• 5

    posted a message on Emeriss

    And then your portrait explodes on turn 11.

    Posted in: Emeriss
  • -3

    posted a message on Spellshifter

    I feel like this is the strongest Spell Damage minion ever printed. You don't play spell damage minions for board presence, you play them for an extra point of damage to the one spell that you plan on playing right away, and you rarely care about the body that is left behind, or bank on it surviving 'til your next turn. If you play this one mid to late game when it is a 4/1 Rush, you can use the spell damage right away, then take out a mid game/damaged big minion. Potentially two removals in one turn. This is one to watch when the Expansion goes live.

    EDIT: Yeah, totally thought this had Rush on it, like the other 2 cards that swap health and attack in the same announcement. Bloodmage Thalnos fills this role much better. I take back all the nice things I said about this card.

     

    Posted in: Spellshifter
  • 4

    posted a message on Toxmonger

    The Marsh Queen

    You obviously want to have a few 1 cost minions in your hand when you play this, so...

    Ravencaller

    Tol'vir Warden

    Posted in: Toxmonger
  • 40

    posted a message on Hagatha the Witch

    Posted in: Hagatha the Witch
  • 5

    posted a message on Hagatha the Witch

    This card has interesting synergy/anti-synergy with Unite the Murlocs. Complete the quest, refill your hand with Megafin, then blow up your board with Hagatha, but refill your hand with juicy spells while you're rebuilding the board.

    Posted in: Hagatha the Witch
  • 2

    posted a message on Blizzard's Off-Meta Deck Spotlight - March 23, 2018

     

    Quote from donkeydeuce >>

    Kingsbane rogue not meta LUL

     
     
    Quote from TheScot >>

    Yeah, I had exactly the same thought about the Coldknife Oracle. Looks pretty standard to me. I've played against that deck more than once myself, in the rank 5's. The mage one is pretty interesting; I'm not sure how it wins exactly. Free arcane giants into free turn maybe?

     
     I mostly play Wild Casual, and I regularly see these decks, or very similar.
    Posted in: News
  • 2

    posted a message on Call to Arms

     

    Quote from Bloodshot0 >>

    whats the best outcome?

    standard: doubleKnife Juggler + Dirty Rat?  Mana Wraith + Lorewalker Cho

    wild: doubleMechwarper + Shielded Minibot? Ship's Cannon + Bloodsail Raider

     
     The best outcome is you're a Mage with Counterspell in play.
    Posted in: Call to Arms
  • -2

    posted a message on Call to Arms

    Nerfing this to 5 mana, and recruit only two minions would still be broken AF. Especially in Wild.

    Posted in: Call to Arms
  • 4

    posted a message on Corpse Raiser

    No, I said what I meant.

    Posted in: Corpse Raiser
  • 3

    posted a message on Green Jelly

     

    Quote from Sqenton >>

    destroying weapons for no actual reason

     The actual reason is Warcraft lore. Slimes are all over the World of Warcraft, and when killed, a broken weapon frequently shows up on their loot table. The broken weapons don't do anything, they just get you a few silver when you sell it to a vendor.
     
     
    Posted in: Green Jelly
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