As long as there is so much RNG involved in the discard mechanic, i don't expect it to ever ever ever work out. Every time you play one of them it's just a coin flip if you discard Jaraxxus or something like this card (Silverware Golem), which pretty much decides if you win or lose the game.
The only way i see it becoming viable if we get a card with: "Battlecry: Choose a card in your hand and discard it"
8
This is quite different than Ice Block. If your opponent can kill you with one attack or spell this secret won't save you because it doesn't prevent the damage.
So unlike Ice Block which will always guarantee you one extra turn, this only bides you time if you play it at the right time. If you play it at the wrong time (when your opponent is only attacking you with one minion or has no minions but can ping you) it won't do anything and you've wasted it. Essentially this card works as absorb/prevent damage card, not a gain an extra turn card, and it depends VERY heavily on the skill of the player to be good.
5
I wish Anomalus were 7 mama.
1
How does if have anti-synergy??
edit: oh yes, you're right. Camel doesn't get much play anyway though
6
I hope this interaction will exist.
-1
PLEASE change the art Blizzard.
2
It's just as reliable. The new Paladin buff cards offer more stat value though.
3
I'm going to play it.
Whether it sees a lot of play depends on if there will be a good hunter deck in the meta.
It's a very solid card though. The 2-damage battlecry is very valuable for controlling the board or just hitting the face, with potential to be increased beyond 2; not the strongest stats, but with the beast synergy and the battlecry it makes up for it; Hound Master or Shaky Zipgunner makes it a pretty solid 4-6 [taunt].
1
I don't think Leokk or any auras will affect Dispatch Kodo's battlecry. It will just go based on Kodo's attack straight from the hand, and synergises with the other Hunter cards they're releasing. But yeah, usually battlecry happens before anything else.
1
It will be like Ancestor's Call, your opponent will no longer have that minion in their hand.
3
I call future nerf right here. The Cabal synergy alone is ridiculous. Steal any minion that has 5 or less health.