• 12

    posted a message on What Do You Wish For The Next Expansion?

    2v2

    Posted in: News
  • 0

    posted a message on Sick and tired of Leeroy shenanigans

    I have a question please.

    If you get rid of Leroy to HOF, isn't there a new Leroy in 30 to 50% of the decks.  Next man up thinking?

    Posted in: General Discussion
  • 0

    posted a message on Is this a problem or bug?

    Thank you Antonydus and Exitium.

    Posted in: General Discussion
  • 0

    posted a message on Is this a problem or bug?

    Playing a paladin and they played the "Draw a card deal damage to its cost"

    It's the 25 cost tiger, but they had played tons of spells up to that point, so I was thinking maybe the damage comes as the card comes from the deck and if it reaches your hand then it adjusts to the amount of spells played?

    Brutal to be at 25 and they are at 7 and die to that, but so goes it.

    Posted in: General Discussion
  • 0

    posted a message on New Druid Card - Rising Winds

    If it summons an Eagle, it should have the fly mechanic like going over taunts.

    Posted in: Card Discussion
  • 0

    posted a message on In-Depth Guide Face Hunter

    I took out misdirection for 2 Sandtroopers,  unless silenced a guaranteed 6 dmg.

    Posted in: In-Depth Guide Face Hunter
  • 1

    posted a message on How do you know when to switch?

    I had my best run last month and made it to rank 13.

    Used a facehunter variation and then I started backsliding to a Warrior deck where they just kept getting more and more armor.
    Thought, well add the card that destroys armor, but it's a 5 drop (I think) and I never would draw it.

    So, how do you know when you need to either start using another deck, or are there just times that A will never beat B?

    I didn't see any replacement cards which would allow me to have won any games, and then if I switch to say a mage or some other class, what happens when I stop running into that problem class.

    Too small of a sample size?  Or stay with facehunter and ride it out?

    Thanks everyone.

    Posted in: General Discussion
  • 0

    posted a message on Facehunter type decks question

    The one thing I have enjoyed and hated about this deck is when the games are close they are within a few points and it's a lot of fun.

    When they aren't close, they have almost full health and you are dead on 6 or 7

    Posted in: General Discussion
  • 0

    posted a message on Facehunter type decks question

    Suicide as in killing yourself?

    Posted in: General Discussion
  • 1

    posted a message on Facehunter type decks question

    Lots of great info, thanks so much everyone.

    Posted in: General Discussion
  • 0

    posted a message on Facehunter type decks question

    Thanks.

    What do you think about Necromechanic and removing nine lives + 1 tracking.

    IF and I know it's an IF you can get your 3 lepers on board Nechromechanic becomes incredibly powerful.  Also synergies with Kobold.

    Posted in: General Discussion
  • 0

    posted a message on Facehunter type decks question

    Thank you MFV, even though I've played a long time, I'm still new and learning things and appreciate the time you took to write that out.

    I changed the deck a small bit right after posting.  What do you think about the revised one?
    ### Face Hunter4
    # Class: Hunter
    # Format: Standard
    # Year of the Dragon
    #
    # 2x (1) Arcane Shot
    # 1x (1) Dwarven Sharpshooter
    # 1x (1) Rapid Fire
    # 1x (1) Timber Wolf
    # 2x (1) Toxic Reinforcements
    # 1x (1) Tracking
    # 2x (2) Explosive Trap
    # 1x (2) Flare
    # 2x (2) Freezing Trap
    # 1x (2) Kobold Sandtrooper
    # 2x (2) Misdirection
    # 2x (2) Phase Stalker
    # 2x (3) Animal Companion
    # 2x (3) Eaglehorn Bow
    # 1x (3) Ironbeak Owl
    # 2x (3) Kill Command
    # 1x (3) Nine Lives
    # 1x (4) Dragonbane
    # 2x (4) Lifedrinker
    # 1x (4) Necromechanic
    #
    AAECAR8KogLeBIAHlwjw9QLslgPylgPzpwP8rwOHsAMKqAK1A4cEyQTtBsMI/gzv8QL7rwOFsAMA

    Posted in: General Discussion
  • 1

    posted a message on Why is everyone so salty?

    I think for a lot of people they get upset because of the amount of money poured into THIS game.

    Yes, you can spend a lot more on MTG, or you can still spend money on cosmetics in CS, but dedicated players and even some fringe players are dropping 3k gold and then $50 to $80 for an expansion + upon opening packs and seeing they are short on cards another 20 pack.

    So, it's a lot of money to "feel" you are being slighted, or that things are out of balance.  Not that I agree with this, but I do feel that we as players spend quite a bit of money and are allowed some room to gripe.  Just not griping about things that need to take time to sort out like the meta.

    Posted in: General Discussion
  • 0

    posted a message on Facehunter type decks question

    Playing one of the many FaceHunter type of decks similar to this

    https://www.hearthpwn.com/decks/1325660-face-hunter

    I switched a few cards around like a flare and an owl for silencing.

    Draw is awful (I got rid of the 2 tracking because of the necessity of the 4 cards you lose from picking 1 of 3 x2)
    Any taunts you lose to, I don't think I have beaten a priest either.

    Can anyone make a suggestion on things which may help this deck, maybe it's being played a bit wrong.
    This cut and paste version has 2 snake trap, and most versions actually seem to use misdirection.  I love MD on an empty board for my side and a big guy on their side.

    Thanks everyone.

    Posted in: General Discussion
  • 1

    posted a message on Mech Hunter- EZ Fast Legend

    I have run a version of this deck and love it, but I removed 1 tracking, seems like you could remove both trackings.

    The one I removed I subbed for a youthful so I could return Galvanizer back to my hand and use him again.

    Posted in: Mech Hunter- EZ Fast Legend
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