IMO i believe that druids are way to over powered. I had a druid used innervate on turn 3 and use nourish for 2 mana crystals. So had 2 extra mana to use the Wild growth spell. On turn 4 he had 7 mana which is pretty ridiculous since he was able to use Cenarius on turn 4 since he was a 2nd turn player and used the coin. I could not stop him. I understand you could stop him with a deck focused on control. But i KNOW that going against a druid is a lot harder than fighting any other class.
I can tell that the druid's utility is WAY to strong, more then half their cards have 2 options, to make their card tanky or damage. They can clear a full board with claw/bite + savagery AND still attack your champion with a 3/6 damage. So i believe that druids need to be nerfed on how they can have 1 card become extremely defensive or agressive (Example: Ancient of War 5/5) instead of giving him the option to be a 5/10 + Taunt, or 10/5. And Nourish is just a card I want changed 100% 2 free mana crystals; draw 3 cards.. (3?!). Sprint needs 7 mana crystals which is 2 turns later just for +1 card. I believe this card utility is WAY to strong and allows for a druid to play extremely aggressive or control the board x2.
I have won against druids before they are not unstoppable but by far are the hardest for me to ever fight since their utility is very powerful. I can summon a Savannah Highmane, A druid just has to Bite (+6) attack my Highmane his deathrattle that makes him very dangerous to kill since the hunter can gain (x2) 2/2 hyenas until the druid can use Savagery and finish off your extra minions you may have no matter what it is except for the strongest beast in the game a King Krush at 8/8 (given that the hunter is a beast user). But that would leave King at 8/2 where he is at kill range from even level 1 minions at 2/1. Only way i see druids seeing the same balance is once again lower their utility to make a druid focus more on what they are planning on doing instead of being on the high side of every part of this game whether it'd be Swarm, powerful minions, control, draw power, direct damage.
Yeah that is true if they allow us to stream and stuff, which idk cause it is closed beta but hopefully they do, and i know sadly i only have 1 warlock deck, I mainly like flooding decks, like summon after summon or beast charge decks. I like unique stuff like windfury decks or stealth stuff like that xD
^^^^ i hope you're from the future and correct. can't wait for this man :D and i seen some post around Hearthpwn showing that most of the Blizzard releases are Tuesday-Thursday. Except for one 1 title not 100% sure but i seen it somewhere :D
I just recently played a Hearthstone game on cockatrice and came across a odd situation ill write down how it went through.
Step 1: during the duel i summoned a Archmage (+1 Spell power).
Step 2: Time went by I kept my Archmage alive, I summoned Prophet Velen (doubles any healing or damage spell I use) then I used Holy Smite ( Does 2 Damage) Well which comes first the:
Anybody who has played hearthstone on the cockatrice knows that -1 more extra damage can change the tide of a battle by mind games and also the death of a minion. Well I went with option one since I did have archmage on the field previously. Leave your thoughts and tell me what u think and if anyone else has ran across something like this cause its very strange situation >.<
Edit:
Also what If i used Prophet Velen (7 drop) Kobold (2 drop) Smite (1 drop) this is like the same thing as before but it's reverse order, how would it all come together?
yeah #5 is a death knight looking thing :D Also after further examination I can tell that the doom hammer up there has much larger space taken up then it does on the cockatrice client.. given that they are not the same thing at all but just something I noticed.
I figure it mean if the company doesn't have much to do in the future, *which it probably is filled to their neck with things like balances and such* it would be nice that there would be something similar to warcraft 3? I don't know but I my self don't have an iPad, but still wondering if i was to use it on my laptop I can play around, i think it would be a great contribution towards Hearthstone if they could add that and would make this game much more desirable to others who do not have much fortune and can have Internet everywhere they go. No idea how they could do it just saying its not a bad idea :P
Will there be any sort of off-line play, such as LAN or playing this game if you are let's say on a plane and you want to play Hearthstone. Will you be able to play against those AI's hopefully.
I did a play similar to what I believe you're trying to do but was against a warrior. It started with a 1 mana void walker (1/3) on turn 1, as where he just drew a card for his turn.
I drew a power overwhelming on turn 2, and had demonfire on draw so I used the 2 mana for a 2/2 buff (3/5).*Note: I forgot to attack him on turn 2 for 3 damage*. He slammed (-2) me to try to do damage (3/3) but the void walker's (3/5) was to strong for him to kill me with anything he has in his arsenal on turn 2.
-Turn 3, I drew another demon flame I used this for a (5/5) and placed a Imp for the +1 HP (5/6) I struck him for 5 leaving his hero at (25). On his turn he summoned a Tauren warrior with Taunt.
-Turn 4, I drew a lord jaxx which didn't help my goal at all but none the less I used my hero ability for (-2) mana and health. This is where I drew a void terror and the idea came in my head to buff my void walker extremely strong and use that void terror, I had no choice but to attack the Tauren warrior to leave my plan free. After attacking my void walker became a (5/4). For his turn he summoned a Amani Berserker for 2 and his hero ability for 2 armor.
-Turn 5, I drew another power overwhelming and this is where the turn became a for sure kill on the hero. Me having 5 mana crystals was great since I used 2 power overwhelming and made my void walker a (13/12) for a straight attack on the enemy hero leaving him at 13 hp *Note: This includes my imp +1 attack). I then used my remaining 3 mana crystal's for the void terror for the total of (17/16) minion. This is where he struggled and thought long and hard and did not have anything to defeat this huge minion. He called GG on his turn and conceded the game.
This is not so similar to your combo but I wanted to share my experiance with this OP combo and can only imagine the power of the ancient watchers. Nice deck idea by the way.
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IMO i believe that druids are way to over powered. I had a druid used innervate on turn 3 and use nourish for 2 mana crystals. So had 2 extra mana to use the Wild growth spell. On turn 4 he had 7 mana which is pretty ridiculous since he was able to use Cenarius on turn 4 since he was a 2nd turn player and used the coin. I could not stop him. I understand you could stop him with a deck focused on control. But i KNOW that going against a druid is a lot harder than fighting any other class.
I can tell that the druid's utility is WAY to strong, more then half their cards have 2 options, to make their card tanky or damage. They can clear a full board with claw/bite + savagery AND still attack your champion with a 3/6 damage. So i believe that druids need to be nerfed on how they can have 1 card become extremely defensive or agressive (Example: Ancient of War 5/5) instead of giving him the option to be a 5/10 + Taunt, or 10/5. And Nourish is just a card I want changed 100% 2 free mana crystals; draw 3 cards.. (3?!). Sprint needs 7 mana crystals which is 2 turns later just for +1 card. I believe this card utility is WAY to strong and allows for a druid to play extremely aggressive or control the board x2.
I have won against druids before they are not unstoppable but by far are the hardest for me to ever fight since their utility is very powerful. I can summon a Savannah Highmane, A druid just has to Bite (+6) attack my Highmane his deathrattle that makes him very dangerous to kill since the hunter can gain (x2) 2/2 hyenas until the druid can use Savagery and finish off your extra minions you may have no matter what it is except for the strongest beast in the game a King Krush at 8/8 (given that the hunter is a beast user). But that would leave King at 8/2 where he is at kill range from even level 1 minions at 2/1. Only way i see druids seeing the same balance is once again lower their utility to make a druid focus more on what they are planning on doing instead of being on the high side of every part of this game whether it'd be Swarm, powerful minions, control, draw power, direct damage.
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Yeah that is true if they allow us to stream and stuff, which idk cause it is closed beta but hopefully they do, and i know sadly i only have 1 warlock deck, I mainly like flooding decks, like summon after summon or beast charge decks. I like unique stuff like windfury decks or stealth stuff like that xD
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Yeah i'll be streaming when hearthstone comes out and t hat quote he said kinda got me wondering xD
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Hopefully Mr McBeta ! D:
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I seen beta, and my heart skipped a beat until i realized that it said opt in .. </3
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Getting Diamond on league of legends, and beating persona 4 golden for the 3rd time on my vita and playing some Eden Eternal
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^^^^ i hope you're from the future and correct. can't wait for this man :D and i seen some post around Hearthpwn showing that most of the Blizzard releases are Tuesday-Thursday. Except for one 1 title not 100% sure but i seen it somewhere :D
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I just recently played a Hearthstone game on cockatrice and came across a odd situation ill write down how it went through.
Step 1: during the duel i summoned a Archmage (+1 Spell power).
Step 2: Time went by I kept my Archmage alive, I summoned Prophet Velen (doubles any healing or damage spell I use) then I used Holy Smite ( Does 2 Damage)
Well which comes first the:
1) Archmage --> Holy Smite -3 --> Prophet Velen --> -6?
2) Prophet Velen --> Holy Smite -4 --> Archmage --> -5?
Anybody who has played hearthstone on the cockatrice knows that -1 more extra damage can change the tide of a battle by mind games and also the death of a minion. Well I went with option one since I did have archmage on the field previously. Leave your thoughts and tell me what u think and if anyone else has ran across something like this cause its very strange situation >.<
Edit:
Also what If i used Prophet Velen (7 drop) Kobold (2 drop) Smite (1 drop) this is like the same thing as before but it's reverse order, how would it all come together?
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All of that sounds like fun, if the dev's ever get a chance to look at this ill be stoked, which u never know they could be planning for it already :O
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yeah #5 is a death knight looking thing :D Also after further examination I can tell that the doom hammer up there has much larger space taken up then it does on the cockatrice client.. given that they are not the same thing at all but just something I noticed.
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I figure it mean if the company doesn't have much to do in the future, *which it probably is filled to their neck with things like balances and such* it would be nice that there would be something similar to warcraft 3? I don't know but I my self don't have an iPad, but still wondering if i was to use it on my laptop I can play around, i think it would be a great contribution towards Hearthstone if they could add that and would make this game much more desirable to others who do not have much fortune and can have Internet everywhere they go. No idea how they could do it just saying its not a bad idea :P
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Will there be any sort of off-line play, such as LAN or playing this game if you are let's say on a plane and you want to play Hearthstone. Will you be able to play against those AI's hopefully.
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I did a play similar to what I believe you're trying to do but was against a warrior. It started with a 1 mana void walker (1/3) on turn 1, as where he just drew a card for his turn.
I drew a power overwhelming on turn 2, and had demonfire on draw so I used the 2 mana for a 2/2 buff (3/5).*Note: I forgot to attack him on turn 2 for 3 damage*. He slammed (-2) me to try to do damage (3/3) but the void walker's (3/5) was to strong for him to kill me with anything he has in his arsenal on turn 2.
-Turn 3, I drew another demon flame I used this for a (5/5) and placed a Imp for the +1 HP (5/6) I struck him for 5 leaving his hero at (25). On his turn he summoned a Tauren warrior with Taunt.
-Turn 4, I drew a lord jaxx which didn't help my goal at all but none the less I used my hero ability for (-2) mana and health. This is where I drew a void terror and the idea came in my head to buff my void walker extremely strong and use that void terror, I had no choice but to attack the Tauren warrior to leave my plan free. After attacking my void walker became a (5/4). For his turn he summoned a Amani Berserker for 2 and his hero ability for 2 armor.
-Turn 5, I drew another power overwhelming and this is where the turn became a for sure kill on the hero. Me having 5 mana crystals was great since I used 2 power overwhelming and made my void walker a (13/12) for a straight attack on the enemy hero leaving him at 13 hp *Note: This includes my imp +1 attack). I then used my remaining 3 mana crystal's for the void terror for the total of (17/16) minion. This is where he struggled and thought long and hard and did not have anything to defeat this huge minion. He called GG on his turn and conceded the game.
This is not so similar to your combo but I wanted to share my experiance with this OP combo and can only imagine the power of the ancient watchers. Nice deck idea by the way.
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