He won 2 master tours and reached semifinals at worlds. At least google before posting utter bullshit.
- Chibitox
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Member for 9 years, 9 months, and 14 days
Last active Fri, Feb, 10 2023 07:08:24 -
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dysphotic posted a message on Masters Tour: Summer Championship - Results and Decklists!Posted in: News -
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Stormie posted a message on Hottest Decks for Forged in the Barrens - Community Favorites - Standard and Wild!Posted in: NewsBut that comment was so fresh! The first comment about priests being annoying was only posted in late 2013, that's less than eight years ago! Don't tell me you're bored of them already!?
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Beatsz posted a message on Hottest Decks for Forged in the Barrens - Community Favorites - Standard and Wild!Posted in: NewsI don't know, but I can tell you one thing, comments like yours are more annoying than any deck ever could be.
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ViciousXD posted a message on Escaped Manasaber OTK!Posted in: Escaped Manasaber OTK!this deck works.... on casual....after 3 tries.... but after i won with this deck i felt so good and i made a new friend (the guy i defeated)... that was an epic game where one turn away from otk my 2 manasaber survived to a 1 mana cost alex into 1 mana cost kalecgos in to puzzlebox into rng fiesta (polymorph, sprint, hellfire etc.).... this is fun in hs, so this deck deserve my upvote
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Hclegend posted a message on Galakrond's Awakening - 4 New Cards Revealed!Posted in: NewsScion of Ruin is a class card...
Also a completely different archtype than a Quest deck, as you'd typically want your Quest to be the focus of the deck. That and this card doesn't need the Invokes, it just needs you to play a quest in the first place. Pretty much any Quest deck who has a free slot will run it for the 4/2 with Rush on 4 with the 2/3 Taunt,
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Beatsz posted a message on Hearthside Chat: Northrend Newscast | Galakrond's Awakening - 4 New Cards!Posted in: NewsWhy would you play Winged Guardian in Embiggen Druid? It's mediocre in stats, and that deck has no synergy with beasts. I guess it depends on what the other adventure cards are, but so far it's definitely not worth running over some of the other options.
As for the comparison with Soggoth the Slitherer and Evasive Drakonid - just because a card compares favorably with two cards that effectively saw zero play that doesn't make it a good card. Ice Rager is a direct upgrade to Magma Rager but that still doesn't make the card good. Soggoth was never played in any deck competitively, and Evasive Drakonid doesn't even see play in Dragon Decks right now. The best druid deck that includes it has a 49,2% winrate, and that's despite taking advantage of the dragon synergy it offers.
Yes, Winged Guardian is an alright standalone card, but not nearly enough to warrant including without some synergy with the other cards in the deck to take advantage of. If the adventure has some beast synergy cards this could be good, but it's definitely not worth playing in any of the current decks IMO. -
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Dissinigreat posted a message on Dean Ayala Asks: What Would Get You Back Into Hearthstone?Posted in: NewsProblems with Hearthstone:
$150+ a year to skim the surface of an expansion
standard rotation = lose $150 a year
Wild doesn't seem fun when whales have all the op cards
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FrostyFeetEU posted a message on SeatStory Cup VIII Results, Decks, and VideosPosted in: NewsHugs and cookies are always appreciated. I hope you'll find some interesting decks to try out.
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Fluxflashor posted a message on SeatStory Cup VIII Results, Decks, and VideosPosted in: NewsMe and Frosty did the bulk of the decks this time around, Neon made some time to help with some lists too.
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Seems very interesting, gonna try it tonight thanks !
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Good card but maaan the art is really bland for a legendary :/
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When was the last time you played ? Dragon Hunter is one of the highest WR deck on ladder atm lol
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This is obviously a fun/meme deck. Everything doesn't have to be constructed viable...
Writing a serious comment explaining its non viability is kindah Captain Obvious material brutha :)
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Class cards were always stronger than neutral since.....
day one. :)
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Played around rank 10 to 5 lately facing 60% Face Hunters (farming Rogues I guess). As much as I like the deck, with no heals its has no chance of surviving against those hunters. You deck is good for board control and late game battlecry value, which Hunters don't care. I don't even think adding lifedrinker would be enough.
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I don't know how I feel about the Mechs buffs. With Hunter and Warrior already being top 5 decks and pretty unstoppable by some classes.
Dr Boom having better mechs and Hunter having another magnetism + deathrattle mech, while Rogue is being severely nerf, is kindah worrisome.
At least priest and mage will probably have new decks which is cool.
Also Thunderhead was already a pretty good card, there were probably better cards to buff imo.
But I like the idea of things changing more often with this new team, its cool.
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Seems like a really well thought deck with refined synergies and multiple winning conditions !
Unfortunately I don't have Zul Jin and I guess he is pretty mandatory ?
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2 problems are:
1) You don't get enough for your money. Pay 50$, (price of a full game) for an extension and get only 15% of what you would like to play. I get that it is a collectible kind of model but by paying 50$ should get you around 50% of the expansion content or 70% of what you want in that content (if there was a way to choose said content).
2) You don't get enough for the time you invest. Unless you are jobless it's almost impossible to say "ok this expansion I will spend 50$ and then grind all the other cards through playing, and by then I'll have all the cards I want". This requires unreasonnable amount of time for someone with other responsabilities/games to play. Even playing 2h every day during 3 months will probably not get you there, which is ridiculous.
The result of this is: frustration. If I play one hour a day I'll get frustrated becauseI know I'll still have to make choices on which cards I'll craft. And I won't be able to experience other decks I want before the next expansion --> very frustrating model !!
Even If I spend 100$ to make it easier I still might not be able to play all the decks I would like to...
That's the main reason I decided to stop playing until something changes.
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Although I mostly agree with you. That lack of reward also speaks for the devs intentions toward the game economy and business model in general.
It's like they don't want you to have fun AND gain ressources.
I like the game a lot but I feel more and more discouraged by the time/money it takes to keep up to play the decks I want on ladder.
I consider I have already put a lot of time/money into the game for someone with a job and a family, but it does not feel rewarding to play most of the time. Because lets be honest unlike RRun where you can have fun with no requirements, on ladder you have to grind ressources to be able to play good/varied decks (or pay a lot with little return). Otherwise you'll play only 2/3 semi budget decks and experience only a small part of what the game has to offer, which has become more and more unbearrable for me over time.
So a move on the devs part to say "hey you may not be able to play ladder as you would like but here comes a mode where you can have fun while building a little bit of ressources toward imroving your ladder experience for the game you already put money in when you bought our expansion" would feel good to me lol. Even 100 or just 80 dust for a completed run would be something acceptable.
The fact is that there are a lot other good games out there that are very generous where you get a lot of content for your bucks has really grew on me the last few months, making me hate this business model more and more.