• 1

    posted a message on Legends of Runeterra - discussion, analysis and first impressions
    Quote from I_Feel_Ur_Pain >>
    Quote from thejannik196 >>

    For the first time ever I am seriously concerned about hearthstone... This new game looks so Amazon, they combined the best things of all card games without the pay to win thing 

     You are worried that the legend of pirate warriorterra is gonna take over hs you are making me laugh stop pls .

     You clearly haven't played it, you're just parroting Kripp. You know there are control decks too, right? 

    Posted in: Other Games
  • 1

    posted a message on Legends of Runeterra - discussion, analysis and first impressions
    Quote from Lulchina >>
    Quote from BlueberryQ >>

    My thoughts after playing for a couple of days: LoR is easy to pick up, has some interesting mechanics, and has a huge potential market in LoL.

    The game is fast, quite aggro, and ideal for quick play (on mobile, which is coming).

    The art is some of the best I have seen in DCGs (if you like that style). Each card has a "widescreen" format art, you can see the whole scene when you right click on it. 

    The split attack/defend phase is interesting. I also like the way champions level up, and some of the champion abilities are novel, such as Yasuo and Katarina. They play very differently. Even with the current small champion pool, there is a lot of deckbuilding variety. 

    Riot plans to add all the champions eventually (145), which could add incredible depth to the game (if they can balance it).

    The progression system is also fun and addictive. The devs have stated that they want it to be F2P friendly. I like the weekly rewards system, which scales depending on how much you play.

    TLDR: I would be amazed if it didn't steal some market share from HS, if it delivers on its promises (particularly the F2P economy). LoL is already a huge market, HS is nearly 5 years old, and this is the new hotness. 

     Except it is literally p2w

    How is it "pay to win"? LUL  If you think that, I doubt you are even in the beta.

    If you mean that you have the choice of grinding cards F2P, or buying cards, like every other digital CG out there, then yes. Dummy.  

    Posted in: Other Games
  • 1

    posted a message on Legends of Runeterra - discussion, analysis and first impressions

    Forgot to mention: the game also has a wildcard system, like MTGA. You can get WCs by playing. But you can also buy a limited number of WCs per week.

    So if you want a specific champion (the equivalent of a Legendary in HS), you can spend a  buy it directly for about $5. 

    Posted in: Other Games
  • 2

    posted a message on Legends of Runeterra - discussion, analysis and first impressions

    My thoughts after playing for a couple of days: LoR is easy to pick up, has some interesting mechanics, and has a huge potential market in LoL.

    The game is fast, quite aggro, and ideal for quick play (on mobile, which is coming).

    The art is some of the best I have seen in DCGs (if you like that style). Each card has a "widescreen" format art, you can see the whole scene when you right click on it. 

    The split attack/defend phase is interesting. I also like the way champions level up, and some of the champion abilities are novel, such as Yasuo and Katarina. They play very differently. Even with the current small champion pool, there is a lot of deckbuilding variety. 

    Riot plans to add all the champions eventually (145), which could add incredible depth to the game (if they can balance it).

    The progression system is also fun and addictive. The devs have stated that they want it to be F2P friendly. I like the weekly rewards system, which scales depending on how much you play.

    TLDR: I would be amazed if it didn't steal some market share from HS, if it delivers on its promises (particularly the F2P economy). LoL is already a huge market, HS is nearly 5 years old, and this is the new hotness. 

    Posted in: Other Games
  • 1

    posted a message on Grandmasters - Season 2 Playoffs Results and Decklists

    Notably, Tom is doing it by playing at the highest level. Whereas Thijs only seems to be competitive at invitationals these days.

    Posted in: News
  • 7

    posted a message on Community Reactions to Blizzard's Blitzchung Decision
    Quote from sheweek >>

    What did Thijs "China bought me new house" Molendijk said about this? Oh, I know, nothing.. Money less then three :)

     This made me laugh. Thijs is SO deep in Blizzards pocket it hurts.

    Posted in: News
  • 8

    posted a message on Hearthstone Grandmasters Asia-Pacific Ruling - Blitzchung's Ban and Blizzard's Official Reaction
    Quote from MantisGaming >>

    Unpopular opinion: blizzard did well to ban Blitzchung. Some events need to be politically neutral, Blizzard stated at the rules that he agreed to that any act that offends a portion or group of the public (in this case, the Chinese since this is highly controversial for them) will be forbidden. Blitzchung agreed to this and chose to protest for Hong Kong, and now he will face the consequences for it. He knew what he was getting into when he decided to protest (hopefully) after all. Blizzard is a bad company for many reasons but wanting to be politically neutral isn't one of them. I won't go to a library to yell about Hong Kong and call the librarians Chinese agents if they kick me out for it

    Blizzard "did well". Really? Even from a purely business standpoint, banning Blitzchung and the casters was incredibly dumb. Blizzard has created a huge shitstorm, leading to a surge in negative publicity, even amongst non-gaming websites. They even made the front page of BBC News.

    Posted in: News
  • 4

    posted a message on Nerf Refund Method For New Players, Is It Fair?

    Kingsbane was the least fair nerf ever - nerfing the key common that makes the deck work. At least here you get the refund on the legendary.

    Posted in: General Discussion
  • 16

    posted a message on Card Nerfs Aug 26th - Including Wild

    Having to nerf Luna's, after only recently buffing it, is hugely embarrassing for the Hearthstone design team. 

    Posted in: News
  • 1

    posted a message on Unpopular opinion: Luna’s Pocket Galaxy is the most OP card of the set.

    I agree, the effect of LPG is extremely powerful, if you build your deck around it (and the meta gives you time to play it, which is a big if). You need to big, minion-based deck with Book of Specters and/or Stargazer Luna for draw. LPG is also high variance though, you can draw your big minions before playing it.

    Interestingly, this is the story of the expansion - many players, including pros, are totally split on what cards are good/bad. For example, Trump thinks all mechs are garbage, but Rdu thinks they’re completely broken. It will be really interesting to see how things pan out. 

    Posted in: Card Discussion
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