Or really good!
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Member for 5 years, 7 months, and 18 days
Last active Wed, May, 20 2020 18:23:45
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Jun 16, 2017Posted in: [TOP40] Quatro Murloc Rogue is back!
I don't really like Naga Corsair since the +1 attack on a potential dagger has little value and its pirate tag is worthless. I'm going to try Master of Disguise or Dark Iron Dwarf in that slot. Stealthing an Edwin, Finja or Warleader can always be useful, or giving your Finja the buff with DiD. Gentle Megasaur might also be worth running.
Nov 18, 2016Axel_Rouche posted a message on Heroic Tavern Brawl Limit Raised to 100, Purchasing Closing TimesPosted in: News
Indeed. I thought the more competitive communities (aka Reddit and sites like Hearthpwn) would at least be a little understanding towards this brawl. Alas it seems this website is only filled with entitled babies that downvote any comment even remotely defending the Heroic Brawl. "Because I don't enjoy something I must downvote everyone who has a different opinion than me!1!!"
"Blizzard took my free game mode (that they gave to me for free!) away for ONE week so they could test something different! Waaa waaa!"
Oct 4, 2016Posted in: General Chat
Omg this was pretty clever. It's Micro Machine and the flavor text is literally "This card is the real thing." Coming right after this that was kinda confusing, well played.
if the flavour text you want to give includes the name of the card, you are allowed to substitute the name with "This card", as I have now done with my original post.
Next one: "He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it."
Sep 26, 2016Axel_Rouche posted a message on Plays you see people make often that you think are bad/dumb?Posted in: General Discussion
Something I see relatively often is people coining Jeweled Scarab in arena with no follow-up.
I also frown when my opponent plays turn 1 Mirror Image.
Jul 31, 2016Axel_Rouche posted a message on New Card Reveals - Book Wyrm (Dragon), Moroes (Legendary)Posted in: News
"I cannot target minions with Stealth"
EDIT: Woops, seems like you can
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Apr 13, 2019Katie posted a message on Does Omega Devastator seem too pushed? I think the card is too good.Posted in: Card Discussion
First of all, on its own card text, Omega Devastator is extremely good without a huge downside. It sort of reminds me of how oppressive Big Game Hunter used to be when the card was 3 mana. However, while Omega Devastator is 1 mana more, it has a non-trivial body you need to spend real resources to answer, and it's actually more flexible in that it can actually kill smaller minions too. It's rare that it doesn't actually kill something, as most minions don't have more than 10 health.
As is, I think that card is already very playable in any control-oriented deck. But what makes it really broken is the Mech tag, which means you can get it using Dr. Boom, Mad Genius's hero power and Omega Assembly. It is just incredibly frustrating to have to play around more than 2 copies of this stupid card, and so many games I've played hinged on whether they had that 3rd or 4th copy or not.
The mech tag also enables Omega Devastator to have Rush with the Dr. Boom hero as well, which means if it couldn't kill a minion at 10 health, well, why not deal 14 damage then, all for the cost of 4 mana? Or why not just kill 2 minions for 4 mana, and maybe have a body left over depending on what you killed? That's like a 3-for-1 for 4 mana.
Sure, you gotta wait until turn 10 for all the magic to happen, but that seems to happen a lot unless you're playing Mech Hunter or some other aggressive deck that can kill the warrior before turn 10 and fight through all the removal.
I think the card is a little too good as is, and if you removed the Mech tag, it would still be one of the better cards in the deck, which tells me it's just too strong. You don't even have to combo it like you do with Smolderthorn Lancer, and that's a playable card too even though it's much less powerful compared to Omega Devastator. You don't need a dragon in your hand and you don't have to spend resources to deal that damage first - it just works out of the box, all on its own.
The card's existence is also encouraging rush decks again, and I was sort of enjoying a slower meta with the smaller number of sets. Usually when 4 sets are in standard, the meta is the slowest, but this card warps it along with the bombs that you might as well go for decks that win by turn 5 or 6 instead.
So sad :( This card is definitely the most broken one in the expansion. Dr. Boom is really good too, but in terms of mana efficiency, 4 mana is an absolute joke for this. As if the tempo gained from this card isn't already good enough, you still got 6 mana to do all sorts of other things with. It's just very difficult to ever put the deck on the ropes unless you're playing one of the aggro decks that has good odds to beat it. I honestly think, with the Mech tag, people would spend 6 or 7 mana for this and would still think that's a pretty good deal.
May 27, 2016Twitchy posted a message on Old Gods Expansion Could Have Included Titans, Deck Spotlight: C'Thun N'Zoth Control Priest, The Angry Chicken #152Posted in: News
"it can make it more difficult for new players to understand the game"
Am I the only one who is so fucking tired of them focusing on new players and how they are supposedly too retarded to understand basic mechanics? We've all been there. We all had to figure out how the game works. And lets be honest, you're not even going to have any WoG packs before you have figured out how all the essential mechanics work in this game (which takes you like 20 - 50 games i guess?).
Look at how they implemented the extra deck slots for example: It's obvious that they put a lot of time in designing a way for new players to unlock new deck slots so it wouldn't be 'too confusing', and the only change existing players got was 'a longer scroll bar'. Even though the experience of unlocking those deck slots takes about a week, and the experience of that 'longer scroll bar' lasts for years. So why not put all that effort in a better way to display your 18 decks than just a fucking scroll bar...?
I love the game tho Blizz wp gg bye
Oct 20, 2016Hieii posted a message on Hearthstone Patch 15181 - Murloc Card Changes, Bug Fixes, New Dailies, and More!Posted in: News
50 Gold - Inspiring - Use your Hero Power 30 times.2 years later.
Apr 20, 2016Posted in: Card Discussion
Wow, what a pity. From Hero to Zero.
5/5 Body for 5 mana (just acceptable) and 2 Cards for 2 mana (pretty good)
5/5 Body for 5 mana (still acceptable) and 1 Card for 2 mana (overpriced).
Not a staple any more. And a bad decision in my opinion.
Dec 2, 2017darkrul8 posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General Discussion
Bonemare should not exist.
that is all
Nov 29, 2017Posted in: News
This card is very frustrating. The other Unidentified spells revealed so far have had random effects worth about 2 mana, while this has random effects worth about 5 mana. That means it’s larger variance; when you get an effect that’s not useful, it’s -really- not useful. That combined with the bad base effect makes this card quite a bit worse than the other Unidentified cards I’ve seen.
Aug 29, 2017Posted in: General Discussion
Learn how to play yourself? No hard removal? Tech cards, you'll draw all of them. No good Aoe? After plague, Jade druid isn't even weak to murloc paladin.
And why do you people always assume that someone who complains hasn't tried the damn deck. I have tried the damn deck. It is broken and needs to go.
Aug 9, 2017Posted in: Card Discussion
HEEEEELLLLLLLLL NO. It's one of the few good neutral anti aggro tools, and sometimes it's still not good enough. This card should not be rotated out until they provide us a similar power anti aggro tool
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