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    posted a message on Next expansion release date?
    Quote from sturobhaas >>

    I like the undead theory!

     I have no time for 'wild' theories.
    Posted in: General Discussion
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    posted a message on Change to Prince Malchezaar? No audio
    Quote from The_Wolf >>

    How on earth do you people notice stuff like this :/

     I would have thought an animation but no voice after you're used to it for ages would be obvious...
    Posted in: Card Discussion
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    posted a message on Vanish, is it the problem card?

    I don't see too much wrong with it. If Qrogue was 80% of the meta like pirate warrior used to be then I'd get the problem. The only problem with Qrogue is the amount of cards needed to play it especially when you look at Lakari Sacrifice and how impractical it is to even try and get that online. Rogue needed a different identity considering how miracle blew you away when it won, and tbh the state miracle is in now it's actually a lot less of a deck where you can be sat at high hp and be really worried.

    I'd argue much more of a problem with this game is game is 'burn mage' or just continually people hitting face in a braindead way. Imo shouldn't be able to hit face until all minions on that player's side are destroyed. That said, I live in a world where I'd like every game to go to or near fatigue, I play 30 cards in my deck for a reason.

    Posted in: Card Discussion
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    posted a message on WILD Reno Quest N'Zoth (80% WINRATE)

    Isn't this the deck Kibbler used in this week's Heroic Brawl..? Card for card..?

    Posted in: WILD Reno Quest N'Zoth (80% WINRATE)
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    posted a message on Un'goro needs neutral legendary spell with a 'Swords of Revealing Light' type effect

    So I have been re-watching the original season of Yu-gi-oh! And I noticed something.

    Let's start with things since Gadgetzan was released. This is has been very much a 'patches' meta. One of the problems with this game is the fact that aggro decks, particularly aggro warrior can kill you so very quickly. Another problem is the combo decks where there is literally nothing you can do because they've assembled their pieces of Exodia. 

    So I thought what if the new expansion would feature a card with similar effects to sword of revealing light? One of the very few counters we have available to aggro decks is 'Reno Jackson'. As much as I have loved bullying aggro decks with this card it should not be the case. Mistress was fairly good however if you play it on one, they can just war axe it, thus gaining nothing. More cards like Bruiser need to be made, however I believe that should cost one fewer mana crystal per minion you face.

    Onto my proposal... But first this is the card I am referencing in Yu-Gi-Oh! You will probably be able to see it below.



    Something like this would be very strong. What I am proposing is something like this. What if a four (up for debate, maybe shouldn't cost this much due to needing to fight aggro earlier in the game) mana neutral legendary card was made that did the following effect:

    'Swords rain down onto the field, ensnaring all characters and making them unable to attack for three turns, during this time both heroes are immune'. 

    This card would be as I said a legendary spell so only one copy could be run. Playing it against an aggressive deck will shut them down with that early damage and would also bring in other cards to be viable at that time. Certain cards do counter aggro well, however they may cost six mana. Would also be a good counter to combo decks. They are usually very poor against aggro, however a lot of the time unless they have the worst luck in the world no matter what you do, you are staring down the barrel right from turn 1. The only counter to combo decks at the moment is really 'Dirty Rat' or in some cases 'Reno Jackson', however there is still that problem of Post-Reno damage. Reno doesn't matter anyway, he's going. It will also not be totally useless against control either.

    The effect is strong, however it's about time control players got something relatively 'unfair'. Patches/the cards it syncs with was ridiculous before the meta even started. In fact pirate warrior is losing nothing really when it comes to the rotation and it has about 10 cards ready and waiting. 

    Let me know what you think of my new card proposal. 'Sword of the Titans'. Maybe it's a bit strong, but as I said I am not a card maker and nor will I be, if you have a better idea or an opinion then just let me know, don't flame.

     

    Posted in: Fan Creations
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    posted a message on Daily Decks: Reno N'zoth Dragon Priest

    Glad you had fun! I feel like this deck may be something too to for the future too. Seems good against aggro without necessarily needing Reno on turn 6 like most decks do. With the addition of the quests and Rogue losing lots of its tools then this could be the start of a decent deck in my opinion. I guess we'll see what deathrattle minions Un'goro brings.

    Posted in: Daily Decks: Reno N'zoth Dragon Priest
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    posted a message on Blizzard doesn't care about high skill players

    It's a card game, there will always be a certain amount of luck over one single game. I think the game would be more fun if they didn't give Shaman every single possible tool imaginable to be the best class and Blizzard actually addressed issues quickly instead of taking so long to nerf Bucaneer. If it's a problem, fix it, stop waiting so long. 

    Posted in: General Discussion
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    posted a message on New Expansion Name Leaked?

    Oh I'm not complaining about hunter, just meant the cards they print in general that are ridiculous, if hunter were to get new ridiculous pairing in with Pirates then HS is doomed.

    Posted in: General Discussion
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    posted a message on New Expansion Name Leaked?

    Of course it can be an expansion, you cannot base your ideas around an unwritten rule. Hopefully hunters get cards that rework their class and push them in other directions as opposed to Blizzard printing these ridiculous cards and realising 5 months later there may actually be a problem.

    Posted in: General Discussion
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