Looks like it was originally a Paladin card, because the crystal theme and healing benefits.
My guess is that the 1/3 mech with Magnetic was originally a neutral card.
7
Looks like it was originally a Paladin card, because the crystal theme and healing benefits.
My guess is that the 1/3 mech with Magnetic was originally a neutral card.
19
"The Coin? You used me for THE COIN!?"
Innvervate is back bois
68
Because you don't Recruit those minions, you just mercilessly strap them to a rocket and send them towards their certain death.
5
Genius, knowing the outcome of the match before it begins is what I always wanted!
2
This deck was perfect for a series I've been doing on budget decks, thank you so much! Had a few games with some unfortunate match-ups and misplays but it was a blast to play, check them out;
If I were to play it some more I might try to make room for a second Spellbreaker with all these warlocks around! Once again, thanks for the list and video!
2
im a multiple legend player and i have 100 % winrate with this deck on low ranks, there is nothing wrong with the deck. it should work fine for you all!
44
Give us some packs and we'll pretend that nothing happened.
37
Where are my free packs for emotional support?
7
TEAM 5 HEADQUARTERS
"Guys, we gotta add some LEGENDARY weapons!"
"What about their stats to mana ratio?"
"Garbage, just garbage!"
"So... will they have awesome effects?"
"LET'S MAKE A LIST:
"What about Hunter?"
"I saved the best to last, ok. NOW LISTEN CLOSELY! Here's a little lesson in trickery! Sorry I couldn't hold my memes with this one. Here it goes:
7-MANA 4/2. HAS A MEDIOCRE EFFECT. THE GODDAMN EFFECT IS ATTACHED TO A CONDITION THAT GOES AGAINST EVERYTHING IN HUNTER'S IDENDITY AND PLAYABILITY! NO FREAKING MINIONS IN THEIR DECK, NOT A SINGLE ONE!"
10
Funny you'd put that card while quoting an almost equally bad interaction, Patient Assassin
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2
Board control is more important in the aggro matchups, but in the games against Dragon Priest and Control Warlock, make sure to get raw damage into their face. Know how to weave in hero powers and Kill Commands efficiently, and you can get there. Try not to trade with their minions as much, but focus more on going face as early as you can. I won't pretend they're easy matchups, they're simply not in your favor, but that still doesn't mean they're unwinnable. Hope this helps!
2
Sorry for the delay everyone, I really can't make an excuse for it, but the list is fixed now, and I'll try to make it up with a full gameplay guide, thanks for being patient!
-8
3
19
6
I had to.
3
This could be an cheaper board clear with Pint-Size Potion (not to mention playing TWO of them), while also developing a decent stated minion.
1
So Arcane Intellect, but with a targeted draw, and a 1 mana 3/2. Hey. that's pretty good!
-3
Iron Hide + Iron Hide + Geosculptor Yip
2
This deck originally had Crazed Alchemist when I made it, but it's like running x2 of a card with a Kazakus deck. If you don't draw the alchemist in time, your Prince Keleseth won't trigger.