Not sure if this card will be in a elemental deck. It will make combo works but otherwise this card is really really weak. For an aggro Card it is stated poorly, for a midrange card, too, and controll playes don´t like to play one drops that can not stop aggro. The effect to play an elemental most likely the turn before (which means this turn is really really bad) has to be huge to include this card in your deck. But if the bonus become that huge, elementals will be out of balance. Most likely this card will never see play.
- Crancher10
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Rainaku posted a message on New Card - Fire FlyPosted in: Card DiscussionFire Fly+Sherazin, Corpse Flower+Potential Elemental Synergy card for Rogue= Elemental Rogue?
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DoubleSummon posted a message on New Card - Fire FlyPosted in: Card DiscussionThis is a 1 drop, which isn't broken hmmm :P
also great on elemental decks it's an enabler
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WillsGT posted a message on New Archetypes created/improved by MSG so farPosted in: Card DiscussionNow Meta - (These decks have been improved and buffed by cards that were released in MSG and will probably see more play as a result)
Dragon Priest - I feel like this deck will be more of a slower Midrange deck. Cards like Dragonfire Potion, Drakonid Operative, Potion of Madness, Mana Geode, and Kabal Talonpriest support a midrange Curvestone kind of deck for Priest versus the slower Dragon Priest decks from before that were more control orientated. While Priest doesn't really have a hero power that can support a more aggressive style of play, I feel like the cards introduced to Priest so far do a good job of promoting a play style that is focused on developing a big board. Playing Mana Geode on turn 2 and then Kabal Talonpriest on turn 3 will be strong in constructed and quite frankly (While not as likely) broken in Arena.
Reno decks - (Priest, Warlock, Mage)
Priest - Raza the Chained will be a mainstay in every single Reno Priest deck. Cards like Kabal Chemist, Kazakus, and Potion of Madness will prove to be auto includes in every Reno Priest deck. Shadowform will be featured in the deck in order to take advantage of the incredibly powerful battlecry of Raza the Chained. I don't think that this deck will be as good as Dragon Priest but it will be viable and fun.
Warlock - Felfire Potion and Abyssal Enforcer offer late-game options for mass board clear but Warlock still lacks quality early game removal in order to be a Tier 1 control deck in constructed. We'll see with this one.
Mage - A Reno Mage deck could also make a comeback after the release of the expansion with the introduction of cards like Volcanic Potion [/card]and [card]Inkmaster Solia. It will be interesting to see how Secrets might be featured within Reno Mage decks with the introduction of cards like Kabal Lackey and Kabal Crystal Runner. While there is a possibility Reno Mage could be decent, I don't think it will ever be Tier 1 or even Tier 2 with the current cards released.
New Archetypes -
Hand Pally - A deck focused on reaping the benefits of the new cards in MSG that buff minions in your hand could see some serious play in the meta. Faster Midrange-style decks that utilize cards like Smuggler's Run, Meanstreet Marshal, Grimestreet Outfitter, and Small-Time Recruits could see serious play. Cards like Grimestreet Enforcer, Don Han'Cho, and Dopplegangster will most likely be featured heavily in these decks as well.
Jade Golem Druid - Jade Idol and Jade Blossom will most likely be auto-includes in every Jade Golem deck for Druid. Aya Blackpaw and maybe Jade Spirit will also be featured in these decks. Jade Behemoth seems a little slow to me but it might see play based on how strong this mechanic is.
Jade Golem Shaman - Jade Claws and Jade Lightning represent auto includes in every Jade Golem deck for Shaman. Jade Claws has notable synergy with a turn 1 Tunnel Trogg and offers more early game removal for Shaman. Jade Lightning offers mid game removal as well as a possible finisher as it can deal damage to your opponent's face as well. I actually made an experimental deck to see what a Jade Golem deck might look like for Shaman located here: Here
Jade Golem Rogue - Eh. Not really enough support in my opinion to see significant play over other archetypes in the Rogue class such as Miracle.
Anyways, this was just a quick write-up that took me about 30 mins to do, I want to see what kind of decks you guys think are going to be powerful after MSG is released and I want you to tell me why. Better yet, create this deck on Hearthpwn and link it so I can see it. I love theory-crafting in Hearthstone so this should be fun.
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I am excited for this new type of "card draw" in Priest. It gives much needed consistency to the other Priest Combos i.e. Inner Fire Divine Spirit and Cirlce combos. Interesting card but we'll see
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Well this is Saltmaster Kripp so you never know. I still think the Elementals will take the place of the dragons tribe
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Will there be some sort of free legendary deal like with Whispers?
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Good adventure setting mediocre cards
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Loved this Adventure my favorite
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Unforunately missed the promo
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Mediocre deck without Aya but nice
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WIth this card you are really running 3 copies of whatever removal you plan on putting in your deck great for outlasting your opponents when it comes to board control. Really pushes the control deathrattle priest.
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I can see this spawning 2 other degenerate combo decks either with 4x innerfire combo or 4x mind blasts. Pretty busted card with many uses imho.
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The Same thing that happens when you discover with a drakonid Op when your opponent has less than 3 cards you will only discover from what remaining cards you have.Hope this helps