Two neutral cards being nerfed will most certainly be Crab Rider and Crossroads Gossiper.
- CoryInDHouse
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Member for 6 years, 10 months, and 9 days
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RepoMan0077 posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!Posted in: News -
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silselver posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!Posted in: NewsBack in the days they wouldn't have nerfed anything at all. Shamanstone for 2 years in a row.
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Lintu107 posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!Posted in: NewsBack in the days it would've taken 6-7 months.
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Sheety149 posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!Posted in: NewsIncanter's flow actually underperform on it own based on various website statistic. While Refreshing Springwater is OP because of it consistency, and when it's discounted it help you regain mana. For Rogue 0 mana draw 2 compete with a lot of draws, while Warrior doesn't have a lot of way to take advantage of it. Furthermore, in faster matchup sometimes warrior/rogue don't even get a weapon setup and have to pay full price. Where Mage can gauratee the discount in a archetype which has the most synergy, which help you burn through your deck with enough resource to go face through just spells. Existing card supports matter as much as what is printed on the card.
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Andrei2007 posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!Posted in: NewsA lot of players are copy pasting the same nerf ideas, and here is what irks me:
They want Incanter's Flow nerfed (understandable) but they also want refreshing spring water nerfed (unreasonable). Without the discounts available from early on, the deck struggles to keep up with board centric decks. What exactly scares you about a 0 mana draw 2? Quick reminder that Rogue and Warrior also have 0 mana draw 2, also conditional. In a deck with some minions (the usual suspects, mankirk, kazakus, jandice), it will be on average a refresh 2, not even that strong. Let spring water be and just nerf flow to 3, maybe even 4 mana if necessary.
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Saber_L posted a message on Kabal Card Back Is Now Available On The Shop For A Limited TimePosted in: NewsI'm waiting for the rainbow card back
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Tyrant11305 posted a message on It's Nozdormu Day - Every 15th of the Month!Posted in: NewsOr just buff him to incentive use. 6 mana 8/8 sounds fair. It's not like he'll burn the opponent's cards or anything. Just their rope!
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Ecthelion2 posted a message on It's Nozdormu Day - Every 15th of the Month!Posted in: NewsI wish there was some incentive to reward those who participate or a disincentive for people to exploit this. Maybe a special daily quest?
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XtrondoX posted a message on Top 3 is This Week's Tavern BrawlPosted in: NewsThis is dumb :p
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Gerasans posted a message on Top 3 is This Week's Tavern BrawlPosted in: NewsFrost Nova and roping
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Please make a mulligan guide
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5-1 is not a good sample size lmao
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Have you considered not playing control decks then? Control vs control can last up to 40 minutes, yes, but if you play aggro the games are way shorter so I think the problem is with you and your deck choice.
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AHAHAHAHAHAH
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If you want tar creeper, it's better to replace 1 wrath for it.
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Yay! 4 commons and a rare!
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Good to see all 8 classes being played
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I agree but the card they can maybe change as well is Tarim (make it 1 3/6 so it can be killed by 2 3/3 minions).
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Yeah I dont think spiteful should really be nerfed and if it does it should be a 6 mana 4/3 or 3/4 nothing too much and no mana cost changes because it's not that op actually
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Hmmmmmmmmmm if only there was a card to counter it