I jumped from Level 26 to 29 yesterday so i think i got my weekly quest compo
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Last active Wed, Nov, 25 2020 05:59:58
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Nov 25, 2020Azzainthemist posted a message on Weekly and Daily Quest Status - Missing Quests & CompensationPosted in: News
Aug 10, 2020Azzainthemist posted a message on tortollan pilgrim OTK(over a couple of turns) 80+% wrPosted in: tortollan pilgrim OTK(over a couple of turns) 80+% wr
This deck is infuriating to play against, please destroy
Jul 28, 2020Posted in: General Discussion
Since u get a legendary in your first 1-10 packs i was thinking of opening like 3 or 4 normal packs then open the golden packs to hope i get a golden legendary...but i don't know really..id also would like to hear what others will do
I was considering doing the same thing, it's just whether the legendary in the first 10 packs includes gold, or if the gold packs have their own timer (which is more likely i think), regardless i'm going to open 5 normal packs, if i don't get a legendary, open the golden ones and see what happens.
Jul 10, 2020Posted in: General Discussion
Something like this:
Jun 24, 2020Azzainthemist posted a message on Trial By Felfire Solo Adventure Challenges - Launch Today!Posted in: News
Beat all but the final 2 bosses with standard constructed res priest, then made a custom priest for the final 2 bosses. EZ!
Jun 24, 2020Posted in: Battlegrounds
I agree, poisonous is a bad mechanic for the game because it's very unfun to play against. Players enjoy buffing up their minions throughout the game and rightfully want to be rewarding for achieving huge amounts of hp. It sucks to deal with infinite damage. One of the key issues is that there is no counter play to poison. I think in order for poison to stay, a new minion must also be introduced that can counter it.
I think a new Tier 6 which has effect, "when attaching a minion, silence it" would make it feel less bad.
Jun 23, 2020Posted in: General Discussion
Tip the scales murloc nomi pally?
### Murloc Nomi Paladin
# Class: Paladin
# Format: Standard
# Year of the Phoenix
# 2x (1) Grimscale Oracle
# 1x (1) Imprisoned Sungill
# 2x (1) Murloc Tidecaller
# 2x (1) Murmy
# 1x (1) Toxfin
# 2x (2) Bluegill Warrior
# 2x (2) Fishflinger
# 2x (2) Hand of A'dal
# 1x (2) Murgur Murgurgle
# 2x (2) Murloc Tidehunter
# 1x (2) Sir Finley of the Sands
# 2x (3) Coldlight Seer
# 2x (3) Murloc Warleader
# 1x (3) Salhet's Pride
# 2x (3) Underlight Angling Rod
# 2x (4) Felfin Navigator
# 1x (7) Chef Nomi
# 2x (8) Tip the Scales
Jun 15, 2020Azzainthemist posted a message on Is there a way to find out how many Legend players there are?Posted in: General DiscussionSo much this. I think MMR hell is now a real thing, last season I got stuck as far down as silver after playing a mogu meme deck. It was horrible, and wins barely accounted for anything while losses made you plummet miles further down. I still feel getting legend is fun tho, so it's worth it IMO.
I totally agreed, don't get legend and then immediately plays memes, i did this 2 seasons ago and you are stuck there for the rest of the month.
Jun 15, 2020Azzainthemist posted a message on Is there a way to find out how many Legend players there are?Posted in: General Discussion
First season of new system i ended the season at approx 60k
Jun 12, 2020Posted in: [67% WR] Highlander Control Warrior
Yes for sure, against other control decks it goes to fatigue so you need to refil. It's important to help beat priest.
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