Whee... played against Barnes priest... Obsidian Statues are OP... lifesteal should be nerfed, shouldn't give more life than the amount of health the enemy the stealer hits has.
I was contemplating whether a deck that just made a huge health minion and kept healing it could beat kingsbane rogue. like inner fire priest. I dunno though.
Meow. I'm not really salty but I had a fun night tonight playing Wild ladder even though I'm rank 20 trash, but I did get very annoyed when I was losing multiple games in a row and fighting a lot of Jade druids, jade shaman, things that are predictable and hard to beat that I lost to mostly.
Seems pretty good! I'd give it Rush or Windfury with spells/effects (The Boomship,Rocket Boots, Windfury to make it more valuable, and try to keep it alive with heals and stuff.
he was my first legendary, if I remember correctly, besides the Gelbin you got for buying packs in beta... he was good, until they made him draw at start of turn instead of at end of your turn. He used to sometimes draw a card the turn he was played which made him like a Mana Tide Totem somewhat.
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67 packs.
5 Legendaries, 1 golden: Hakkar, the Soulflayer; golden Akali, the Rhino; Bwonsamdi, the Dead; Shirvallah, the Tiger; and Zul'jin hero.
15 Epics, 2 golden: Treespeaker x1, Master's Call x1, golden Splitting Image, golden Blast Wave, 2 A New Challenger..., 2 Surrender to Madness, 1 Gurubashi Hypemon, 1 Smolderthorn Lancer, 1 Sul'thraze, 2 Untamed Beastmasters, 2 Snapjaw Shellfighters.
76 rares, 4 golden: the goldens were Zandalari Templar, Spirit of the Shark and 2 Arena Patrons.
commons the rest, golden [card=gold]Blood Troll Sapper[/card], [card=gold]Bloodclaw[/card], [card=gold]Arcanosaur[/card], [card=gold]Wartbringer[/card], [card=gold]Gurubashi Chicken[/card], [card=gold]Helpless Hatchling[/card].
I'm pleased enough.
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Whee... played against Barnes priest... Obsidian Statues are OP... lifesteal should be nerfed, shouldn't give more life than the amount of health the enemy the stealer hits has.
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I was contemplating whether a deck that just made a huge health minion and kept healing it could beat kingsbane rogue. like inner fire priest. I dunno though.
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Yeah, it seems to work with Shaman. I fought against and lost to a shaman who had Rain of Toads and Totemic Smash. Both seem pretty good.
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I played a few games with Whizbang and I didn't get any new cards in the deck... I think this was clickbait, :(
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will be interesting to get Gurubashi Offering off Shrieking Shroom or Ravencaller or similar.
Or not interesting, I am a bad judge.
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Need to hear its attack sound.
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I would change if I did:
Arcane Shot: Deal 2 damage, with 50% chance to deal +1 damage.
Holy smite: Deal 2 damage, with 50% chance to heal (1? 2? what would be fair) health to a random friendly character.
The smite change would kind of simulate a Discipline priest's Atonement healing their allies when they Smite in WoW.
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Meow. I'm not really salty but I had a fun night tonight playing Wild ladder even though I'm rank 20 trash, but I did get very annoyed when I was losing multiple games in a row and fighting a lot of Jade druids, jade shaman, things that are predictable and hard to beat that I lost to mostly.
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To quote Rastakhan… "BWONSAMDIIIIII!"
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Seems pretty good! I'd give it Rush or Windfury with spells/effects (The Boomship,Rocket Boots, Windfury to make it more valuable, and try to keep it alive with heals and stuff.
Blessed Champion comes to mind also, lol.
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Yay, now I can go even more all-in on Claw/Bite/Gnash/Savagery/Savage Combatant druid and lose even worse and feel even worse after.
Helpful Tip: use Swipe, lol.
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like... not actually the worst card ever... if u r playing weenie aggro u can discover Hex if your opponent has a big minion, or something... i dunno.
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they need to allow all silence effects to target weapons too IMO. at least single target silences.
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he was my first legendary, if I remember correctly, besides the Gelbin you got for buying packs in beta... he was good, until they made him draw at start of turn instead of at end of your turn. He used to sometimes draw a card the turn he was played which made him like a Mana Tide Totem somewhat.