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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I saved 150 gold after playing casual for about 4 days.

    I got Valan'yr and two copies of Bonemare.

    went 0-3 against more aggro paladins.

    FUUUUUUUUUU

     

    Posted in: General Discussion
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

    Changed Drake and Templar. Sorry for the attachment, imgur is down for me atm.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

    alright. I guess I'm way too cautious cause my first like 10 cards were all called massively OP. Thx for feedback.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

    Already submitted mine, but i made a few more for fun:

     

     

    Posted in: Fan Creations
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    posted a message on Why moving ice block to the hall of fame is a terrible idea.

    After thinking about it, I think my main point before was that I hated Exodia Mage. I usually can work around ice block when I'm not facing that stupid deck. So maybe they should just nerf the quest? I don't think anyone has ever had a fun game against it. Even when you crush them, it's still boring to just face stalling every turn.

    I think people above made a good point that there are a lot worse cards in the game right now. (Voidlord, Jades, etc.)

     

     

     

    Posted in: Card Discussion
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    posted a message on Weekly Card Design Competition 7.08 - Submission Topic

    I guess you could say he has friends in high places?

    A great tool for control warrior, plus the first dragon for the class. It uses the enrage warrior-playstyle to get dragon synergy in hand (Things like Drakonid Operative, Book Wyrm, etc.)

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Quote from GameTheory345 >>

    First thoughts.

    When I say that "This can overheal your hero", I mean that if you're at 30 health and you have played 5 elementals, She heals you for 10, leaving you at 40. It can be overpowered, but Priest has so few elementals (4 class specific as of right now) that I think it will be somewhat balanced.

     Either lose the taunt, reduce the stats, or get rid of the overrealing. Right now it's an overstatted taunt minion with huge heal potential. If you can balance it I think it'll be a contender though.
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

    Changed the statline up a bit, look balanced enough? Bunch of people were calling it OP before.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Quote from AngryChicken >>

     
     Looks cool, but pretty broken. Think about it: on turn 4 you could coin + lapdog + edwin for an 8/8 and a 2/2.
    Posted in: Fan Creations
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    posted a message on Why moving ice block to the hall of fame is a terrible idea.

     

    Quote from SlydE >>

     

    Quote from Unknown27 >>

    You speak about cancer,when the most cancer thing in Hearthstone is the ability to be killed in one turn without anything you can do.Raza wasnt even that bad since he could be counter by mass armor stacking decks.

    Exodia on the other hand,destroys any control deck that has no tech against only this deck.And many times not only control but most of midrange aswell,except aggro.

    I prefer to be matched against aggro,cause i like to play control,than to be matched against a BS deck that is guaranteed to kill you no matter what.If you tech against aggro and against OTK decks,then your deck becomes garbage.

    I once saw Dog playing the deck,he discovered 5 extra ice blocks on top of his original two,and the guy against him would have basicly won the game 6 times already if not for that totally busted card.

    And then you talk about control is favored cause of fatigue???What are you rank 15?Who cares about the old archetypes of mage,people got mad after exodia became a thing,which made ice block broken.If exodia mage had a higher win rate and aggro decks wasnt there to keep the deck in check,then there wouldnt be any control deck because exodia counters every single one.

    Except if you turn your deck into garbage teching rats and secret eaters,and even then,you are not guaranteed to hit the required cards to win.

     
    Exodia has an awful global winrate of 40-45 ATM, and slower decks like cubelock and dragon priest do perfectly fine against it. The definition of cancer is subjective, but I think a deck needs a high play- and winrate to qualify to the term. That you don't like to lose to it is not enough.
    Yeah but dragon priest/cubelock don't just freeze/remove everything every turn until you either get a stupid combo off or lose to aggression. When you're playing against cubelock and dragon priest you don't think "if he has two combo cards and almost is done with the quest I'm dead". 
    Mage will still have its stall card in Arcane Artificer, so Mage will still be good w/ sustain.
     
    Posted in: Card Discussion
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Quote from Macabessa >>

    Here are my submissions! Feedback for feedback. 

     

    Soul Carver:  Interesting card for trading. When using hellfire with this on board, it takes 3 damage then heals for 3.

    Shady Dealer: Mill Druid! Might be a bit too powerful with shenanigans like turn 10 this + another + naturalize + naturalize?

    Cursed Marauder: Make an aggro/shadowform priest more viable.

     Soul Carver-Balanced, but kinda boring. Your other cards are better.
    Shady Dealer-Really strong. That's 6 damage to face with just a Coldlight Oracle. Maybe change it to 2 damage?
    Cursed Marauder-Great flavor, although it's not exactly the most piratey card. Probably your best though, good job.
     
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

    Ok, I made 3. Feedback for feedback.

    Elywnn Stalker: A Rogue-ish spin on Corpsetaker, one of my favorite cards.

    Ephemeral Assasin: Solid card for Kingsbane Rogue that's especially good once Kingsbane gets a really high attack.

    Baratus: Better/cooler version of Rotface that could be used to keep up pressure in a control warrior deck.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Very early version, is this undercosted?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.07 Final Poll

    When is this week's competition coming up? It's been 3 hours late

    Posted in: Fan Creations
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    posted a message on Venture into the Wild is this Week's Tavern Brawl!

    oh boy more than half are aggro can't wait

    Posted in: News
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