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    posted a message on Quest Hunter: Why on Earth?

    I have been beating them fairly consistently with a dragon control paladin. The deck runs a crazy amount of healing with just bronze explorer and amber weaver, but what really seals the win against them is lightforged cariel. Most of the time, they don't seem to play viper, or just don't draw it in time.

    Posted in: Card Discussion
  • 0

    posted a message on Quest Hunter: Why on Earth?

    Indeed. I haven't played it much this expansion, but I have fond memories of quest hunter vs token druid where I managed to keep the field clear by throw spells and hero powers at it. Eventually they just give up once they're out of steam!  The deck just feels more fun to play slower, more controlly and less combo or aggro. Then again, I just like longer games.

    Posted in: Card Discussion
  • 0

    posted a message on Quest Hunter: Why on Earth?
    Quote from RendInFriend >>>

    My favorite deck of all time has to have been Razakus Highlander machine gun shadow reaper priest. Quest hunter is one of the few hunter decks that is actually fun.

     Hey, same! Or at least on of my favorites, the game peaked around Un'goro lMO. I just really liked shadowreaper anduin. The other hunter deck I really enjoyed was spell hunter with deathstalker rexxar, so me liking quest hunter was a give in. Honestly though, I did like the death knight's decks better than quest hunter.

    Posted in: Card Discussion
  • 11

    posted a message on Oracle of Elune should not work with cost reduced minions

    We can crudely nerf the card by saying "your charge minions have +2 attack."

    Posted in: Card Discussion
  • 1

    posted a message on Should Legendaries be excluded from discover pools?

    I wouldn't mind if the discover system got rework so that you couldn't ever discover the same card twice in one game. I think that it would make it a little less random over all, and limit some of the crazier "discover a discover" card chains.

    That would have prevented the shadowstep and panda importer nonsense as well.

    Posted in: General Discussion
  • 20

    posted a message on Kazakusan nerf unhealthy for Hearthstone

    First of all, an all bold post is obnoxious.

    More to the point, if purpose of Kazakusan is to be anti fatigue, then you WANT to draw your whole deck and delay him as long as possible. As long as your deck contains five other dragons, you are guaranteed to have drawn 4 of them before your last card, meaning you can always have the option play Kazakusan before fatigue. The nerf did literally nothing in that regard.

    Also I doubt playing 4 dragons will be hard at all in standard since Amalgam of The Deep is a thing.

    Posted in: Card Discussion
  • 1

    posted a message on BAN SWITCHEROO!!!11!
    Quote from Andrei2007 >>
    Quote from SirJohn13 >>

    Apart from the fact that various decks have an answer to this, the offender here is 100% Switcheroo and definitely not Twin-Fin

     if we talk natural counters, a.k.a. cards being played naturally in the deck without the purpose of hard countering twin fin, priest decks have silence and druids run one copy of the silence minion. And control paladins, which are rare, run equality. Nothing else can reliably stop them, maybe shaman if they manage to chain enough freezes. If every other deck starts including mass silence just for this marginal bad, 48% winrate deck, they make all their matchups worse. 

     So I guess the question is this: "Does including a dedicated counter lower their overall winrate?" Or in other words, are there enough free wins from effortless beating switcheroo to make up for the other games that you lose that you would have otherwise won? Also worth considering how everyone including something to beat switcheroo priest would push it out of the meta. As you said, it is a bad deck that the best of times. But this is how a meta naturally changes over time, rather than abruptly with waves of nerfs.

    Posted in: Standard Format
  • 0

    posted a message on Mana system is screwed
    Quote from MrDread >>
    Quote from CoraxCorvus >>

    You know, it really does sound like you don't want to have your views challenged. There is in fact a certain thread just for that... If only someone would provide a link!

     Because there is nothing wrong with my views. I'm correct and you're not.

     And there it is! The self declaration of closed mindedness! There is no point in discussing things with someone like you, because nothing is going change your mind. Talking to you is literally a waste of everyone's time. That is why there is a place where replies are discouraged and you can spout whatever nonsense you want, much to the amusement of the rest of us. But, please continue. It is a slow day at work and I could use the distraction.

    Posted in: General Discussion
  • 0

    posted a message on Mana system is screwed

    You know, it really does sound like you don't want to have your views challenged. There is in fact a certain thread just for that... If only someone would provide a link!

    Posted in: General Discussion
  • 0

    posted a message on Mana system is screwed
    Quote from MrDread >>
    Quote from MyDude33 >>
    Quote from MrDread >>
    Quote from MyDude33 >>

    Maybe he read your post history...

     Maybe I don't give a fuck. The game is busted. Period.

     Cool. Turn it off and go outside and interact with the real world. It's a win-win for all of us.

     Pot calling kettle black. Are you upset I don't suck the game's balls clean like yourself?

     You do realize that by just playing the game, you are giving it's balls same treatment, right? Playing it and complaining about it is just being a salty hypocrite. In other words, if you hate it so much that you aren't extracting that spark of joy, maybe devote your time elsewhere.

    Posted in: General Discussion
  • 1

    posted a message on Holy !$?! Blizz disable switcheroo
    Quote from Lethora >>

    Good luck dealing with 2x 40 attack boars with charge in wild on any class except mage (yes, that happens later than t3 but they can still do 2x 20 attack boars with charge on t3 with coin). And even for mage you need one of two specific secrets and some follow-up.

     Sudden Betrayal Misdirection can stop both attacks plus plenty of other secrets that negate one of the 20 attack boars.

    Posted in: Card Discussion
  • 0

    posted a message on Holy !$?! Blizz disable switcheroo
    Quote from kwikill >

    ..and starfish does jack-all in Wild where a switcheroo priest can do 40 damage FROM HAND on turn 4

     Correct. Starfish is a standard card that works as a standard solution to a standard problem. Wild has it's own wild solution to this wild problem. As I mentioned before, every class with secrets has one or more that let you survive the 40 damage burst, and some can even negate the whole thing. Other class can... get to 11 armor I guess? I don't play wild so you tell me how feasible that is by turn 3.

    But you are going to say that it not the point, so I am going to ask this first. What is the point of wild? Like I said, I don't play it so I always assumed it was to be a place where you can do cool things with old cards combined with the new ones. Every rotation I see something and think "man, that would have been sweet to play with X!" But X just rotated, so it is a combo only available in wild. As a wild player, I want to know what wild is to you, if not a game mode where crazy combos happen and countered with a vast library of cards to draw upon.

    Posted in: Card Discussion
  • 0

    posted a message on The Queen and Her Guard (Naga Tempo Priest)

    I have been playing a similar deck with the biggest difference probably being radiant elemental instead of scribe for crazy value with serpent wig, especially if I have both in hand. It might not be the better choice though. I struggle on occasion for an early play if I draw poorly and don't have the coin. Also, bless is so good in this deck, I would run two.

    That being said, I do love this deck since it's opening plays can be so explosive. Turn one coin, illuminate, queensguard for a 4/5? Next turn, radiant elemental and slap it with serpent wig and follow that up with a draw three handmaiden and you are in great shape.

    Other small changes that my list runs is irondeep trog and shard of the naaru, but not switcheroo or devour.

    Posted in: General Deck Building
  • 0

    posted a message on Rogue portraits

    All I want is that one SI:7 Anduin portrait to be for rogue. You know the one. Either that or give Thief Priest some serious standard support, but I would be fine playing rogue for awhile instead.

    Posted in: Rogue
  • 0

    posted a message on F2P complete achievement for Finley and Hydralodon

    Wild Pyromancer and Hydralodon on the field mean you can only summon 5 heads at most.  You just need a second spell though to get enough heads and hunter has a few good 0 mana spells.

    Posted in: General Discussion
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