First combo I thought of was in priest with Voidtouched Attendant and Sire Denathrius to build your own C'thunn. Idk if its good, but I'm going to try.
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Schumagoo11 posted a message on New Neutral Legendary Card Revealed - Kaelthas SinstriderPosted in: News -
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SpaceTimeDream posted a message on New Neutral Legendary Card Revealed - Kaelthas SinstriderPosted in: NewsAt initial glance, it seems less impactful than its OG counterpart Kael'thas Sunstrider. Does it count itself as a minion played in the turn you play him? If so, then you need only 1 minion to get your third one as free.
The combos I can think off at the moment are:
- Kael + Brann Bronzebeard + Fodder Minion + Kel'Thuzad, the Inevitable
- Kael + Brann Bronzebeard + Fodder Minion + Mordresh Fire Eye
- Kael + Brann Bronzebeard + Fodder Minion + Jace Darkweaver
- Kael + Brann Bronzebeard + Fodder Minion + Artificer Xy'mox (less impactful than Jace)
- Kael + Brann Bronzebeard + Fodder Minion + Huntsman Altimor (unlikely?)
- Kael + Fodder Minion + Fodder Minion + Cenarius
- Kael + Miracle + Necrolord Draka + Sinstone Graveyard
There are couple of interesting minions that can be reduced to 0 mana, they are:
Edit: I would like to point out that these minions are interesting to be used as low cost rather than reducing them to 0 mana using Kael.
- Lightray
- Ur'zul Giant
- Naga Giant
- Irebound Brute
- Floecaster
- Wildpaw Gnoll
- Frostwolf Warmaster (unlikely)
- Goldshire Gnoll (almost)
- Anetheron (almost)
It is still early to say where he will go but Rogue looks interesting direction to go (maybe).
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Raivotar posted a message on New Neutral Legendary Card Revealed - Kaelthas SinstriderPosted in: NewsWhat Could Possibly Go Wrong?
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Lvkrijger posted a message on New Warlock Epic Card Revealed - Tome TamperingPosted in: NewsLakkari Sacrifice Malchezaar's Imp The Soularium Tiny Knight of Evil Darkshire Librarian Clutchmother Zavas Tome Tampering Silverware Golem Fist of Jaraxxus High Priestess Jeklik Blood-Queen Lana'thel Hand of Gul'dan Cruel Dinomancer Soulwarden
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Gray_Fox posted a message on Arena Card Reveal - 14 New Cards!Posted in: NewsSketchy Stranger is the most interesting card so far. Playing Ice Block and other secrets in classes without secrets gonna be fun.
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Gray_Fox posted a message on New Shaman Legendary Card Revealed - The StonewrightPosted in: NewsDon't forget that any "All" minion gets the bonus.
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Scrabs posted a message on New Shaman Legendary Card Revealed - The StonewrightPosted in: NewsStandard format omega easy zoo chaotic consistent OTK:
1) 10 mana: Brann Bronzebeard + Zola the Gorgon (more Branns) + The Stonewright = Totems +4 attack
2) 9 mana: Brann Bronzebeard + Two Brilliant Macaw = Totems +12 attack
3) 10 mana: Mr. Smite (has 6 attack + gives charge to amalgams) + Clownfish (gives discount to amalgams) + Two Amalgam of the Deep (2 base attack + 12 attack cause they are totems) = 30dmg OTKgg wp ez The Curator is somewhat pleased by this fiesta
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user-100095927 posted a message on New Priest Legendary Card Revealed - PelagosPosted in: NewsOur man Pelagos serving trans visibilty <3 <3 <3
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Jainay posted a message on New Neutral Rare Card Revealed - Dispossessed SoulPosted in: NewsBut that's just not what passive means. Then all locations are "passive". Like it doesn't fit in this context.
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vNihilism posted a message on New Hunter Rare Card Revealed - Castle KennelsPosted in: NewsWhat Beasts do we want to give Rush?
Standard: Venomous Scorpid, Imported Tarantula, Ozumat
Wild: Stoneskin Basilisk, Rat Pack, Moonfang, Lake Thresher, Knuckles
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The Fisherman
"I can wait and fish all day!" -Pagle, Nat.
Relax and hook on your victories playing as the Fisherman. He may not be the strongest or fastest, but is definitely the more fishy one.
Nat Pagle is here to give us a nice and relaxing time in front of the water. Just like fishing, the idea behind the class is a slow game. Gain tempo for later turns and control the board. I'm looking mostly for paladin and priest cards as comparison (and hunter, kind of).
Go Fishing is the Hero power that adds a fish to the top of your deck and is summoned later on, for a small tempo. The deck of the fisherman is like the 'bucket' into which he stores his fish, rather than the sea/river where he ACTUALLY fishes. This will be the board and the cards themselves. There will be cards that synergize with the hero power and fishing minions from the deck later on.
Class' main features:
Hero Power Tokens:
SHOWCASE:
Some last minute changes were made and I cut out some cards in favor of others. Also decided to submit them at once for I don't know if I will be able to access the forum the last day. But they will RETURN in the initiate set! The other cards:
Tokens:
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Is it salt?
Is it hate?
Is it fun?
Is it free time?
Is it a masterpiece? Yes.
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For clarification, our new classes don't NEED to have a new keyword, right? I got unsure, because all classes shown here have one xD
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Both say the battlecry will trigger twice. Not "one more time" for each one. It is working as expected.
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"Good news, everyone! I think I perfected a plague that will destroy all life on Azeroth!" - Professor Putricide
The Scientist
"Mad" for not being remembered in the scientists' expansion, the greatest mind of the Scourge hails for vengeance. The Scientist class will count with the power of science to take down the opponent's plans.
As for the class identity, it will consist mostly of card generation, AoE damage, poisonous and freezing minions, many random effects (we may never know the outcome of an experience, right?) and synergy with spells and the Concoctions, new mechanic of the Scientist's Hero Power. Upcoming sets will also feature deathrattles and secrets. It won't have good card draw, however, due to the card generation, and overall the gameplay is more reactive than offensive.
Concoctions are 1 mana spells that do something simple, slightly better than a regular Hero Power. This feature was inspired by Shaman's totems and the Spare parts:
Showcase
Other cards of the set
Tokens