• 11

    posted a message on Patch 17.2.1 Is Live - Balance Changes & Bug Fixes

    How sure are you she's a he?

    He never lies, but she never tells the truth.

    Posted in: News
  • 4

    posted a message on 17.2.1 Patch Notes - Balance Changes & Bug Fixes

    Buffs <3

    Posted in: News
  • 1

    posted a message on Card Back Creation Livestreams - The Process Of Creating A Card Back

    Hadidjah <3

    Posted in: News
  • 1

    posted a message on Patch 17.2 Is Live! - Warlock Hero For Free!

    Orayt, ill try to love him and find his cute side.

    Posted in: News
  • 0

    posted a message on Patch 17.2 Is Live! - Warlock Hero For Free!

    Finally i have the reason to play warlock cos cute hero!

    Posted in: News
  • 0

    posted a message on Patch 17.2 - New Heroes & Card for Battlegrounds, Deck Rearranging Feature

    these are all nice UI

    Posted in: News
  • 1

    posted a message on Should Blizzard Buff Paladin?
    Quote from Rino >>
    Quote from sPacEtiMe19 >>

    Blizz should just make Solemn Vigil a basic card for the class. It oozes identity, is not overpowered, and would give paladins some reasonable card draw that they so desperately need. 

    For those that don't know, it was the 5 mana draw 2 cards, costs 1 less for each minion that died this turn.

     

     Or give us this:

     Very interesting card draw for the libram paqkage! I like it. Or perhaps they can just make Hand of A'dal a libram too as a starting point to buff the archetype.

    But yeah, paladin classic or basic needs some change.

    Posted in: Paladin
  • 4

    posted a message on Golden Cards Upgrading, New Expansion Mechanic Spoiler, Deckslots & More - Developer AMA Recap

    Very glad that the team is really expanding and focusing for this game's improvement! The VFX truly has improved Reliquary of Souls is my favorite.

    Just what I wished for and I'm very excited for the new game mode that combines old wild cards and standard cards. I thought my old cards will be useless :))

    Still hoping for Monk class to be added next year, with pandaria, cos the class addition has its hype now with DH. Don't lose it

    Kudos to these hardworking devs.

    Posted in: News
  • 3

    posted a message on Murgur Murgurgle

    Cute bubble summoning effect!

    Posted in: Murgur Murgurgle
  • 4

    posted a message on Balance Predictions
    Quote from JohnK8 >>

    First of all, I don't play wild so keep in mind that I won't talk about 2 wild cards.

    Sac Pac - target friendly demons. Restore 5 health

    Albatross - maybe increasing the mana cost by 1 or reducing stats by -1/-1. Or making the deathrattle into: Shuffle 1/1 albatrosses into BOTH player's deck. This way it won't be autoinclude into almost every deck. This way decks that draw too fast or decks that don't have the no duplicate restriction won't be bothered by getting 2 1/1 birds into their deck as well.

    Fellwing - maybe mana cost to 5 or 6 or lower the stats by 1 health

    Kael'thas - maybe third spells cost 1 mana or just make it that you can use his effect once per turn?

    DH cards would be the Battlefiend make it 1 attack (grows slower) or 1 health (same growth but easy to kill). Second card would be Priestess of Fury reducing the effect to only minions or reducing stats by -1/-1 (maybe? not so sure)

    Anyways, my predictions. Honestly I'm fine by the meta that it it right now. Personally I'm not having problems with any of these cards so even without these balance changes I'm fine with it, but also curious how will meta change after them.

    I agree, that's a great suggestion for Kael'thas Sunstrider! "The 3rd spell you cast for each turn costs 0". Not the 6th, or 9th, but only the third.

    Posted in: General Discussion
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