• 3

    posted a message on Lady Vashj [CHALLENGES]

    This deck worked much better, once I took out Bogbeams and Mummys, and replaced them with breath of dreams, Archspore Msshf'n and Bone wraith
    got something that helped me to survive and ramp to play the big boys. Bog's most of the time were useless since they hardly could kill anything and by the time they cost 0, i was death's door, and mummys have never been more helpful to you than they are for opponent, even a A.I one.

    Posted in: Lady Vashj [CHALLENGES]
  • 0

    posted a message on Hearthstone What's Next Panel - Hearthstone Battlegrounds and Card List

    No, it's not. It's essentially gonna be 4 mana 8/8 do nothing at 10 mana. It doesnt refresh your mana. Neither did mojomaster zihi.

    Posted in: News
  • 2

    posted a message on [Exclusive] New Nerfs! Eviscerate, Secretkeetper, Bite.

    You people are ridiculous about this whole thing. Jesus christ it's just art change. Nothing of importance is lost here, expect maybe a credit to original artists. And dont you yell me about "but muh blud und tiddies, censurship!", Its sad honestly.

    Posted in: General Discussion
  • 0

    posted a message on Bloodsail Howler

    It's bad pull from Captain Hooktusk, but, if you carry few bounce effects, like classic Shadowstep, you can fix that issue. It's okay card, at max 7/7, but you're likely just get it as 3/3 in general, unless you play it after tusk or otherwise get lucky or unlucky. Overall, i say it should be decent but fair card. Not too aggro, not too control.

    Posted in: Bloodsail Howler
  • 8

    posted a message on Bog Slosher

    More like Youthful Brewmaster on steroids.

    Posted in: Bog Slosher
  • 3

    posted a message on Big Bad Voodoo

    no... the numbers brackets are just there to separate numbers that care about  affecting mana costs.
    Examples, Snowfury Giant, Far Sight, Evolve. Nearly all cards that affect or care about mana cost, have those numbers in brackets, if shown. (with exception of cards that care about very specific costs). 

    Again, look at Unexpected Results. It has to specifically say that it is affected by spell damage, since spell damage, well, would normally just affect the actual spell damage.

    Posted in: Big Bad Voodoo
  • 2

    posted a message on Big Bad Voodoo

    How is this modified by spell power? This isn't Unexpected Results, nothing indicates spell damage affects it. 

    Posted in: Big Bad Voodoo
  • 0

    posted a message on Hakkar, the Soulflayer

    Agreed, you have none

    Posted in: Hakkar, the Soulflayer
  • 2

    posted a message on Hakkar, the Soulflayer

    I fail to see how this card is broken or how this video proofs it.

    Posted in: Hakkar, the Soulflayer
  • 1

    posted a message on Hakkar, the Soulflayer

    Dude, you're making a  mountain out of a molehill.

    - Hearthstone staff treats it as keyword, or at very least, a separate ability.
    - Everybody already knows or should what it does, since it already has been a thing for years, it just got recent paint job.
    - And even if you somehow would not know what it does, oh look, as soon as it happens, it is drawn, does its thing then draws you another card. wow. just like that. almost like you didn't have time to do anything about it and just watch it happen.

    It's almost like a simple thing you don't really need to over-analyze.

    Ps: I would actually just say, I ate a pizza if I were telling someone what I had for lunch. It's not necessary for me to tell them if had drinks or anything. It is not the main course. And restaurant would already know it too. almost like I already paid for it or something.

     

    Posted in: Hakkar, the Soulflayer
  • 0

    posted a message on War Master Voone

    We will not likely get any new Dragon legendaries, unless its a neutral one, but surely least some of epics will be dragons. (likely warriors of course)

    Posted in: War Master Voone
  • 0

    posted a message on Hakkar, the Soulflayer

    It's just simplified way to make those sorts of cards. Its short and to the main point. It's basically just another keyword to remember, nothing much to bitch about. It makes card with that old  text have sleeker text box, and allows more complicated cards to be made with it.

    Posted in: Hakkar, the Soulflayer
  • 5

    posted a message on Weekly Card Design Competition 8.20 - Submission Topic

    Bash the weak, then grow stronger.

    Posted in: Fan Creations
  • 0

    posted a message on New Rogue Spell - Cannon Barrage

    it most certainly is. There is nothing here that specifically prevents spell damage from working. Tho, might be hard time to keep pirates and spell damage up to really use this for true value.

    Posted in: Card Discussion
  • 4

    posted a message on Mecha'thun

    Thats not the point John... The combo works.

    play this normally, it dies. no deathrattle effect.
    Later, after exhausting all other cards, play that combo.
    You win.
    Not that hard to figure it out,

    Posted in: Mecha'thun
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