazing overload mechanic. sure they have a cheap spell but its more powerful RIGHT? Storm's Wrath OOo what a swing give your minions +1/+1 surely worth 2 mana . Overload is just a bad mechanic. and for GOD SAKE stop and i mean STOP SHOVING EVOLVE down our throats. I hate the rng it gives. totems are ALMOST there . They have tried totems a few times . why not just throw some of the totems into the base set. Primal Fusion would be great for the totem copiers. maybe even Wicked Witchdoctor just something. They have always given shamans HALF a mechanic. Are they scared shamans will be as powerful as they were back in the old gods? you know why ? Because they had a SOLID mid range strat. Flamewreathed was great, amazing early game totem golem and tunnel trogg thing from below. ETc
1
https://www.youtube.com/watch?v=KqCbRgIxxss Sergeant Stacey reference?
2
Tidehunter spawns 2 Murlocs where Bilefin does not
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Yes, because i am sure you can predict the meta before the set is even out. Lets not forget how many professionals said Dr. Boom was a bad card
2
I like the idea of Poisoned Blade and Bloodsail Raider. I feel that Poisoned Blade will be very slow and i dont feel it will get value. Depending on wether rogues/pirates will get some good inspired or not Assassin's Blade will be better. I made a pirate deck during the beginning of gvg. [card]One-eyed Cheat[/card] is a great card, as long as you have a pirate to play right afterward. Captain Greenskin i felt was again little slow for its mana cost. Those are just my opinions :) Love the idea.