sure...shaman has over 60% win rate, everyone else is just bad..
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Dec 12, 2019Banaan1 posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General Discussion
just when you thought it could not get worse than the evolve shammy meta...I think they are really pushing battlegrounds as people are burnt up on day 2 of the expansion..
what a bunch of fucktards made this expansion..
Dec 11, 2019Banaan1 posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General Discussion
New expansion, so far I’ve played 2 mages and 12 shamans... battle cry shaman definitely needed more support It wasn’t already in every worlds player deck this year. Thanks for the battle cry counters Blizz.
yup, expansion not even a day old and already $@%$%^@ good thing battlegrounds are so much fun
Dec 2, 2019Banaan1 posted a message on New Priest Legendary Card Revealed - Mindflayer KaahrjPosted in: News
wow....just wow. good in early game, good in late game. Instacraft if you are a priest player
Nov 25, 2019Banaan1 posted a message on Ladder is the worst state it's been in since Pirate Warrior vs Reno MagePosted in: General Discussion
shut up. every single ladder deck cheats in some way.
otk druid and paladin is ok, 5 mana 2 5/5 with rush is ok, fucking curpoon defender and n'zoth is ok but 3 random 4 mana minions on turn 4 is unacceptable?
correct, that is unacceptable. Worse even on turn 3 or paired with a flesshaper.
Nov 20, 2019Banaan1 posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General Discussion
I can understand if you are a VERY bad player and you never got to legend before, you would play evolve noobman. At legend however, what a sad little prick you are if you do..
Nov 18, 2019Posted in: General Discussion
Do not forget that all players are competing for the same pool of cards so it is pretty important to find out what your opponents are looking for.
Mech is probably the strongest with a lot of possibilities where the other tribes tend to need some specific cards but it's also the most popular so many times you will be competing for the best cards with a lot of players in the BG which might put you at a disadvantage especially if none of them gets killed in the mid game...
this. I was always going for mechs or beast, only wasting a lot of gold trying to find them. Murlocs are easier to collect and really powerful in all game stages. Haven't tried menagerie yet, but I can imagine it can work well to
Nov 18, 2019Posted in: Battlegrounds
Didn't see a section dedicated to Battlegrounds so i just threw it here. I won the training, obviously but can't seem to get even close to winning anymore... Is there some sort of secret to lining up minions?
There's a lot of....questionable advice being thrown around in this thread. I don't want to call anyone specific out but let's just say that you can't always bank on a specific strategy for every game. You have to be able to adapt to what options are available to you and your goal shouldn't necessarily always be get 1st but rather see what you can do to make top 4.
That being said, there is a strategy for lining up your minions though I wouldn't call it a secret. Try to keep your number of taunts low for the early to mid game. Too many taunts won't do you any favors but 1 or two really let you dictate how the flow of battle will go. Also, don't taunt high value minions when possible. IE: Taunting a hydra, Junkbot or Hyena is almost always a terrible idea. Until you reach tavern 5 (if you even bother going that high) you shouldn't have more than 2 taunts. After that, you can taunt more minions because you can get Strongshell Scavenger for large board buffs. Before then though, more taunts will just hurt you.
Keep minions that receive progressive buffs throughout a fight to the far right. IE: Junkbot and Hyena. You don't want them attacking early and killing themselves before they have a chance to get big.
Keep your weakest minions adjacent to taunts once people start ranking their taverns to 4 star and divine shields at least 1 space away from them. That's when cleaves start to appear and you want to make sure you lose garbage trash instead of valuable minions or divine shields to a stray cleave attack.
Keep Cobalt Guardians adjacently left to a mech spawner so they will attack, lose the shield, then immediately follow with a spawned mech to refresh the shield. The only exception to this is if you see your next opponent is Nefarian, then swap them. You want the mech spawner to refresh the shield by the time the Cobalt attacks. Just ensure they are far enough down your lineup that some space has been made on your board for the mech to actually spawn.
Try to keep track of other player's strategies. If you know your opponent is going hard mechs, there's a good chance they'll have taunt/divine shields. Put a weak minion as your first attacker to remove the shields, then follow up with a cleaver or heavy hitter once they're vulnerable.
The player with the most minions always strikes first. If both players are tied, it's a coin flip. If you have a full board early, you can take advantage of this.
And lastly, and I can't stress this enough, do not try to force a strategy that isn't conducive to what the game is offering you. You absolutely have to adjust your strategy accordingly or you'll simply lose more games than you win.
This is actually very good advise, especially the last sentence. Remember that a lot of people will try to get the mechs. The chance of you getting the good ones early, is not always that high. You can spend a lot of gold on refreshing the tavern and getting nothing.
Although there is a lot of RNG, there is a reason for people getting to 6k+ and some being stuck at low rankings. There are many many many smaller of bigger decisions which are critical for you doing well.
Nov 11, 2019Banaan1 posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General Discussion
Someone mentioned there being rogues, mages, hunters, warlocks, warriors, in the game. Yet, all I see is priest, shaman, druid...Blizzard fucked up big time. I hope they lose all players to Legends of RUneterra next year.
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