This deck worked much better, once I took out Bogbeams and Mummys, and replaced them with breath of dreams, Archspore Msshf'n and Bone wraith got something that helped me to survive and ramp to play the big boys. Bog's most of the time were useless since they hardly could kill anything and by the time they cost 0, i was death's door, and mummys have never been more helpful to you than they are for opponent, even a A.I one.
You people are ridiculous about this whole thing. Jesus christ it's just art change. Nothing of importance is lost here, expect maybe a credit to original artists. And dont you yell me about "but muh blud und tiddies, censurship!", Its sad honestly.
It's bad pull from Captain Hooktusk, but, if you carry few bounce effects, like classic Shadowstep, you can fix that issue. It's okay card, at max 7/7, but you're likely just get it as 3/3 in general, unless you play it after tusk or otherwise get lucky or unlucky. Overall, i say it should be decent but fair card. Not too aggro, not too control.
no... the numbers brackets are just there to separate numbers that care about affecting mana costs. Examples, Snowfury Giant, Far Sight, Evolve. Nearly all cards that affect or care about mana cost, have those numbers in brackets, if shown. (with exception of cards that care about very specific costs).
Again, look at Unexpected Results. It has to specifically say that it is affected by spell damage, since spell damage, well, would normally just affect the actual spell damage.
- Hearthstone staff treats it as keyword, or at very least, a separate ability. - Everybody already knows or should what it does, since it already has been a thing for years, it just got recent paint job. - And even if you somehow would not know what it does, oh look, as soon as it happens, it is drawn, does its thing then draws you another card. wow. just like that. almost like you didn't have time to do anything about it and just watch it happen.
It's almost like a simple thing you don't really need to over-analyze.
Ps: I would actually just say, I ate a pizza if I were telling someone what I had for lunch. It's not necessary for me to tell them if had drinks or anything. It is not the main course. And restaurant would already know it too. almost like I already paid for it or something.
We will not likely get any new Dragon legendaries, unless its a neutral one, but surely least some of epics will be dragons. (likely warriors of course)
It's just simplified way to make those sorts of cards. Its short and to the main point. It's basically just another keyword to remember, nothing much to bitch about. It makes card with that old text have sleeker text box, and allows more complicated cards to be made with it.
it most certainly is. There is nothing here that specifically prevents spell damage from working. Tho, might be hard time to keep pirates and spell damage up to really use this for true value.
3
This deck worked much better, once I took out Bogbeams and Mummys, and replaced them with breath of dreams, Archspore Msshf'n and Bone wraith
got something that helped me to survive and ramp to play the big boys. Bog's most of the time were useless since they hardly could kill anything and by the time they cost 0, i was death's door, and mummys have never been more helpful to you than they are for opponent, even a A.I one.
0
No, it's not. It's essentially gonna be 4 mana 8/8 do nothing at 10 mana. It doesnt refresh your mana. Neither did mojomaster zihi.
2
You people are ridiculous about this whole thing. Jesus christ it's just art change. Nothing of importance is lost here, expect maybe a credit to original artists. And dont you yell me about "but muh blud und tiddies, censurship!", Its sad honestly.
0
It's bad pull from Captain Hooktusk, but, if you carry few bounce effects, like classic Shadowstep, you can fix that issue. It's okay card, at max 7/7, but you're likely just get it as 3/3 in general, unless you play it after tusk or otherwise get lucky or unlucky. Overall, i say it should be decent but fair card. Not too aggro, not too control.
8
More like Youthful Brewmaster on steroids.
3
no... the numbers brackets are just there to separate numbers that care about affecting mana costs.
Examples, Snowfury Giant, Far Sight, Evolve. Nearly all cards that affect or care about mana cost, have those numbers in brackets, if shown. (with exception of cards that care about very specific costs).
Again, look at Unexpected Results. It has to specifically say that it is affected by spell damage, since spell damage, well, would normally just affect the actual spell damage.
2
How is this modified by spell power? This isn't Unexpected Results, nothing indicates spell damage affects it.
0
Agreed, you have none
2
I fail to see how this card is broken or how this video proofs it.
1
Dude, you're making a mountain out of a molehill.
- Hearthstone staff treats it as keyword, or at very least, a separate ability.
- Everybody already knows or should what it does, since it already has been a thing for years, it just got recent paint job.
- And even if you somehow would not know what it does, oh look, as soon as it happens, it is drawn, does its thing then draws you another card. wow. just like that. almost like you didn't have time to do anything about it and just watch it happen.
It's almost like a simple thing you don't really need to over-analyze.
Ps: I would actually just say, I ate a pizza if I were telling someone what I had for lunch. It's not necessary for me to tell them if had drinks or anything. It is not the main course. And restaurant would already know it too. almost like I already paid for it or something.
0
We will not likely get any new Dragon legendaries, unless its a neutral one, but surely least some of epics will be dragons. (likely warriors of course)
0
It's just simplified way to make those sorts of cards. Its short and to the main point. It's basically just another keyword to remember, nothing much to bitch about. It makes card with that old text have sleeker text box, and allows more complicated cards to be made with it.
5
Bash the weak, then grow stronger.
0
it most certainly is. There is nothing here that specifically prevents spell damage from working. Tho, might be hard time to keep pirates and spell damage up to really use this for true value.
4
Thats not the point John... The combo works.
play this normally, it dies. no deathrattle effect.
Later, after exhausting all other cards, play that combo.
You win.
Not that hard to figure it out,