• 5

    posted a message on New Priest Card Revealed: Shadow Essence

     Obsidian Statue buff

    Posted in: News
  • 5

    posted a message on Treachery

    Good ole 6 mana 0/0 dirty rat lol

    Posted in: Treachery
  • 2

    posted a message on Treachery

    This is the hero Hearthstone deserves. It might not find it's way into competitive decks, but this is the type of card that makes deckbuilding fun. How can I incorporate this into a deck? Do I get lots of negative deathrattles? Or try to sneak it into handlock with doomsayer? 

    Posted in: Treachery
  • 1

    posted a message on Gnomeferatu

    This is a powerful card. In a game about defeating your opponents deck using your own resources, you get a FREE removal. 2 mana 2/3 is a basic statline, and the battlecry comes at no cost. 

    Posted in: Gnomeferatu
  • 1

    posted a message on Corpsetaker

    I like this card a lot. Its a cool versatile card that can duplicate a lot of effects in your deck. It encourages you to build a deck a specific way and I think it wouldnt be too difficult to make it a 4 mana 3/3 with taunt and divine shield

    Posted in: Corpsetaker
  • 2

    posted a message on Blood-Queen Lana'thel

    It should be noted that this card's effect is still active when played, so if you really don't want to discard it, there's a chance you can play it first

    Posted in: Blood-Queen Lana'thel
  • 3

    posted a message on Frost Lich Jaina

    1) I would imagine so. Poison works this way. If you add poison to a dreadscale, it will clear the entire board. 

    2) No, it says "summoned" and summoned elementals are not "played". Cards are only considered played when you drag them onto the field. Frost Lich Jaina is played, but her battlecry summoning an elemental does not mean you had played that elemental.

    Posted in: Frost Lich Jaina
  • 4

    posted a message on HCT Bahamas: Live Un'Goro Card Reveals - 10 New Cards!

    probably not great? You hardly see Pilfered Power as it is, putting it with living mana doesn't change much. 

    2 health minions are pretty easy to deal with, and spending a card and 3 mana to undo the drawback of living mana isn't really worth it. Living mana is expensive as fuck as it is. Maybe you cast it turn 3 for 3 2/2/s, and if none of them die, you get 3 more  crystals? it's kinda slow. Might as well just pack Nourish.

    Posted in: News
  • 3

    posted a message on Zoobot

    Unlikely, due to the amount of 3 drops already in hunter, Animal Companion, Kill Command, Unleash the Hounds, Eaglehorn Bow, and less often Carrion Grub, Desert Camel, Deadly Shot,Infest, and Powershot. All of those cards are better and work better with your other beast reliant cards.

    Posted in: Zoobot
  • 2

    posted a message on Zoobot

    Great in arena I think. is a mech and buffs other tribes. 

    Posted in: Zoobot
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