First of all, on its own card text, Omega Devastator is extremely good without a huge downside. It sort of reminds me of how oppressive Big Game Hunter used to be when the card was 3 mana. However, while Omega Devastator is 1 mana more, it has a non-trivial body you need to spend real resources to answer, and it's actually more flexible in that it can actually kill smaller minions too. It's rare that it doesn't actually kill something, as most minions don't have more than 10 health.
As is, I think that card is already very playable in any control-oriented deck. But what makes it really broken is the Mech tag, which means you can get it using Dr. Boom, Mad Genius's hero power and Omega Assembly. It is just incredibly frustrating to have to play around more than 2 copies of this stupid card, and so many games I've played hinged on whether they had that 3rd or 4th copy or not.
The mech tag also enables Omega Devastator to have Rush with the Dr. Boom hero as well, which means if it couldn't kill a minion at 10 health, well, why not deal 14 damage then, all for the cost of 4 mana? Or why not just kill 2 minions for 4 mana, and maybe have a body left over depending on what you killed? That's like a 3-for-1 for 4 mana.
Sure, you gotta wait until turn 10 for all the magic to happen, but that seems to happen a lot unless you're playing Mech Hunter or some other aggressive deck that can kill the warrior before turn 10 and fight through all the removal.
I think the card is a little too good as is, and if you removed the Mech tag, it would still be one of the better cards in the deck, which tells me it's just too strong. You don't even have to combo it like you do with Smolderthorn Lancer, and that's a playable card too even though it's much less powerful compared to Omega Devastator. You don't need a dragon in your hand and you don't have to spend resources to deal that damage first - it just works out of the box, all on its own.
The card's existence is also encouraging rush decks again, and I was sort of enjoying a slower meta with the smaller number of sets. Usually when 4 sets are in standard, the meta is the slowest, but this card warps it along with the bombs that you might as well go for decks that win by turn 5 or 6 instead.
So sad :( This card is definitely the most broken one in the expansion. Dr. Boom is really good too, but in terms of mana efficiency, 4 mana is an absolute joke for this. As if the tempo gained from this card isn't already good enough, you still got 6 mana to do all sorts of other things with. It's just very difficult to ever put the deck on the ropes unless you're playing one of the aggro decks that has good odds to beat it. I honestly think, with the Mech tag, people would spend 6 or 7 mana for this and would still think that's a pretty good deal.
9
Or really good!
7
I don't really like Naga Corsair since the +1 attack on a potential dagger has little value and its pirate tag is worthless. I'm going to try Master of Disguise or Dark Iron Dwarf in that slot. Stealthing an Edwin, Finja or Warleader can always be useful, or giving your Finja the buff with DiD. Gentle Megasaur might also be worth running.
0
Indeed. I thought the more competitive communities (aka Reddit and sites like Hearthpwn) would at least be a little understanding towards this brawl. Alas it seems this website is only filled with entitled babies that downvote any comment even remotely defending the Heroic Brawl. "Because I don't enjoy something I must downvote everyone who has a different opinion than me!1!!"
"Blizzard took my free game mode (that they gave to me for free!) away for ONE week so they could test something different! Waaa waaa!"
1
If priest is a good deck, then miracle rogue should be good as well.
1
Omg this was pretty clever. It's Micro Machine and the flavor text is literally "This card is the real thing." Coming right after this that was kinda confusing, well played.
Next one: "He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it."
1
Far Sight. Had to try so many cards that had to do with vision.
"MOMMMMMYYYYYYYYY!!!"
6
Something I see relatively often is people coining Jeweled Scarab in arena with no follow-up.
I also frown when my opponent plays turn 1 Mirror Image.
1
Had to check Slam and Bash for this one, but it ended up being Crush.
"When he's working out, he binds all that rage back into a ponytail."
-1
"I cannot target minions with Stealth"
EDIT: Woops, seems like you can
2
Mind Control Tech in arena. When they throw that down and steal your win condition it tilts me so fucking hard.