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    posted a message on Reno's Galactic Projection V2.5

     Hey Quinton381, how has your hearthstone life been? Made any tweaks to this deck recently? How are the nerfs treating your matches?

    Posted in: Reno's Galactic Projection V2.5
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    posted a message on otk

    how do you pull it off? what are the steps?

    Posted in: otk
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    posted a message on Cards stuck in 'sideboard' even with ETC card out of decklist. now importing does not work in game

    horrible bugs making me unable to provide a useable decklist on your website

    Posted in: Site Feedback & Support
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    posted a message on Reno's Corrupt Symphony

    control board, keep HP total high, cheat out big demons, wait out the opponent's reno before playing sarg and go late game with symphony. I often lose to boomboss warrior, plague DK, or any deck that punishes slow strategies like wheel warlock. a dirty rat could definitely fit in this deck, but DKs just always have coin Helya on 3 every single game

    Posted in: Reno's Corrupt Symphony
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    posted a message on Reno's Corrupt Symphony

    once upon a time I had Arch-Villain Rafaam in the ETC sideboard so I could wait until they played most of the plague generators and then transform them into random legendaries. One of the only ways I've found in current standard to do anything about the plagues BUT reno is the only card in the deck that cares about deck-state, so just spam thicc demons and hope they don't steal too many of them.

    Posted in: Reno's Corrupt Symphony
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    posted a message on New Excavate warlock 1.1

    my nunja, what is in the silly zilliax. i'm using virus+power for the stealth minion scams

    Posted in: New Excavate warlock 1.1
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    posted a message on Reno's Galactic Projection V2.5

    am I crazy for thinking a 58% winrate is actually really solid?

    Posted in: Reno's Galactic Projection V2.5
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    posted a message on WHIZZBANG AVIANA DRUID

    pretty good troll, had me going for a bit

    Posted in: WHIZZBANG AVIANA DRUID
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    posted a message on Window Shopping

    pretty weird, pretty fun. most of my opponents take me for the wheel deck and go pretty greedy in the early game, then I catch them off guard with snakes to the face! mo'arg into endgame + cursed campaign is just hilarious

    lmao, somebody just played an 11/11 Soulstealer into sylvanas and I stole it and killed him with it

    Posted in: Window Shopping
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    posted a message on Reno's Galactic Projection V2.5

    I'm 11-3 after the rank reset today. This deck feels really fun, sometimes you brick in hand and lose to giant warlock minions, but other games you're pulling the 4th freeze in a row against a hero power druid who can't whack you for 12+ damage.

    The burn spells in this deck offer a serious wincon. I made a similar mage build, but focused more on generating random stuff and less on winning. Against wheel warlock or zarimi priest you can point every spell face and kill them faster than they can combo you. Against aggro you keep the board clean and try to maintain as much tempo as you can until you have enough mana to cast your big spells.

    I just swapped my zilliax from perfect+recursive (6 mana 4/3) to perfect+haywire (7 mana 7/6) that mitigates it's own downside. 7 versus 4 rush damage has felt really relevant, it's one turn later but it's a lot more healing and tempo.

    The orb doesn't have to be lethal, often I use it as a board clear plus face damage plus a 10-drop on board to set up a lethal next turn.

    I won a few games against plague DK by playing Reno ASAP instead of waiting to use it as a board clear.

    Great deck, tons of fun

    Posted in: Reno's Galactic Projection V2.5
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    posted a message on Reno's Galactic Projection V2.5

    a man after my own heart, I've been running a similar idea. mine has a few more forge cards and ignis, that 10 mana weapon can get mage really far if you have time to play it. will give yours a shot. my go-to zilliax is recursive+perfect.

    Posted in: Reno's Galactic Projection V2.5
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    posted a message on Zarimi Dragon Preast (Legend #441) By Marv

    hey Marv87, I've been loving your deck. saw a similar version online, but it commited too hard to drawing every card in the deck. I like yours as you tend to just mess with your opponent until suddenly they die. time lost proto drake is perfect for filling up hand to reshuffle. I've taken many people by surprise

    Posted in: Zarimi Dragon Preast (Legend #441) By Marv
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    posted a message on Zarimi Dragon Preast (Legend #441) By Marv

    where are you getting your 5 dragons summoned from on time? clay matriarch is so powerful because a single copy of her and her mini summons 4 dragons alone. maybe find room for a single copy?

    also: pendant of earth isn't for healing. you get to discover a minion in your deck to find the final combo piece. and hitting clockwork giant for 20 healing is pretty cool too

    Posted in: Zarimi Dragon Preast (Legend #441) By Marv
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    posted a message on Kadgar Sif (All matchup described)

    I has definitely been the right decision to cut Leeroy. If this deck was concerned about dealing 6 damage to face, you could run a copy of fireball. or even a Jaina's Gift with the flex of being card draw or 6 damage. and fireball can ignore taunts.

    I changed zilliax to recursive+perfect. the stealth poisonous is a nice thought, but I never had the tempo to play it in my matches. the lifesteal rush seems more important.

    Posted in: Kadgar Sif (All matchup described)
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    posted a message on Kadgar Sif (All matchup described)

    gonna try this out. I tweaked it a bit based on JuukbraJagger's comments below. I removed Leeroy Jenkins and one copy of Watercolor Artist and put in a copy of Kalecgos and Zilliax (recursive+virus for now)

    Posted in: Kadgar Sif (All matchup described)
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