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    posted a message on New Druid Legendary Card - Goru the Mightree

    Ancient of War saw some serious play back in the day, and this has a pretty serious upside over that. If this doesn't make treants work, it's a lost cause.

    Posted in: Card Discussion
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    posted a message on New Druid Epic Card - Embiggen

    Think about this. Surrender to madness is soooooo bad that they printed a card that costs 3 less, gets that 0 mana spell bonus for auctioneer, puts you 1 mana behind curve instead of 2, and only puts you behind curve for minions, not spells.

    Despite that, we're still debating about whether it sees play. That's how bad surrender to madness is.

     

    Posted in: Card Discussion
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    posted a message on New Druid Epic Card - Embiggen
    Quote from ElGriego >>

    "(up to 10) Does this mean the longer you hold this card, the more powerful/expensive your cards get? The discription is a bit vague

     I think it means that it can't make a card cost 11.

    Posted in: Card Discussion
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    posted a message on New Neutral Epic Card - Wyrmrest Purifier

    Whatever deck plays this has to run very few neutrals already, or it'll screw itself over. Even then it's a really specific tech card, and bomb warrior and Hakkar haven't seen play in a while. You can run it to turn off your own Hakkar, but outside of that I don't think it's worth playing.

    Posted in: Card Discussion
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    posted a message on New Neutral Common Card Revealed - Platebreaker

    People are way overreacting. It counters Warrior and sometimes druid, but it doesn't outright win the game. Control can still exist. This card only works against 1 or 2 decks at most. The part that bothers me is Thekal is basically unplayable if this sees any amount of play.

    Posted in: Card Discussion
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    posted a message on New Neutral Rare Card - Cobalt Spellkin

    Comparable to Banana Buffoon. Cost is higher, but the card quality goes way up, and I think this body is a bit better for the cost.  Will probably fill a similar niche. 

    Posted in: Card Discussion
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    posted a message on New Warrior Epic Card Revealed - Scion of Ruin
    Quote from FortyDust >>

    Oh, look! They are giving Warrior ridiculous value cards again because it's the only way they know how to make the class competitive!

    Can you be more specific? This sounds a lot like "they're giving x class good cards to make it good" which is the main way all devs buff things in card games, to my knowledge. 

    Posted in: Card Discussion
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    posted a message on New Warrior Common Card - EVIL Quartermaster

    This'll be in every deck. Good stats are good.

    Posted in: Card Discussion
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    posted a message on New Paladin Common Card - Bronze Explorer

    His head is like half of his entire body. I get that disproportionate-eyes + disproportionate-head = cute but this is way too much. 

    Posted in: Card Discussion
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    posted a message on New Priest Rare Card - Chronobreaker

    Mediocre. Most of the time your opponent will just ignore it and keep hitting you in the face, and it's high enough health that you won't usually be able to trade it off to get the deathrattle.

    Posted in: Card Discussion
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    posted a message on [DoD] Deathrattle Albatross Rogue v2.0

    A couple thoughts

    1) you probably want Anka, the Buried

    2) In my experience, Undatakah is really slow and bad

    3) Albatross might not be good in this deck because the whelps and Cairne and whatnot are much better targets for Necrium apothecary and you'd rather just hit those.

    4) since you're running shadow of death and waxadred you might want to run Stowaway. It works extra good with cast when drawn effects because you get an immediate impact on board and you still get to put a card in your hand.

    Posted in: [DoD] Deathrattle Albatross Rogue v2.0
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    posted a message on New Warrior Legendary Weapon Card - Ancharrr

    You need to run quite a few pirates to consistently draw this while you still have 3 left. Not worth running outside of a dedicated pirate deck for that reason, but in that deck it will be one of the best cards. Great in wild, we'll see about standard. Not enough good pirates atm.

    Posted in: Card Discussion
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    posted a message on New Neutral Legendary Card Revealed - Frizz Kindleroost
    Quote from badhank14 >>

    While I agree, this is similar to Keleseth and the high roll potential, that is not it's actual strength.  This card is good and meta-defining simply because we KNOW that dragons are the focus of this new expansion.  We also know from the dragons we have seen, this mana cost reduction is going to hit a good number of dragons and very powerful ones.

    For example, Kronx Dragonhoof costs 6 mana normally.  With this card, costs 4 mana.  If you haven't drawn your Galakrond yet, now you will.  If you are already Galakrond, you get to ALSO play the devastation card on the same turn and possibly do more with your turn.

     

     Kronx Dragonhoof is not a dragon.

    Posted in: Card Discussion
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    posted a message on New Neutral Legendary Card Revealed - Frizz Kindleroost

    I've thought about it some more and I don't think it's that insane. With Keleseth you could easily run 25+ minion deck and get the benefit very quickly and consistently. With Dragons its going to be really hard to find that many good ones. I think a typical dragon deck will have 12-15, so you only get the benefit once every couple turns. Sometimes things will line up really well, like you get to play an Evasive Drakonid 2 turns early, or clear the board with one of the breath attacks while developing a good sized minion, but that's not going to happen too often. I still think it's really good but not as game breaking as my first impression.

    Posted in: Card Discussion
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    posted a message on Big mage <DoD>

    You might be able to try something similar at a pre-release event but only if you get the right cards from your packs.

    Posted in: Big mage <DoD>
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