Sorry, warlocks are only getting that legendary this expansion. It's too strong on it's own so Blizzard decided not to give warlocks anymore cards. Better luck next expansion.
I think we can all agree that Priest is powerful enough without having strong legendaries. That's why they're given tech legendaries like Archbishop Benedictus and Temporus. Imagine completing quest priest and playing Amara for 40 hp and an 8/8 Taunt. Then playing Temporus so your enemy must go through 48 points of health with their two turns. Then machine gunning them down in the following two turns. The dream. Or your opponent will Alexstrasza you down to 15, remove your Amara and then hit you for 15. At least you made an attempt to make Temporus viable.
How does this work with discover cards like Grimestreet Informant? Is it a vanilla 3 mana 2/2 weapon with no bonus effects? Or does the change happen right after you pick it?
The only reason I see it not changing is have a card this expansion say "Discover" or "Recruit a Recruit minion." Otherwise it would be another Lifesteal with Wickerflame Burnbristle or Mistress of Pain situation. But then there are cards like Desert Camel or possibly Varian Wrynn that have the same Recruit style mechanic. Who knows if they care enough to do that much work.
2
If you're worried about fatigue, just use Archbishop Benedictus to get back the minions you gave them.
-5
Step 1: Play Mirror Entity first, then Explosive Runes.
Step 2: Opponent plays Prophet Valen which then takes 7 damage and 5 to opponent's face.
Step 3: ???
Step 4: Profit!
3
Nice catch! Also, the 5 mana Arcane Tyrant in the decklist on the same frame.
10
Is that your deck? I think I will TAKE IT!
3
Sorry, warlocks are only getting that legendary this expansion. It's too strong on it's own so Blizzard decided not to give warlocks anymore cards. Better luck next expansion.
3
I think we can all agree that Priest is powerful enough without having strong legendaries. That's why they're given tech legendaries like Archbishop Benedictus and Temporus. Imagine completing quest priest and playing Amara for 40 hp and an 8/8 Taunt. Then playing Temporus so your enemy must go through 48 points of health with their two turns. Then machine gunning them down in the following two turns. The dream. Or your opponent will Alexstrasza you down to 15, remove your Amara and then hit you for 15. At least you made an attempt to make Temporus viable.
-2
An Armorsmith that guarantees 3 health. And one more attack makes it better for trading. Plus all the buffs paladins have to keep this alive.
0
That art looks amazing. Even if the card is bad, I like it already.
2
How does this work with discover cards like Grimestreet Informant? Is it a vanilla 3 mana 2/2 weapon with no bonus effects? Or does the change happen right after you pick it?
3
A weapon, a shield, and a potion. They didn't specifically say sword.
0
8
Battlecry! Yes! Oh wait... Deathrattle.
0
The only reason I see it not changing is have a card this expansion say "Discover" or "Recruit a Recruit minion." Otherwise it would be another Lifesteal with Wickerflame Burnbristle or Mistress of Pain situation. But then there are cards like Desert Camel or possibly Varian Wrynn that have the same Recruit style mechanic. Who knows if they care enough to do that much work.
0
This would be played if it was 1 mana less. Hunter better be getting some insanely good deathrattles this expansion.
2
The theme of the expansion is treasure so more golden is good.