• -7

    posted a message on New Neutral Legendary Weapon Revealed - Sphere of Sapience

    This literally reads "At the beginning of your upkeep, SCRY 1", seriously developers can you at least try to be original?

    Also this is stupidly OP in hearthstone, should be at least 3 mana.

    Posted in: News
  • 0

    posted a message on Matchmaking

    Demon Hunter being ridiculously OP has fked up the whole matchmaking in terms of classes. 

    Posted in: Standard Format
  • 9

    posted a message on Priest is back into the meta... sigh

    Awww mommy the mean Priest killed all my minions and now i'm gonna cry!

    Seriously there is so much more broken crap in the game and you decide to bitch about Priest. The only issue with priest atm is res priest, the new thief cards and galakrond are balanced and fun. If the whole class is designed around a control playstyle of course they are gonna have decent removal, it's nowhere near the level of RoS control warrior so just let a decent control deck exist ffs.

    The real issue is Hunter and to a lesser extent Rogue, Hunter right now has some of the strongest early game i've seen in a long time, how tf did they think an infinate damage weapon on turn 3 would be a good idea? Also Rotnest Drake is too overstated for it's effect and it covers up pretty much the only weakness of hunter which is that transition from early to mid-game around turn 5-6. The meta makes it sound like Hunter has 3 different archetypes but they all use around 20 of the same cards with pretty much identical early games. As for Rogue, the 0 mana cards can be so high-rolly which is annoying and I would like to see sap get HOF'ed next rotation.

    Posted in: General Discussion
  • 0

    posted a message on Future of Paladin Librams

    Considering the libram synergy cards are really good and you can get a 6 mana discount on all librams not to mention getting more of them through stuff like lightforged crusader, it does limit the design space for future librams (like what Blizzard said with prep limiting power level of rogue spells).

    So I think we can expect another weird archetype for Paladin in the next expansion, i honestly just want to see a viable control Paladin but it's been pushed towards aggro for such a long time now.

    Posted in: Paladin
  • 0

    posted a message on end of season reward

    You get all the rewards.

    Posted in: General Discussion
  • 0

    posted a message on AoO Theorycraft - Spell Mage

    The Pyroblasts would be way too clunky in hand, most of the time they are dead cards. Why not Power of Creation instead?  I would also run Conjurer's Calling since you generate enough minions to find a decent target.

    Posted in: AoO Theorycraft - Spell Mage
  • 0

    posted a message on How many packs are needed to get all the cards in Outlands?

    That's completely wrong. There are different drop rates for each rarity, you get an epic on average every 4 packs and a legendary on average every 20 packs after getting 1 in your first 10 packs. So if you want to get everything from just packs then you would need around 480 but of course you would get a tonne of dust from duplicates so you can just craft the stuff you're missing hence i'd say somewhere around the 180-200 mark to get the whole collection depending on your luck.

    Posted in: General Discussion
  • 4

    posted a message on New Demon Hunter Legendary Card Revealed - Nethrandamus

    First of all fix your grammar. Secondly your comment contradicts itself, you are implying Hunter and DH will be OP therefore by that logic it would be harder to win with other classes therefore those other classes would require more skill. Hence, people playing those other classes would actually be good players and it would be the 'noobs' who blindly play the OP classes which you think would be DH and Hunter. 

    Posted in: News
  • 1

    posted a message on New Demon Hunter Rare Card Revealed - Priestess of Fury

    Never thought Despicable Dreadlord would get powercreeped lol.

    Posted in: News
  • 0

    posted a message on New OTK Druid

    I'm guessing the discount wouldn't target 0 cost minions  (Same as dreampetal florist) so if your only minions in hand are Malygos and Elise then they would both be discounted once so you can pull off the combo in 1 turn with 44 damage (2 Malygi and 4 Moonfires). There are probably so many meme ways to make an OTK tbh, I think i was too focused on trying to make the deck somewhat viable cos Malygos quest druid was one of the most fun decks i've ever played and i want it to work again.

    The plural of Malygos be Malygi?

     

    Posted in: Druid
  • 0

    posted a message on New OTK Druid

    You definitely need minions in the deck around a quest druid base cos you need stuff like Oasis surger to survive, you draw through your deck quite quickly with nourish and rising winds. Druid spells can't deal with big stuff so spells only would simply fail. This would be similar to the Malygos quest druid in SoU but instead of dreampetal, innervate, floop you have the 2 Satyrs. Elise would be essential since you want more than 2 moonfires in most games, germination wouldn't work as well unless it can be discounted as well.

    Posted in: Druid
  • 0

    posted a message on Hearthstone is not the same anymore?

    It's cos there are so many cards that can change a game on their own WITHOUT having to build your deck around them (honestly highlander doesn't feel like much of a restriction anymore cos there's so much good neutral cards rn that don't need any synergy) which can be annoying but i guess if everyone is doing broken things then they don't feel too broken. 

    Also i guess it depends on how keen you are to succeed with your own deck. I personally make "home brew" decks for fun or to try a crazy combo without any real intention of winning, for the past few months i've been too busy to climb to legend so i would just hit rank 5 with a decent "meta" deck (usually highlander mage with an urge to play as many Yogg boxes as possible) then just play dumb stuff like Galakrond dragon thief priest, control shaman or cyclone mage (Kadghar+ CC with 0 cost mana giants can actually steal a lot of games and doesn't feel broken because of all the broken crap your opponent is doing).

    Posted in: General Discussion
  • 0

    posted a message on New Druid Rare Card Revealed - Germination

    This can set up a nice Malygos combo using the dormant druid minion for mana discounts (of course it's a lot worse than the dreampetal, innervate, floop turn), the issue is can you survive long enough to set it up? I don't think a quest base is strong enough to withstand most decks. Also I think Elise would be much better as you want more moonfires as well as Malygos. 

    Posted in: News
  • 2

    posted a message on New Hunter Common Card Revealed - Imprisoned Felmaw

    It's not the worst thing tbh, most of the time the zoo cards end up winning the game and you don't even need Galakrond.  When you do use him, either the weapon swing is enough or it's against slower decks in which case you would survive for your dormant boys to awaken and push that extra damage you need (imagine this card and the DH dormant card, that's 15 inevitable damage of which some would go face).

    Of course with stuff like grim rally and scarab egg rotating, the zoo package becomes weaker so you may need Galakrond in more games but overall i think the average stats on the demons is gonna be much better, just depends on how significant the 2 turn delay is gonna be. In a slower meta (which I predict after the initial onslaught of Demon Hunters) think Galakrond may actually be stronger.

    Posted in: News
  • 0

    posted a message on New Hunter Common Card Revealed - Imprisoned Felmaw

    Just realised this was a hunter card after reading the comments lol.

    Posted in: News
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