That will be greatly appreciated. Still half to go and would need to hurry up this weekend. I think 3 days (up to 20/1) is good, more than that may be too much.
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Jan 16, 2021Posted in: Fan Creations
Jan 14, 2021Posted in: Fan Creations
I have to give yous some advices.
First, your first two cards are increibly similar. Both are 2 damages with beast synergy (also, the second one would be something like "deal 1 more for each Beast you control").
Specialized Cook should be worded as "Shuffle three Common Fishes into your deck."
River Giant would only decrease its cost by (1) each time you used a shuffle effect? Or (1) per each shuffled card? In the latter situation, I think you should consider rising its cost to (10), because just with one Cook it would get to 5, and both would make it potentially a turn 3 (2) cost giant.
Thanks for the additions. These spells are intended to be quite similar due to the sub-theme around them. But I should change the second one to 5 mana, It's too strong right now I think. The River Giant will count for every "act" of shuffling. No matter how many cards are shuffled, will only count 1.
@MvonTzeskagrad : At the time I talked about Aeon Keeper I didn't realize it has Lifesteal too. Which makes it MUCH stronger than I thought hahaha. I would increase one or two mana. (and perhaps make it rare too). I believe the text of Grand Researcher Kraem should be something like "Change the cost of cards in your hand and deck that cost (5) or more to (5)." because it is a battlecry effect. My favorite so far for the game design: Aether Corsair. For flavor: Wormhole. +1 for Thanael, too.
@Klipce: Slow Learning looks strong. I see good snowball potential. Divination Major is also strong, but not out of bounds. I also like Coach Andrik. Only thing is that his "paladin feeling" surpasses the Seer's by far.
@Adm and @Mods: One question: Do the rarity distribution of the set must follow the same Demon Hunter had in our respective expansions? Just checked hearthpwn and DH in Darkmoon Faire has 8 commons, 2 rares, 3 epics and 2 legendaries. So much commons and so FEW rares. Now I found it really weird. I would prefer to add some more rares (2, possibly) and take out the commons.
Jan 13, 2021Posted in: Fan Creations
Now, some feedback:
@Noah_McGrath: I'm seeing some "easy" OTK potential with Snitkch Prime. Not sure how to properly balance, tho. I really like Skuba Skaven and the Eshin Tricks pack. Imprisoned Vermin's effect doesn't seem very fun to me. It may do nothing on late game or define the game in early turns. Even though its fine for cost and stats. "The End Times" look too OP to for me. We have Chef Nomi that triggers only once. I think triggering twice should be more okay.
@MvonTzeskagrad: Aeon Keeper is the man here. Reminded me of the old Bomb Lobber, but stronger. Perhaps you can switch the rarity to Rare if you somehow run out of ideas. But I think it's not a must, tho, due to the powercreeping over time HS got. Voltaic sparks are interesting. Have potential for unique mechanics. Magnos, right now, I see it more limiting than rewarding. Maybe limiting the effect to spells or minions, if you plan on having big ones?
Jan 13, 2021Posted in: Fan Creations
Hey, showing here the first batch of the Fisherman, following the Darmoon Faire themes, like circus, parties, entertainment, and corrupted magic from ancient evil gods. Just 2/3 to go xD
Did you know that in this Darkmoon Faire a band composed of aquatic species would make a concert? Because they will.
Not 100% sure about the wording on Drummollusk, yet. Some minions:
Jan 11, 2021Posted in: Fan Creations
Do we have to create our own thread in this forum or it will be created for us?
Good luck to the remaining and congrats to all! Let's go \o
Jan 9, 2021B3ckemon posted a message on Custom Class Competition #7 -- Discussion Thread | Week ThreePosted in: Fan Creations
If Novice Diviner work like you mentioned, I don't think that will work since Hearthstone UI is only ever designed to pick between 3-4 options, especially since the mulligan is always 3-4 cards.
The new Sisters are way more interesting and fitting the theme of your class. Well done.
The UI can handle from 1 to 4 cards, although less than 3 is not very common. Anyway, I like this idea a lot, always missed a feature like this when trying to create some new cards.
Whew! Almost missed the deadline O_o will leave something prepared beforehand, in case of advancing to the next phase : )
Jan 9, 2021B3ckemon posted a message on Custom Class Competition #7 -- Submission Thread | Week ThreePosted in: Fan Creations
"I can wait and fish all WEEK!" -Pagle, Nat. (on his thoughts....)
Nat is here again to show the remaining cards of his "Fry" set:
This week's cards complement the rest of the set bringing more healing and minion summoning from the deck.
Dec 30, 2020B3ckemon posted a message on Custom Class Competition #7 -- Submission Thread | Week TwoPosted in: Fan Creations
Here I present half of the "FRY" set of the THE FISHERMAN!
Hero, Hero Power and the upgraded version:
The basic cards can be found here: (not sure if allowed, but would be good to see the previous cards and the original concepts)
This week's challenge (option 2) is an Overkill through Piranha Bomb.
Dec 30, 2020Posted in: Fan Creations
Thanks for the feedback guys and @Ozymandias for the cool art gallery. Sorry for the lack of feedback from my part, but the week is being busy. So far you guys are doing really well overall, especially for the new keywords.
Omen and Sanguinate really match the classes.
@hza166 Encore is very nice on its own, but the wording don't really fit the inkeeper. I imagine the idea behind is when are at a bar and call the waiter for a "One More!" round of beer. That will depend on your region, tho.
As for the Fisherman, I will submit all cards in the right thread today, since I won't be able to fix many details until tomorrow. Happy 2021, everyone! ; )
Dec 26, 2020Posted in: Fan Creations
Bringing here some updates to our friend Nat, the Fisherman: (imgur wasn't working now, so I used imgHub. Hope it shows the images well...)
Upgraded Hero power:
A so good fisher the fishes come out of the water instantly!
Some cards from the Initiate Set so far:
It's funny how creating legendaries often feels easier than the others. xP
Still working on some healing, draw and deck interaction.
Dec 26, 2020Posted in: Fan Creations
The Detective: Dossier of the Apprentice
The class's keywords (yes, there are two keywords, but they will be directly related to each other in the class):
The connection to the class is self-fulfilling. Detectives (in this case both players) Solve Cases. It's basically reverse Quests that your opponent would want to get rid of as soon as possible. You might want to finish the Cases yourself if the case starting to disadvantage you. Cases took the Secret slot, which mean you can only have 5 Cases or less with different names active at the same time. Most of the Cases and their support cards (unless I can't think of anything) are named based on famous detective novels and stories.
A Scandal in Stormwind is named based on the Sherlock Holmes story A Scandal in Bohemia that introduced the famous Irene Adler. This also reference the famous Onyxia raid after she disguised as a noble named Katrana Prestor
And Then There Were None of course reference the famous Agatha Christie novel And Then There Were None.
The Hound of Gilneas is named after the famous Sherlock Holmes novel The Hound of Baskervilles
The Cases are interesting, and really fits the class. +1 for the names, too. However, the wording may be adjusted to not sound like an instant effect. For example, A Scandal In Stormwind looks like it will only give -2/-2 for the minions on board, and not on ALL minions all the time (like I suppose its the idea). Had to read a few times to figure it out. Overall, you're quite advanced already, good job. ; )
Dec 25, 2020Posted in: Fan Creations
Congratulations and merry christmas to all! : )
Question: are Legendary spells allowed in this phase?
Dec 22, 2020B3ckemon posted a message on Custom Class Competition #7 -- Submission Thread | Week OnePosted in: Fan Creations
"I can wait and fish all day!" -Pagle, Nat.
Relax and hook on your victories playing as the Fisherman. He may not be the strongest or fastest, but is definitely the more fishy one.
Nat Pagle is here to give us a nice and relaxing time in front of the water. Just like fishing, the idea behind the class is a slow game. Gain tempo for later turns and control the board. I'm looking mostly for paladin and priest cards as comparison (and hunter, kind of).
Go Fishing is the Hero power that adds a fish to the top of your deck and is summoned later on, for a small tempo. The deck of the fisherman is like the 'bucket' into which he stores his fish, rather than the sea/river where he ACTUALLY fishes. This will be the board and the cards themselves. There will be cards that synergize with the hero power and fishing minions from the deck later on.
Class' main features:
- Control oriented class;
- Healing and buffing
- Summoning minions from spells and deck (most fishes)
- Adding things to the deck (most fishes)
- Effects at the end of turn (or even in the later turns...future release)
- Beast synergy
Hero Power Tokens:
Some last minute changes were made and I cut out some cards in favor of others. Also decided to submit them at once for I don't know if I will be able to access the forum the last day. But they will RETURN in the initiate set! The other cards:
Dec 21, 2020B3ckemon posted a message on Custom Class Competition #7 -- Discussion Thread | Week OnePosted in: Fan Creations
I like your Rockscale Cod and Zangar Trout but Slitherin Mackarei seems out of place in a class that has just one damage spell. Maybe give it Stealth or Divine Shield ? I like that you only have 3 options rather than the 4 of Shaman but I'm a little on the fence with your hero power costing 2 for no immediate effect. Maybe you could make it 1 mana and bring down all fishes to 1/1s ?
I like you new cards but I wish Fishing Rookie would pull a fish from your deck instead of thin air since you have a lot of synergy with that. Speaking of, this new batch has 3 new tokens in it, on top of the ones from the hero power. That feels like a lot so maybe consider moving some of these cards to later sets. Finally, it's more nitpicky but isn't it weird that a Koi Carp is bigger than a Muskie ? Almost as big a Calve ? Idk the flavor is a bit off on some of these numbers I feel.
Thanks for the feedback! I like the divine shield idea, something I didn't consider much yet. Don't know if changing HP to 1 mana would not make the class faster than expected :think: .... Fishing Rookie would really be stronger, I wish he was actually "weaker" since it's the basic set and later on I intend to put stronger fishes in the deck. Now, I'm working on one or two removals (expect some fishing nets to come hahha) and may switch this with another card.
As for the flavor regarding the size of fish/whale, It's something odd xD. It happens a lot in HS (a buzzard with the same attack power of a bear? o_O) and actually I only felt that when making the Whale Hunting card. It would be a whale, but a 5/5 WHOLE whale did look off, so I changed to a calve : ) The best solution right now is put some neat adjective for the beast, like a "Mystical Carp" is definitely not the same as a Koi Carp, and is obviously bigger than a "Dartsting Muskie" hahahah
Will try to review some of the other classes later, but don't guarantee it all, sry : |
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