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    posted a message on Dragon Quest

    Well, with three ramp cards in the deck (InnervateBreath of Dreams and Overgrowth) and the mana refreshing from Omu I usually have more than enough mana to do stuff. Some of the ramp even gets stranded in hand sometimes. You can swap Innervate for Lightning Bloom if you want to. It should work just fine, but adding it instead of something else I don't think it would work that well.

    Posted in: Dragon Quest
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    posted a message on Dungeon Run Completions Thread!

    I only completed it three times (Mage, Druid and Paladin)

    The Druid one was the easiest due to Aviana. She's still op change my mind lol

    Posted in: Dungeon Run
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    posted a message on One day I'll complete you Dungeon Run

    So... I still need to complete this dungeon with 6 classes. I only managed to finish it with Mage, Druid and Paladin).

    What loots should I be getting for the other classes? Help me please lol

    Posted in: Dungeon Run
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    posted a message on Is mage oppressive in Wild?

     The only mage decks I really don't like to go against is the Quest Mage. Vargoth just makes this deck stupid, when the opponent gets +3 turns to play before you do anything.

    It's pretty easy for mages to make otk decks as well... (like this one using Sorcerer's ApprenticeArchmage Antonidas and Molten Reflection due to the enormous amount of tempo the freezing cards give them.

    aside from this, for me it's fine lol

    Posted in: Wild Format
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