I thought of a minor way to nerf this, hopefully just enough that it wouldn't need to be rotated: give it the Jungle Moonkin treatment.
Replace "Spell Damage +1" with "Both players have Spell Damage +1".
It makes it a bit easier to remove and riskier to play while one has many minions, while keeping the value that players love with it.
2
This card will create the odd mage decks just by itself
2
that would be not a dream, it would be a nightmare XD
2
Jade druid destroyer. Wow, what a card.
2
if you can draw and play in this order every single time, be my guest.
4
So technically it is a 7-drop 9/9 and provides taunt as well......and it is a common card.WTF? This card will be auto-include in every control deck and it will be extremely OP in arena! Heck, it is extremely OP in every way. This card could be a legendary . Noone disagrees that.
1
It is a good card due its boardclear effect which Druids seriously lack. But secret deathrattle is kinda meaningless. If you are leading the game, you choose +2/+2 effect, if you are behind, you choose boardclear. Definitely it will be used in almost every Druid deck.
2
So usually this card will be usually 4 mana 3/3 with taunt, divine shield. Maybe somedecks will have lifesteal as well so it can have lifesteal too. I don't think windfury will be included to any deck. It is very good for control decks in constructed gameplay
For arena, this card will be absolutely insane because all these stats will mostly be available.
4
It will be a staple card for Zoolock. A great 1-drop for constructed gameplay. Eggs will be more popular with this :)
1
This could be used in combo decks and control decks. It is an okay card. Definitely it will see play.
2
Blizzard is really trying to push a control Hunter and this card is just a proof of it. A very good 7-drop with a good deathrattle effect. If control hunter becomes playable, this card could see some play. Hell, even aggro hunters can put one of these in their decks. I believe it has potential but requires some other control cards as well.