This deck is already outdated. It was crafted before the Sunken City mini-set and the Castle Nathria expansion is coming tomorrow. If you want to try a similar type of deck regardless, or use the Multicaster's ability to draw a bunch of cards. With the mini-set you can use a Nature spell that deals damage (Shellshot) and Castle Nathria brings another spell (Wild Spirits).
This was a deck I theorycrafted before the expansion was released. I said i'll post the results when the expansion launched, sorry I am a Plat player for now, I am climbing with this deck
Barbed Nets is a card that I may change in for Wound Prey, I thought it could only target minions.
Also, more than 1 copy of Cloaked Huntress is pointless. You only want it for the Azshara combo, if you draw it early you might as well play the card for tempo.
Not very different from mine except for the secrets+multicaster package changed for card draw + nagas (also barbed nets advancing 2 times the Questline is very likely to be changed). I thought of this as well but I prefer not to use other nagas in the deck so Conch's Call always draws Raj Naz'jan and Queen Azshara. But it is personal preference.
True, it could be better. But it doesn't advance the questline directly and I prefer my aproach for the Wound Prey + Piercing Shot 5 dmg to face surprise!
Twinbow Terrorcoil has a problem. It is a 4-mana card. That is superslow for the cost of spells we are using. It is better for a deck with high cost spells (in Wild this card is going to be broken)
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Good Luck!
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Arcane Shot (Arcane)
Explosive Trap (Fire)
Freezing Trap (Frost)
This deck is already outdated. It was crafted before the Sunken City mini-set and the Castle Nathria expansion is coming tomorrow. If you want to try a similar type of deck regardless, or use the Multicaster's ability to draw a bunch of cards. With the mini-set you can use a Nature spell that deals damage (Shellshot) and Castle Nathria brings another spell (Wild Spirits).
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That would be a very Activision-Blizzard-King move on their part xD
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So... Olgra is the killer??
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Battletag: Bit#22582
Region: EU
Trade Only?: Yes
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done
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Trolled me a couple of games xD
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It is true. Sorry to all Abyssal players out there
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Sorry for being honest (?)
This was a deck I theorycrafted before the expansion was released. I said i'll post the results when the expansion launched, sorry I am a Plat player for now, I am climbing with this deck
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My deck got noticed!!! <3 <3 <3
I hope we all have a wonderful time in this expansion :D
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Barbed Nets is a card that I may change in for Wound Prey, I thought it could only target minions.
Also, more than 1 copy of Cloaked Huntress is pointless. You only want it for the Azshara combo, if you draw it early you might as well play the card for tempo.
I love your feedback btw! <3
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It's another approach to this deck.
Not very different from mine except for the secrets+multicaster package changed for card draw + nagas (also barbed nets advancing 2 times the Questline is very likely to be changed). I thought of this as well but I prefer not to use other nagas in the deck so Conch's Call always draws Raj Naz'jan and Queen Azshara. But it is personal preference.
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Interesting, maybe Murkwater Scribe could make a good combo :D
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True, it could be better. But it doesn't advance the questline directly and I prefer my aproach for the Wound Prey + Piercing Shot 5 dmg to face surprise!
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Twinbow Terrorcoil has a problem. It is a 4-mana card. That is superslow for the cost of spells we are using. It is better for a deck with high cost spells (in Wild this card is going to be broken)