• 0

    posted a message on Alleycat turn 1, Bloodfen turn 2

     I'm amazed how many fell for it. The guy is trolling.

    Posted in: Standard Format
  • 5

    posted a message on Would King Krush see play if it dropped to 8 mana?

    They could make it ignore taunts or do something directly against enemy taunts. Idea is that even if enemy taunts up, it would just crash through.

    Posted in: Card Discussion
  • 2

    posted a message on The glorification of stupidity the real ''cancer'' of the game and it might kill it in the long run.

    I think this game works better in the arena mode. Which is obviously not good from their business standpoint when the arena is supposed to be a side-mode that some play a lot but most would play to spend their extra gold.

    For example, see the game For Honor. When the main mode is not well designed, the playerbase drops like 50% in a few weeks. This is not as bad in Hearthstone which has sustained a sizable playerbase over the expansions.

    Still it's too early to tell if Hearthstone is in trouble, considering Blizzard is good when it comes to retaining playerbase.

    Posted in: General Discussion
  • 0

    posted a message on So about Firelands Portal & token minions...?

    No, because she's a token minion.

    Posted in: Card Discussion
  • 1

    posted a message on New Keyword - Adapt

    This makes me think Primal Zerg, especially Dehaka.

    Idea of card adapting to situation is a cool mechanism and I think many are undervaluing what it means to have one card that can adapt better to a situation. It's kind of like how discover minions were undervalued before they were released.

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Card - Volcano

    "Hey everyone! Get in here!"

    Wild is going to be wild with this one.

    Posted in: Card Discussion
  • 0

    posted a message on Rank 27 Blizzard AI

    It's because in card games where AI is well developed, they tend to plan their moves before playing them. Like in Yugioh card games.

    Hearthstone AI is different, it plays a spell just because it can.

    Posted in: General Discussion
  • 0

    posted a message on As it turns out, yes, Tavern Brawl is rigged.

    Where's your proof and why it would be a bad thing to be true?

    Having more even matches is good for the players that aren't somewhere middle or top in overall playerbase in terms of skill.

    Also, what it has to do with word "rigged" anyway?

    Posted in: Tavern Brawl
  • 1

    posted a message on Dark Wanderer - Tavern Brawl #82
    Quote from Demagogue >>

    Why hasn't Blizzard learned that "instead of a pack" is not a reward but rather a punishment to many players... Why can't they just do in addition to a pack like a normal person with a brain would expect them to do?

    Because their reasoning to not add something to Hearthstone has been quite patronizing. They made up excuse when the players wanted more deck slots and yet they later did it anyway in a way that invalidated their claim. Essentially since the game is free to play, they want to make interface extremely easy to understand but once a while they do what the playerbase wants.
    So they might think that displaying multiple rewards will confuse people.
    Posted in: Tavern Brawl
  • 0

    posted a message on Dark Wanderer - Tavern Brawl #82
    Quote from Rahvin >>
    Quote from alliedguide >>

    one secret was "when your opponent plays deathrattle minion"

     Visions of the Necromancer - Secret: When your opponent summons a minion with Deathrattle, destroy it
    This secret actually will be revealed when you play a deathrattle weapon tho (it triggered off my Tentacles for Arms). Blizzard coding at its finest.
    Classic Hearthstone. The Four Horsemen encounter, the card text indicates that opponent's weapon get buffed if all other horsemen are dead, yet the actual coding only checks if they're on the field.
    I know that they want to have simplified card texts but there are plenty of inaccuracies even in the stuff mentioned.
    Posted in: Tavern Brawl
  • 0

    posted a message on Wild: the most popular game mode in 2017?

    Obviously Standard format is a great business move and slows down the power creep. It also helps wild to be a bit more accessible as the new cards don't need to be that much more powerful than the earlier sets.

    I thnk that the wild format will do just fine and wouldn't need that many drastic changes to keep its popularity as "the secondary" mode outside of the standard. The Arena is not taken account of course as it's the third wheel and for some it's what the Hearthstone is about and it doesn't really compete with other modes that much.

    Posted in: Wild Format
  • 0

    posted a message on No pack from Tavern Brawl?

    Unless brawl card pack etc reads in terms of service you agree or something, you aren't entitled to anything by them. This is just from a legal viewpoint.

    Now, I'm not telling that you aren't allowed to complain but this is like when someone doesn't get their usual bonus and they storm to boss' office over it.

    Personally, it would have been cool if they made card back just a bonus reward and still gave the free pack (defeat the cow king to receive the other reward.)

    Posted in: Tavern Brawl
  • 1

    posted a message on Custom "Joke" Card- Raging Elephental

     As much it's supposed to be a "joke card" it could actually make a rager deck somewhat work.

    Posted in: Fan Creations
  • 0

    posted a message on WCDC Season 4 Finale - Mini Comp #4 (Submission)

    Posted in: Fan Creations
  • 1

    posted a message on The Cow King

    Moo Moo. :)

    Posted in: The Cow King
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