Good list, I play one similar. Only card I disagree with here is Kobold Librarian, it is out of place in this deck and does little for you.
I would replace it with a tech option like Dirty Rat or Gnomeferatu to give you a chance to disrupt combo decks from getting to their win condition before you can play Tickatus or even The Darkness to shut down other highlander decks.
If you really want to keep a 1 drop in that slot, my replacement suggestions: Felosophy, Mortal Coil, Unstable Felbolt, Animated Broomstick, Glacial Shard, Sir Finley, Sphere of Sapience.
i had to DE some legendaries and epics in the past to get other ones. Don't get me wrong, i have almost all cards like 98/99%. I'm missing few legendaries and epics. I didn't mention that i have at least 10 golden decks if not more. 103 golden legendary cards, tens of epics and a hefty ammount of rares and commons golden too.
How in the world is it even possible to spend 5000 USD without maxing out a golden collection?
I guess its no luck in openings, i remember i always had to buy packs in shop after preordering because i didn't get enough legendaries and epics.
Gotcha, that makes more sense. I have no golden decks as I DE everything golden except evergreen cards and I DE outdated/powercreeped/nerfed cards as time goes by to craft playable cards I am missing.
e: I've also always had extremely good luck in legendary openings. Got 10 this expansion from 95 or 100 packs.
I have 80% of the wild collection and 95% of all 'playable' cards having spent about $850 since December 2013 on Hearthstone.
How in the world is it even possible to spend 5000 USD without maxing out a golden collection?
I agree completely with the point you are making about the game being hard to get into for new players without dropping a fat check but this post sounds extremely hyperbolic.
After a number of games against Warlocks, I can say that as a Control player I do not like being on the receiving end of Tickatus. Feels like I'm being punished for enjoying slow Control decks. There just isn't anything fun about not being able to play my own cards and watching them get destroyed while I cannot do anything about it.
Blizzard has always hated control and promoted aggro and combo decks above everything else. Even Zephrys and Alex have been nearly destroyed by algorithm changes and a nerf respectively.
The lack of interrupts and blockers alone should tell you the game designer's priorities and preferred playstyles.
Hard pass unless you want the exclusive hero portraits and skins.
If the Tavern Pass had extra packs/gold/whatever like MTG:Arena and literally every other 'battlepass' system ever, it would be worth it but without those extras, the XP boost is a joke.
e: Before anyone responds - I'm not a p2p hater, I buy basically every bundle and like cosmetics but I won't touch this Tavern Pass thing.
Personally I don't believe that Tickatus Mill can be a good deck (not in Wild at least) but you could definitely slam Tickatus in an already existing Warlock deck. Reno and Demon Warlock come to mind, because you run a lot of big demons in those lists-granted you want to cheat them out but you can also play them from hand. The best card that can corrupt Tickatus is Lord Godfrey which surprisingly isn't in your list, other examples are N'Zoth, the Corruptor,Bloodreaver Gul'dan,Valdris Felgorge,Dragonqueen Alexstrasza and Siamat. In a Reno/Demon list you can replace the 2 worst cards with Brann Bronzebeard and Tickatus in order to beat Control/Combo decks, and the rest of your deck can be focused on beating Aggro.
My initial experience in encountering this combo leads me to disagree here. I've had Bran + Tickatus played against my Big Spell Highlander Mage three or four times already and it has not cost me a game yet.
The simple fact is that most wild control decks have so many good cards and so many options to win (particularly in highlander lists) that they can laugh off the loss of 10 cards and you wasting a turn to make that play in the late game will likely cost you the game.
So far, Tickatus mill just doesn't seem very good against control for this reason (Wild Mill Rogue has the same problem despite milling more cards).
The exception could be against control lists that run a combo package for an OTK or hard win condition (like draw-heavy Raza priest) but I haven't experienced either side of this yet so I can't say if Tickatus + Bran is viable/better than pre-expansion card options in these matchups.
I suspect we will eventually see a good wild Tickatus list that does use Felosophy copies to make a big combo mill plays that threatens general control decks but this definitely isn't that list.
The devs have been taking lessons from other (arguably manipulative) mobile games, everything has to be clicked now, forces your brain to acknowledge the reward, spurs you on for more.
It would have made more sense if it worked the way you presumed it would... boils down to pointless clicking.
My brain must be defective because all this does is annoy me. lol XD
Can't answer the OP's question but I know for sure reaching Legend doesn't necessarily make you a good player.
I'm fairly certain a significant portion of Legend-ranked players got there simply by copying a streamer or netdeck and following a guide to play it to Legend without actually bothering to get good at the game.
The number of extremely basic and game-ending misplays I see made at Legend rank is almost unbelievable at times.
You are right if we are talking about historic MTGA, where you need to ton of cards to build a proper deck (Jumpstart isn't standard and includes around 700 cards), but we are talking about just standard progression.
IMO it is hard to directly compare MTGA and HS but regardless of format you are playing, MTGA's progression is more generous (and IIRC the 'battlepass' comes included in the big premium preorder bundles) but in the end, the game is also far more expensive to collect and WotC overall has more anti-consumer practices.
I quit playing entirely after they started to require you to 'gamble' for certain cosmetics i.e. the Jumpstart showcase lands.
2
Hard to play highlander in Wild on a budget, maybe check out Corruption Warlocks?
0
Good list, I play one similar. Only card I disagree with here is Kobold Librarian, it is out of place in this deck and does little for you.
I would replace it with a tech option like Dirty Rat or Gnomeferatu to give you a chance to disrupt combo decks from getting to their win condition before you can play Tickatus or even The Darkness to shut down other highlander decks.
If you really want to keep a 1 drop in that slot, my replacement suggestions: Felosophy, Mortal Coil, Unstable Felbolt, Animated Broomstick, Glacial Shard, Sir Finley, Sphere of Sapience.
7
oh my god lol, you folks think you are some kind of activists for not playing a free game
grow up
0
Carnival Clown needs to go.
0
Gotcha, that makes more sense. I have no golden decks as I DE everything golden except evergreen cards and I DE outdated/powercreeped/nerfed cards as time goes by to craft playable cards I am missing.
e: I've also always had extremely good luck in legendary openings. Got 10 this expansion from 95 or 100 packs.
0
I have 80% of the wild collection and 95% of all 'playable' cards having spent about $850 since December 2013 on Hearthstone.
How in the world is it even possible to spend 5000 USD without maxing out a golden collection?
I agree completely with the point you are making about the game being hard to get into for new players without dropping a fat check but this post sounds extremely hyperbolic.
13
Yeah, zero reasons to play this shit format.
1
Blizzard has always hated control and promoted aggro and combo decks above everything else. Even Zephrys and Alex have been nearly destroyed by algorithm changes and a nerf respectively.
The lack of interrupts and blockers alone should tell you the game designer's priorities and preferred playstyles.
0
Fuck wild druid weenie spam w/ embiggen. That shit is 60% of the ranked queue and it is toxic as fuck. 3 turn games are not fun AT ALL.
0
Hard pass unless you want the exclusive hero portraits and skins.
If the Tavern Pass had extra packs/gold/whatever like MTG:Arena and literally every other 'battlepass' system ever, it would be worth it but without those extras, the XP boost is a joke.
e: Before anyone responds - I'm not a p2p hater, I buy basically every bundle and like cosmetics but I won't touch this Tavern Pass thing.
0
My initial experience in encountering this combo leads me to disagree here. I've had Bran + Tickatus played against my Big Spell Highlander Mage three or four times already and it has not cost me a game yet.
The simple fact is that most wild control decks have so many good cards and so many options to win (particularly in highlander lists) that they can laugh off the loss of 10 cards and you wasting a turn to make that play in the late game will likely cost you the game.
So far, Tickatus mill just doesn't seem very good against control for this reason (Wild Mill Rogue has the same problem despite milling more cards).
The exception could be against control lists that run a combo package for an OTK or hard win condition (like draw-heavy Raza priest) but I haven't experienced either side of this yet so I can't say if Tickatus + Bran is viable/better than pre-expansion card options in these matchups.
I suspect we will eventually see a good wild Tickatus list that does use Felosophy copies to make a big combo mill plays that threatens general control decks but this definitely isn't that list.
0
My brain must be defective because all this does is annoy me. lol XD
That's what I figured, thanks for the confirmation.
0
Do achievement points do anything? I'm getting tired of the clicking, can I just ignore it without missing anything?
0
Can't answer the OP's question but I know for sure reaching Legend doesn't necessarily make you a good player.
I'm fairly certain a significant portion of Legend-ranked players got there simply by copying a streamer or netdeck and following a guide to play it to Legend without actually bothering to get good at the game.
The number of extremely basic and game-ending misplays I see made at Legend rank is almost unbelievable at times.
0
IMO it is hard to directly compare MTGA and HS but regardless of format you are playing, MTGA's progression is more generous (and IIRC the 'battlepass' comes included in the big premium preorder bundles) but in the end, the game is also far more expensive to collect and WotC overall has more anti-consumer practices.
I quit playing entirely after they started to require you to 'gamble' for certain cosmetics i.e. the Jumpstart showcase lands.