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    posted a message on [Legendary] Big Ramp
    Quote from rahjman »

    Do you have any videos of yourself playing the deck?

    Nope.  To be honest, I'm not sure how to make a video of my matches.  I'm kinda noobish with stuff like that...  :P  If you can tell me how, I'll be happy to try.

    Posted in: Druid
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    posted a message on [Legendary] Big Ramp
    Quote from rahjman »

    How do you beat Savannah hunter as this deck?  I feel like I'm just getting swept by them and can't keep anything on the board. :(

    I've won a few games against them when they used Houndmaster to make Savannah Highmane an 8/7 taunt, then I make a copy of it with Faceless Manipulator and silence their Highmane with Keeper of the GroveStarfall is also great at sweeping the board of Hyenas.  Are you playing with 2 Starfalls?  I see too many Druid decks that aren't playing the double Starfall...

    The new breed of mid-range Hunter decks are definitely more consistent and harder to deal with than the old Traps-&-Hounds decks, but I don't think they're unbeatable.  They're slower, so you have time to get to your endgame where your minions outclass theirs, as long as you can sweep the board often enough, keep playing taunts, and make efficient trades wherever possible.

    Posted in: Druid
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    posted a message on [Legendary] Big Ramp
    Quote from MaeIs »

    I'm a little sceptical about the 2 faceless but I'll give it a shot :) Should I replace Bloodmage Thalnos with a Kobold Geomancer for the spell dmge or a Loot hoarder or something?

    Kobold Geomancer would be an adequate replacement for Bloodmage Thalnos.  There are even some matchups where I'd prefer to have the Kobold, because it's harder to kill.  Against Druids, for example, Thalnos never lasts more than 1 turn because he dies to the hero power.  I think you'll find that the double Faceless Manipulator works better than you expect.  This deck has very high quality minions, so there are almost always good targets for it.  Against aggro they're extra taunts or whatever you need, and against control it really shines.  When the opponent plays something big into double Faceless, or Faceless plus Big Game Hunter, you get such a big swing in board presence.  In long games (versus Warriors or Druids), playing more Faceless Manipulators than your opponent guarantees that you never get outclassed on the board.

    Quote from nosferatini »

    Hey Asuryan, I've been playing Nuba's ramp-deck with my druid and recently got a second faceless, so I decided to give your deck a try, although I was a bit sceptical if it would do well against zoo and hunter, which make up most of my matches. And how wrong I was. This is a very good deck, most of the times I can stabilize around 10 to 15 health against zoo and put out my own taunt-zoo. It's also very strong against hunters for the same reasons. The only changes I made are 1 mark of the wild instead of the second starfall and two sunwalkers instead of Cairne (whom I don't own yet) and one ancient of war. I like the sunwalkers better, cause they are more resiliant to hunters mark, doesn't matter if she has 1 hp, he has to hit her twice. Running two faceless is also much better than I thought. Thank you for posting your deck here.

    I'm glad it's going well for you.  :)  Keep me posted on your progress.

    Posted in: Druid
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    posted a message on Control vs Own
    Quote from ManseEverard »

    if cards would have long descriptions people would find it too complicated (which is big no no for blizz, sadly).

    Changing the wording to "return to its controller's hand" wouldn't make the description any longer, and it would completely resolve this confusion.

    I've had the same thing happen to me, where my Ysera got taken by Sylvanas Windrunner, and I tried to Dream it back to my hand, only to discover that owner = controller.  Having played Magic for most of my life, it was quite a surprise.

    Posted in: General Discussion
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    posted a message on Deathwing

    under-rated card :)  This would be great in a late-game attrition war where both players are top-decking.  Gets you back in the game no matter how far behind you are.

    Posted in: Deathwing
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    posted a message on Constructed is getting a little ridiculous right now
    Quote from ysnakke »
    Are the top ranks, mainly 3+, plagued with these decks as well?

    I found that the top of the ladder has more control decks than the middle of the ladder.

    If you're facing one type of deck much more than the other types, why not gear your deck more towards beating that deck?  Play 2 Starfall (remove Nourish IMO) to stop Zoo decks.  Play Sen'jin Shieldmasta (replace Healing Touch IMO) to slow down both Zoo and Hunter.  I'd also cut one of the Big Game Hunters, since you're not seeing many decks that it's good against.  (I'd replace it with the second Ancient of Lore.  Like Adamedic said, it's one of the best Druid cards.)

    Personally, I think Ramp control decks are more consistent than Watcher control decks.

    Posted in: General Discussion
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    posted a message on Official - What Counters What Thread
    Quote from ya1ZZZZ »

    Asuryan, you posted your decklist anywhere around?

    Yes.  Here's the link again...  Big Ramp

    Posted in: General Deck Building
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    posted a message on New Card Back: Fireside Friends
    Quote from PsychoGates »
    Quote from Asuryan »

    Not sure if serious...

    why not? for some reason the website won't go there with a direct link so you'll have to type it in yourself 

    edit: here is the full url: http://us.battle.net/hearthstone/en/fireside-gatherings/

    Sorry, my comment was in reply to the previous post, about fear of deletion.  Just seemed excessively paranoid.  :P

    Posted in: General Discussion
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    posted a message on New Card Back: Fireside Friends

    Not sure if serious...

    Posted in: General Discussion
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    posted a message on New Card Back: Fireside Friends

    Or...  just post it here?  :/

    Posted in: General Discussion
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    posted a message on New Card Back: Fireside Friends
    Quote from KI_Ghost »

    read my new thread to this - i found the information hidden in a deleted twitterpost from Robert A. Wing

    ...Where?  I can't find your thread.

    Posted in: General Discussion
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    posted a message on Official - What Counters What Thread
    Quote from DaLighzic »
    Im also open to a creative name for the thread :).

    Um...  What's official about this thread?  I saw the thread title and came here expecting to see statistics from Blizzard about specific matchups.

    on topic: My Druid Big Ramp deck has a 68% win rate against Warlock Zoo.  That's based on 25 matches (17 wins, 8 losses) between Rank 10 and Legendary this season on the American server.  Zoo accounted for 19.1% of the metagame. (25 out of 131 matches)  I'm combining all the different Warlock Aggro decks in that figure, including Murlocs, because their play style is the same and the things that work well against Zoo also work well against Murlocs.  Starfall is really good against Zoo.  I see a lot of Druid decks playing less than 2 Starfalls, which seems a bit silly with the amount of Zoo in the metagame...  Same goes for Ancient of War.

    Posted in: General Deck Building
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    posted a message on New Card Back: Fireside Friends

    ...How?

    Posted in: General Discussion
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    posted a message on [Legendary] Big Ramp
    Quote from MarlernX »

    I'm 100% on your side with this. I also run double faceless in my ramp druid and think it works great. I would really miss the mark of the wilds personally though, especially with two faceless. Also run Sylvanas. Never thought about starfall, but might replace my swipes with them, I see the utility.

    Starfall is great, but I wouldn't replace Swipe for it.  Swipe is so useful, and gives you a bit of reach by being able to burn out the enemy hero.  Against (traditional) Hunters it hits them for 4 and wipes their board.  I'd cut Mark of the Wild before I cut Swipe.  I guess that's just personal preference though.  Maybe 1 Starfall and 1 Mark?

    Quote from Koyen »

    Rank 3 after 130 games with 58% total win rate. Just beat legendary 200 something ramp druid with triple Ragnaros :) Worth mentioning that i have something like 97% win rate with this deck against druids :)

    Haven't seen a shaman in 50 games. Hunters changed tune completely. Instead of control almost everyone switched to beast decks from last season (2 savannah, 2 hyenas, 2 rhynos, 2 houndmasters, longhorn and no secrets). 

    Can't, for all that is sacred, beat warlock giants. Besides that things look good :) Just hope i have enough free time on my hands to play enough games to have a chance going all the way. I figure that with 58% wins it's just a matter of games amount :)

    Yeah, sometimes the Druid matches feel like a bye with this deck.  :)

    The Giants matchup isn't easy, but it shows up less than other decks, so I'm not too worried about it.  While I was at about Rank 7 there was a whole bunch of them, and I put in the second Big Game Hunter, which really helped a lot.  Having the double Faceless Manipulator is also great against Giants.  I try to avoid using Wrath against their (silenced) Drakes, killing them with the hero power instead, because later on you need the Wraths to kill Giants with Starfall.

    Good luck finishing the climb.  Let me know when you hit Legendary.  :)

    Posted in: Druid
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    posted a message on I realized two things about Hearthstone tonight

    I couldn't disagree more about going first/second.  I always want to go second, I think it's a huge advantage.  The extra card, plus the coin, give you such a boost in your early game.

    Posted in: General Discussion
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