• 0

    posted a message on Annoying Disruption Warlock

    Two dirty rats and no answers for when you pull out your opponent's doomguards and voidlords?

    Looks like a deck made to annoy the pilot...

    Posted in: Annoying Disruption Warlock
  • -6

    posted a message on [Legend] Value-Control Mage

    Eheheh... "This is totally legit, since I´m a intellectual I..." nice work mr. Intellectual, "an" before "i" please.

    Posted in: [Legend] Value-Control Mage
  • 0

    posted a message on (Rank 5-legend) Miracle

    This is a miracle deck that relies on drawing all its cards and finishing with a few potential burst combos. If you need a guide to play it, you may struggle in general, it is one of the few viable decks left in hearthstone where decision making is everything. You should learn what to mulligan for each class based on what the meta is, but after that the core concept has not changed in years.

    Posted in: (Rank 5-legend) Miracle
  • 0

    posted a message on (Rank 5-legend) Miracle

    Are two shadowsteps really wise here? I am thinking of cutting one for Varil. for Leroy its nice I suppose but I have had many games with turn 7 or 8 and I have shadowsteps, coins, cold bloods and eviscerates and nothing else in my hand vs an empty board, its depressing.

    Posted in: (Rank 5-legend) Miracle
  • 0

    posted a message on (Rank 5-legend) Miracle

    Do not attempt this deck without pillager, it is beyond core and probably the main reason miracle decks are high tier right now. The body on  4 is so strong vs many decks and the coin is just a massive perk, you dont even mulligan it in most matchups.

    So many times you lose because you lose turn 3 or 4 to dagger up pass when you do not have a pillager in what has become curvestone.

    Posted in: (Rank 5-legend) Miracle
  • 0

    posted a message on Zoobot Menagerie Hunter

    It cannot work because there is no draw, zoo is traditionally a warlock deck because you need tons of draw. Often quick shot cannot be used as draw too.

    Posted in: Zoobot Menagerie Hunter
  • 2

    posted a message on Power

    I tried it, and it was pretty good. I would change out Captain Greenskin since there isnt enough weapon synergy for a Thunderbluff Valiant, this deck could really use another 5 drop to really seal in the mid to late game.

    Posted in: Power
  • 0

    posted a message on S30 First Golden Dragon

    n'zoth and dragon synergy but no chillmaw seems counter intuitive.

    Posted in: S30 First Golden Dragon
  • 0

    posted a message on Disneyland Warrior

    Warrior is weak to totem shaman you dummy, this is an exceptional deck for new players.

    Posted in: Disneyland Warrior
  • 0

    posted a message on Legend 12-2 Patron WoG

    Blood Warriors is not designed for this kind of deck, its there for value games, but its clunky because it needs activators that aren't value cards. I'm still experimenting with it.

    Posted in: Legend 12-2 Patron WoG
  • 0

    posted a message on Legend 12-2 Patron WoG

    Lol @ "Dont use Finley on turn 1 against freeze mage"
    How the heck would anyone know what mage it is on turn 1...

    Posted in: Legend 12-2 Patron WoG
  • 0

    posted a message on NumberSept's N'Zoth Paladin

    Struggling with scum-aggro and no forbidden healing? You are mad son. Delusional.

    Posted in: NumberSept's N'Zoth Paladin
  • 0

    posted a message on MY HAND IS TOO FULL!

    T11 certain death ^_^

    Posted in: MY HAND IS TOO FULL!
  • 0

    posted a message on Legendary Weird Tempo

    I didn't have Thalnos so I replaced him and the flamecannons with a scientist and two mirror entities. Meh... winning lots but thats likely to do with low ranking on new season. People expect mirror entity so much I might change one to counterspell.

    Posted in: Legendary Weird Tempo
  • -2

    posted a message on [Updated] Jabba's 70% WR OTK Mage!

    This is insane. There is nothing here to hold the board until you find Emperor. You will just have slow games because you will have spells and be forced to use them for removal, then die because of no long term value.

    Posted in: [Updated] Jabba's 70% WR OTK Mage!
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