I'm baffled that OTK deathrattle priest didn't get touched. Probably a bad winrate, but as a control player I don't bother playing because it's a degenerate strategy that isn't interactive whatsoever.
Feels to me you want to see it nerfed because it counters the decks you like to play (which is obviously control)...
I had a look at your posts. 90% is complaints in the line of control decks not being viable.
There were enough meta's where control decks were the best decks to play.
tl;dr: Net Decking is the reason for a stale and boring Meta. There are more than enough options to make new AND competitive decks right now and if more people took their time to figure out beating the Meta using unique strategies, we would have a much more interesting and evolving game.
But the fact is most people will just play the best / most popular decks in ranked and as there is ONLY ranked...
Hearthstone really could use a mode where you face non meta decks. Maybe based on a deck rating based on card value paired with a deck rating from your opponent.
And i keep repeating myself, but Heartstone really could use more game modes like MtG's pauper and peasant or have a mode with like 3 blocks which change every other month (i believe they already suggested something like this?).
Make Legendaries you get from packs something like a wildcard so people can craft the Legendary they want / need and not get one for a class they don't (want to) play.
Dude, I've played the game ... a lot. Using decks built by pros. You can't tell me it didn't happen to me or that it was my deck's fault. Take off your rose-colored glasses. If you are saying it never happens to you, you are simply lying through your teeth.
"It has always been a part of the game" doesn't make it OK. It just means the game is old and bad.
I did not say it never happens.. I said "it almost never happens". So please read before you make these accusations.
Also lands are core to MtG. You wanna get rid of the 5 colors as well?
I feel just the opposite. I think Magic's mana system is outdated and terrible, and I'm happy to bash on it all the live-long day.
That is like saying the turn based system of Heartstone is outdated. It is part of the game since the beginning, just like the turn based in Hearthstone. And yes, sometimes you get 'mana screwed' in MtG, but it rarely happens. In Heartstone you can also get / draw only 5+ mana cost cards in the first few turns not able to play somethingturns 1 to 4.
far more games where the outcome is decided by RNG than anything that has ever existed in Hearthstone
Just.... no
I almost never lose to being mana screwed. If you do then you did build a bad deck.
And if you wanna talka mana; like Druids ramping and have 7+ mana at turn 5 or Warlocks cheating mana (paying health instead of mana) isn't exactly fun either.
And don't get me started on RNG. Owh, opponent Discovered lethal... In Heartstone there is a lot more Random.
Speaking of the mana system. There was a finals match in the Pro tour of MTG where the guy who lost had to mulligan to 4 and couldn't find land. I 100% agree that it's outdated.
You make it sounds it happens all the time, which isn't the case at all. Also there are people who won games after having to mulligan to like 5.
4
This deck needs Krag'wa, the Frog (i put it in my list).
I also squeezed in 'the Murloc package'.
+ 2 Clownfish, Mutanus the Devourer, Gorloc Ravager, Krag'wa, the Frog.
- Raid Boss Onyxia, Multicaster, Tidal Surge, Canal Slogger, Cookie the Cook.
Clownfish is good early game and enables Mutanus combo (with Bolner i.e.). Krag'wa is great with Command of Neptulon.
2
Feels to me you want to see it nerfed because it counters the decks you like to play (which is obviously control)...
I had a look at your posts. 90% is complaints in the line of control decks not being viable.
There were enough meta's where control decks were the best decks to play.
0
What about playing 100 games…
To me this feels like clickbait.
Might just be a screenshot of your best 10 game streak.
0
But the fact is most people will just play the best / most popular decks in ranked and as there is ONLY ranked...
Hearthstone really could use a mode where you face non meta decks. Maybe based on a deck rating based on card value paired with a deck rating from your opponent.
And i keep repeating myself, but Heartstone really could use more game modes like MtG's pauper and peasant or have a mode with like 3 blocks which change every other month (i believe they already suggested something like this?).
3
My experience is that you stop encountering that deck…
0
Secrets should be seperate in the Basics part.
I wouldn’t class them as Spells.
1
More game modes (like MtG peasant or pauper).
0
Currently Poly Bridge 2.
0
Fun deck!
0
@Kenny11971
Thanks for pointing that out. I totally missed that. Fixed it with Northshire Farmers.
0
PS I find they font you are using hard (unpleasant) to read.
3
Lower the cost for crafting.
Make Legendaries you get from packs something like a wildcard so people can craft the Legendary they want / need and not get one for a class they don't (want to) play.
Just some thoughts.
4
I would like to see a mode where you can pick what ‘Year’ you wanna play / what card pool you can use.
0
I did not say it never happens.. I said "it almost never happens". So please read before you make these accusations.
Also lands are core to MtG. You wanna get rid of the 5 colors as well?
Something with Pot and Kettle...
0
That is like saying the turn based system of Heartstone is outdated. It is part of the game since the beginning, just like the turn based in Hearthstone. And yes, sometimes you get 'mana screwed' in MtG, but it rarely happens. In Heartstone you can also get / draw only 5+ mana cost cards in the first few turns not able to play somethingturns 1 to 4.
Just.... no
I almost never lose to being mana screwed. If you do then you did build a bad deck.
And if you wanna talka mana; like Druids ramping and have 7+ mana at turn 5 or Warlocks cheating mana (paying health instead of mana) isn't exactly fun either.
And don't get me started on RNG. Owh, opponent Discovered lethal... In Heartstone there is a lot more Random.