"it can make it more difficult for new players to understand the game"
Am I the only one who is so fucking tired of them focusing on new players and how they are supposedly too retarded to understand basic mechanics? We've all been there. We all had to figure out how the game works. And lets be honest, you're not even going to have any WoG packs before you have figured out how all the essential mechanics work in this game (which takes you like 20 - 50 games i guess?).
Look at how they implemented the extra deck slots for example: It's obvious that they put a lot of time in designing a way for new players to unlock new deck slots so it wouldn't be 'too confusing', and the only change existing players got was 'a longer scroll bar'. Even though the experience of unlocking those deck slots takes about a week, and the experience of that 'longer scroll bar' lasts for years. So why not put all that effort in a better way to display your 18 decks than just a fucking scroll bar...?
I love the game tho Blizz wp gg bye
4
Don't think it's immediate. Since it says "after you draw". E.g You draw this, resolve the effect. Then shuffle 2 additional copies if it into the deck. I'm not sure how multiple copies drawn will function however. My guess it's the same interaction. I could be wrong of course.
8
I'll use this post as a compilation of the animation work I've done and will do(instead of a creating a new thread every time, could still happen time to time though). A good way to keep track of it my self and for others to enjoy. I'll update it regularly, will change a lot under time. It'll be a long project and it'll take time to finish. Anyone and everyone is welcome to use these creations as long credit is given!
Click on the cards for full resolution.
Rogue: Finished
Mage Ongoing...
Rites of Darkness was part of a "submit and idea what the card should be" then voted on by the public.
Warlock Ongoing...
6
These are the first animated cards I've made, progress has been made since these ones. Thought I would share them nevertheless. I've put them in chronological order. I made the first ones in combination/bonus for each fan made mini-sets I made. You can click on the 4 first ones and it'll take you to those mini-sets if you want to check them out.
These are older LQ creations. Perhaps I'll reanimate these one day. Click any of these card images and it'll take you to the mini-set it was created for (*except Rethilgore & Enchanted Mirror).
Here are some standalone early ones(didn't combine them with any set, click the image for full resolution).
2
To make it clear. It reduced the cost of your opponent's card, then puts a copy of it into your hand that also has the reduced cost (copy). A very realistic chance of hit and miss. But nevertheless, a very " Priest" of a card.
Updated card image to fix a grammar issue.
Good luck everyone.
3
11
I don't know why someone would down vote you. Rogue is a very unique class in Hearthstone. Just keep practicing and go at it again! You'll learn on the go and there are some really good Rogue exclusive players out there you could watch to "up" your Rogue plays. :)
GL!
4
Because he's enjoyable to watch and has a good attitude. I find him fun to watch and mistakes is what makes it a bit more fun. It's a showcase, not a tournament or alike. Plus they both go very well together.
Trying to please everyone is a kids fantasy.
2
Rather insane value. There's a chance for a "hit and miss", but still. It's a Secret that costs +1 mana with a choice of 3 and a 2/2 body attached to it. Even with Ice Block rotating it's still viable since some very good Secrets will remain. Also this takes the odds higher to get a specific Secret that will serve you best in your current matchup. Downside is the 4 mana cost slot fill. Still, I'm gonna be bold and claim that this is a 5*/5* card.
2
I'm with you on this one. It looks to be a very dangerous card.
1
It's a decent thought. Only rough spot is no clean way to "kill" your own Cube.