• 3

    posted a message on Classic format Will Fail

    I actually don't think so. If people are playing wild which is an unbalanced stale mess, I'm pretty sure there will be people that enjoy the classic set (not myself included though)

    Posted in: General Discussion
  • 3

    posted a message on Introducing the Core Set, Classic Format, Legacy Set & More!

    As I understand it , you wont need to get the unnerfed versions if you already have the nerfed versions. They'll just show differently in Classic format. But if you don't have some of the legendaries from the classic set like Rag, Sylvanas , or the Charge murloc you will probably be able to open them from classic packs when it goes live.

    Posted in: News
  • 2

    posted a message on Introducing the Core Set, Classic Format, Legacy Set & More!

    I have been saving a ton of classic packs for a while now. What will happen to them when the core rotation kicks in?

    Posted in: News
  • 3

    posted a message on Blizzard 30 Years - From The Vault - Cinematic & Art

    I kinda hope they did a HS Netflix series, kinda like yu gi oh. I thought they where hinting at it when they did this trailer, not sure why they havn't done so yet. Seems like great publicity.

    Posted in: News
  • 0

    posted a message on Control is dead because...

    Who the fuck cares about Tickatus when there is people ramping to 10 mana on turn 4 consistently , flooding the board more aggressively than token druid and most aggro decks , and then outvaluing many of the most greedy control decks out there.

    Posted in: General Discussion
  • 0

    posted a message on Death of Highlander?

    a lot of decks just abuse this by throwing them in and then drawing out their whole deck and using them anyway.

    They could easily fix that by instead of programing the card with "If your deck has no duplicates" they programmed it with "If your deck started with no duplicates".

    It would also stop them from being too vulnerable to stuff like Albatross and Bomb Warrior.

    Posted in: General Discussion
  • 1

    posted a message on The Problem with Wild

    So there where 2 main reasons for which the wild format was created.

    - 1 To make the game more friendly towards new players by reducing the amount of cards they need to get

    - 2 To open up design freedom, by not having to worry about too many interactions that would break the game (like what just happened with hysteria)

    So by design wild is supposed to have a huge power creep because new and old decks will always have access to an increasing pool of tools that allow to optimize decks more as time passes, this is a fact. So limiting new prints in order to maintain balance in wild (Eg. The Hysteria nerf) is unacceptable for Standard players, and defeats one of the main purposes of the Wild format.

    However Wild players do have a right for balance in their format. If they do not balance wild in any way the format just becomes an unplayable trashcan, and they might as well just delete cards as soon as they rotate because no one would play wild.

    We just saw that for some reason they are unable to keep wild nerfs to wild only and in my opinion this is the breaking point. Because this means future prints are at risk of being hindered by wild balance. So here I propose 2 ways to maintain balance in wild while maintaining its purpose:

    1. Set rotations: Keeping a well thought set rotation including only wild sets plus the newest expansion could help keeping the format's power creep at bay. However some people like this power creep and is the main reason they choose wild over Standard so I don't think this is the best solution.

    2.Ban/limited lists: This is what other card games use to balance their games and  I think Blizzard should implement it to the wild format. We already have seen certain cards being banned from certain tavern Brawls or game modes (self sharpening sword in duels) So I don't understand why they wouldn't just use this for problem cards in wild. Cards that get banned don't even have to be permanently banned, they can get removed from the ban list if  they seem ok for certain metas. Also having a limited list (cards you can only have 1 copy of in your deck outside of  it's rarity) could help have a finer adjustment to balance. (Naga Sea Witch would probably be fine at 5 mana if people could only run 1 copy of it)

    I want to hear other people's thoughts on this.

    Posted in: General Discussion
  • 0

    posted a message on Why wasn't Mozaki Mage nerfed?

    Not that bad. It's a high skill deck. I've played against people that died to fatigue. milled their combo piece, or just couldn't pull it off because they had to spend too many resources to deal with pressure.

    Posted in: Standard Format
  • 6

    posted a message on Lunar New Year Quests Launched By Accident - Now On Hold - Blizzard States

    So if I got 2 quests will I get the 3d one? or am I gonna get screwed over?

    Posted in: News
  • 0

    posted a message on Deck of Chaos?

    Meme

    Posted in: General Discussion
  • -9

    posted a message on Weekly Community AMA From Dean "Iksar" Ayala - New Class? Game Modes, Bots & More

    ...or even the idea of inventing something new.

    Please don't ... this game is called "heroes of Warcraft" not "heroes I pulled out of my ass".

    Posted in: News
  • 3

    posted a message on 19.4.1 Balance Patch Notes - Changes to Hysteria and Duels

    I play standard where priest rarely seems to be viable , and the second it gets to be viable it gets nerfed.

    Posted in: News
  • 0

    posted a message on 19.4.1 Balance Patch Notes - Changes to Hysteria and Duels

    Not that much because they really are different cards. For starters Kreen is class specific which by itself limits the amount of card interactions it has (hysteria combo can't happen on hunter/dh)  Also the fact that minions are immune only while attacking means it can't trigger summon based OTK's like the juggler/patron/defile OTK. The problem here is immune is meant to win you advantage while trading, but it's really only being used to trigger OTK's.

    Posted in: News
  • 6

    posted a message on 19.4.1 Balance Patch Notes - Changes to Hysteria and Duels

    Wait wtf. Why in fucking earth would they nerf hysteria? Its not like its broken by itself. They should have nerfed either Tiller or, you know, Deathspeaker ? The fucking card that keeps spawning unintended OTK's and will continue to become a bigger problem in the future. Priest is struggling to have any viable decks and the moment they get a descent card, it gets nerfed. Is this to avoid people from getting good deals on dust refunds? I really don't understand this decision

    Posted in: News
  • 1

    posted a message on Help!

    Maybe you are picking the wrong Heroes? Idk , maybe watch Dog playing on twitch , watching streamers is a really good way to learn the game.

    Posted in: Battlegrounds
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