• 0

    posted a message on Parch 22.0 undocumented changes
    Quote from MrBobb >>

    Edit: also found Serpents Bite version of this (Anacondas attack) when you cast a nature spell.. basically makes your OP nature group super OP...and your turn take forever ! :D

     Yep had that one offered too, it was from elite encounter.

    Posted in: Mercenaries
  • 2

    posted a message on Parch 22.0 undocumented changes

    Post here all changes you find in merc mode that were not mentioned in official patch notes.
    some I found:
    - when choosing party for new bounty run, it shows levels (in brackets) of mercs in the selected party
    - chest rewards have new design and open faster
    - Air Elemental on heroic once again uses his magic immune ability at the start
    - did not get offered Full Belly treasure on Mukla so far (removed from Mukla?)

    Posted in: Mercenaries
  • 0

    posted a message on Top Tier List - Mercenaries

    How can I trust this list when it has Lich King's tribe wrong?!

    Posted in: Mercenaries
  • 0

    posted a message on Task limit
    Quote from ArcyroX >>

    I would also recommend something for the grind: dont pick and complete task 18 purposely for legendary & epic mercs. Their coins are hard to get and 18 tasks are not even close enough to max a merc. complete your daily tasks, but dont claim them. then make a party such that you would always be offered a task for a specific merc (for example; I got 3 task 18 done mercs in my party, so when I see a stranger, he will always offer a task for the other 3 mercs in my team, and I can pick whoever I want). that way, you can collect consolation coins in addition to your bounty rewards.

    Because trying to get specific legendary coins just by doing its bounty can be a pain in the ass, since you are not guaranteed to get the coins you want. You can complete a bounty that can potentially reward you with diablo coins 3 times and you could get ZERO diablo coins for all that effort. But consolation coins guarantees 15 coins each time.

     Does not matter. By the time you complete task 18, you already have enough coins to fully upgrade all skills and one or 2 equips. You get the rest randomly from doing tasks from other mercs.

    Buying packs or farming coins for mercs you already own is a waste. Game gives you more than enough coins to completely upgrade all mercs just from doing their tasks.

    Posted in: Mercenaries
  • 0

    posted a message on the best way to do the most difficult (boring) tasks from HS Mercs
    Quote from emicampo >>

    This method works with any task, also healing ones


    How you do Sylvanas task 3 with this? 
    A rhetorical question.

    Posted in: Mercenaries
  • 0

    posted a message on Mercenaries Packs Broken (Don't Waste your Money or Gold)

    I feel no pity for people who are buying packs.

    Posted in: Mercenaries
  • 0

    posted a message on Merc combo that can farm any stage (heroic) turn1
    Quote from flyhigh >>

    lol - when you read this you gonna think its an amazing way to farm.
    What you dont mentioned is the fact that getting an early "To The Death!" which is the key of this combo ist about an average of 10% (maybe even less idk?)

     It is easily doable to do all bounties on normal with this comp without getting all 3 treasure, even to the death.
    Getting this setup just trivialize farming to a no brainer.

    Posted in: Mercenaries
  • 1

    posted a message on Merc combo that can farm any stage (heroic) turn1

    Update:
    King Mukla can get Full Belly, which makes this combo turn one kill.
    Lady Anacondra is still important for her Mark of the Viper, which speeds all beasts.

    King Krush - Flaming Claws - To the Death!
    King Mukla - Muklas Big Brother - Full Belly
    Lady Anacondra - Signet of the Wilds - Mark of the Viper

    Turn1:
    Anacondra - heal Mukla or Krush
    Mukla - Primal power -> Krush
    Krush - To the Death!

    Posted in: Mercenaries
  • 0

    posted a message on Rend Blackhand

    my first try of rend (straight to heroic)

    https://www.youtube.com/watch?v=1dv0P59nI0A

    Posted in: Mercenaries
  • 0

    posted a message on Cheese strats - overrated?

    You already convinced me that only overrated thing in this thread are your capabilities of playing this mode.

    Posted in: Mercenaries
  • 1

    posted a message on Mysterious stranger nerf was a bad financial idea.
    Quote from BYOB >>

    I spend alot of money on this mode but I am not your target audience.

     You got this wrong. This is exactly why you ARE the target audience.

    Posted in: Mercenaries
  • 0

    posted a message on Cheese strats - overrated?

    I have no idea what you are talking about,. The video clearly shows how easy it is.
    My team never struggles against trash or merc comps.
    The less mercs you have in team, the easier is to get the right treasures for them.

    Posted in: Mercenaries
  • 0

    posted a message on Cheese strats - overrated?

    My first try of Hc Rend.

    Posted in: Mercenaries
  • 0

    posted a message on Cheese strats - overrated?
    Quote from fusilli >>

    I've been looking at some cheese strats for mercs, and they all feel like major failures.

    Mukla/krush need to get to the end of T2 with both alive.

    Am I missing something here? Why are people touting these as autowin, particularly for the harder bounties like Domo or Rend HCs?

     What are you doing when you cannot survive turn 2 with all 3 mercs?

    Are you using krush/mukla/anacondra and max one more merc (that you level or farm coins for)?
    Are you avoiding protector coins and picking fighter coins where you can?
    Are you using recommended gear and treasures?
    Are your merc abilities underleveled?
    Are you skipping turn 1 and just heal with anacondra?

    Posted in: Mercenaries
  • 0

    posted a message on Task list
    Quote from SirJohn13 >>

    I keep a spreadsheet with this information. 

     Same

    Posted in: Mercenaries
  • To post a comment, please login or register a new account.