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    posted a message on Death Knight - Hearthstone's 11th Class - with Card List!

    Yeah 2 Blood & 1 Unholy rune is gonna be nuts 

    Posted in: Guides
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    posted a message on Volatile Skeleton Mage

    I will have to edit this since the Kael‘thas Combo doesnt work anymore sadly!

    Posted in: Volatile Skeleton Mage
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    posted a message on Volatile Skeleton Mage

    Thanks mate yeah its for fun anyway ;)

    Posted in: Volatile Skeleton Mage
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    posted a message on Magister Dawngrasp, the most pointless hero card in HS history?
    Quote from JustJohnnyyB >>

    Your list actually inspired me to create my own version of it :D 

    I'm currently still testing the cards since i love the big mage archetype but gotta admit, i've had limited success with it. :D.  I want to include Alanna in this deck, but so far the 10 - 9 cost minions like Kalecgos and Alexstrasza seem way too slow. I even tried removing the iceblood tower since its very situational. 

    Cards i've added to my list: Frostweave Duneoneer, Snowbind harpy, naga sand witch, puzzle of yogg saron. Right now i'm testing this deck with frost lich Jaina. I seem to have a hard time closing down games.

    Lmk what you think. 

     

     

     

    Yeah closing games is hard i guess its like ever Mage Deck with Luna’s Pocket Galax Deck. If u get it early it can be really busted cause u can cheat out both expensive spells and expensive minions but if u dont its hard ;). And even if u manage the Big Spells don’t win u the game Lunas and all the Legenderies do. I actually had lots of success earl but now that i am Platin again i start losing a lot more. Sadly Pure “Control” is just not good enough in general most of the time. OTK is just stronger (especially in Wild) cause u can’t really interact with it like in Magic the Gathering (Mono Blue Urza Stax Player here xD). Still it’s a lot of fun.

    Yeah Iceblood Tower sadly is very unreliable i might try and cut it aswell maybe for Tortolan Pilgrim or even C’thun the Shattered although if i include him Iceblood Tower might be fun again cause he can cast the pieces out of the deck … ;)

    Originally i wanted to include Alanna as well but sadly she i think she gets answered way to easy.

    I want to test the Dragon Package a bit more but the idea with Puzzle Box sounds a lot of fun aswell. Naga Sand Witch is a good alternative for sure if i cut some of the Dragons.

    Posted in: General Discussion
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    posted a message on Magister Dawngrasp, the most pointless hero card in HS history?

    Yeah Big Reno is so much fun. I am experimenting with it at the moment an prop will for the whole extension i just love it to much ;)

    Have a look at my list and tell me what u think mate https://www.hearthpwn.com/decks/1399682-big-spell-reno-mage

    Posted in: General Discussion
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    posted a message on Reno, Vanndar, Big Spells (Fractured in Alterac Valley)

    Zephyrs and overrated its an answer to like a million different situations and because of that u have like 3 more spots in ur deck cause u don’t need that much tech cards. Well i understand where u coming from but in my opinion Vanndar in mage Wild is just bad because Luna's Pocket Galaxy is just a million times of a better fit for mage than vanndar. No reason to play him i mean Luna‘s even synergieses with the big spell theme. 

    Have a look at m list mate and feel free to criticise mine ;)

    https://www.hearthpwn.com/decks/1399682-big-spell-reno-mage

    Posted in: Reno, Vanndar, Big Spells (Fractured in Alterac Valley)
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    posted a message on Reno Big Spell Mage

    Mine has even more ;) https://www.hearthpwn.com/decks/1399682-big-spell-reno-mage

    Posted in: Reno Big Spell Mage
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