• 3

    posted a message on Leeching Poison

    It is just simply bad. It has no place for arena or constructed. Stay away from it.

    Posted in: Leeching Poison
  • 1

    posted a message on Bring It On!

    In early game this card is just suicide! Never play it on turn 2. For late game, it has a good trap potential with Brawl. It can be quite good against rogues and mages as well.

    Although for control warrior it is a good cheap way to gain health. I don't think it would see much play. Warrior has already tons of healings, taunts and board clears. He doesn't require additional health to give your opponent a big advantage.

    Fun concept though.

    Posted in: Bring It On!
  • 3

    posted a message on Coldwraith

    This card is is quite good for arena just based on its stats. For constructed, this will be a staple card of a new deck type; Aggro Freeze Mage. Drawing cards is always great in every situation.

    Posted in: Coldwraith
  • 3

    posted a message on Bearshark

    If we don't consider this hilarious name and picture, this is another very good card for aggro hunter and will definitely see play A LOT. When it is buffed, it will be a nightmare to remove. 

    By the way, next time I am expecting to get a ManBearPig for Hunter 

    Posted in: Bearshark
  • 2

    posted a message on Voodoo Hexxer

    This is a technically a better version of Water Elemental. It has taunt so minions must attack it and it has very good stats as well. Definitely we will see this card in many decks. It is also great for arena as well. But, in order to work with Ice Breaker, shaman needs more freeze cards.

    Posted in: Voodoo Hexxer
  • 0

    posted a message on Sindragosa

     It looks like a good card for arena and a mediocre card in constructed.. They are trying to create a frost mage deck but  I don't think this card could help. Maybe it is possible to use it in control mage decks but I wouldn't bet on it.

    Posted in: Sindragosa
  • 3

    posted a message on Hadronox

    This is a quite good card for control/ramp druid. It will be used in some decks, no doubt but the problem is this minion has no taunt itself. You are just putting a 4-drop on turn 9 to summon your dead ones. Skipping a turn like this could be lethal in constructed. This is definitely a win-more card. It can be only used if you are winning or game is stable.

    Posted in: Hadronox
  • 5

    posted a message on Professor Putricide

    Dream:

    Turn 3: Play Cloaked Huntress

    Turn 4: Play Professor Putricide and go nuts with secrets!

    Turn 5: Your opponent's turn is screwed.

    Posted in: Professor Putricide
  • 2

    posted a message on Nerubian Unraveler

    you are usually dead in 6 turns so yeah, it is useless vs. aggros as well.

    Posted in: Nerubian Unraveler
  • 1

    posted a message on Ice Breaker

    "So it is Shatter in weapon form. Shatter did not see any play so I don't think this card could see any play either. Mage has soooooo many strong spells to deal with minions, so this weapon is kinda unnecessary right now."

    New comment:

    I thought it is a mage weapon but even though it is a shaman weapon it is still crap. 

     

    Posted in: Ice Breaker
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