The rigging of the matchmaker and the weighted RNG that make the game almost unplayable if you pay attention to what is happening.
Yeah brother, preach it!
I hate that exact feature of the game, but I understand why its in the game.
Blizzard has all these employees and they need work to do, since they're not doing anything else. So they assign one to every player to keep an eye on them, and if they start winning too much, they flip the switch that turns off your winning for the day.
It's a reasonable feature of the game, I understand why it's there. But I do hate it.
Gosh darn it.
1
Yeah, I also think of it as lorewise. Murlocs always had shamans in their tribes. But murlocs do not fit paladin lorewise, so that puzzles me.
3
And again you only look at top 1000 legend. those are approx 1000 players, have you ever done any statistics? 1000 players do not represent the 23.5 million players as of februari 11th. I got the stats from hsreplay obviously, but over all ranks not recluded to several players. Yes Priest is more popular than some classes such as shaman, but you don't nerf something because people like playing it. Also overall popularity of priest doesnt even reach 10% how can a class be labeled as most popular?
1
""priest players have chosen"" wow, if priest doesn't get anything viable (because heal priest is just dumb there is literally no wincon), priest cannot make make a single deck that can stand in the meta and not be the classic control Type. I really hope spell priest will get some meta breaking tools next expansion so there will be more variety.