Yea like playing aggro is SOOOOOOO interactive it's called learn the match up, nothing is instantly a win there is always a way to beat somthing but your two brain dead that you can't put that kind of thot process to even begone to win, you just sit there and cry that its OP but honestly it's not
It is and is not at the same time, they nerfed the card to slaughter a specific deck and that deck littarly only plays 2 legendary but the card is only used for that 1 legendary, but on the shuderwok case that card is used In pretty much every deck so that also would make it hard, i say the kings bane would be fair but the shuderwok would not, it's all on perspective, leaching littarly made or broke that deck, if u did not get it so it's a matter of how u look at it
Who told you to craft cancerous Kingsbane to take advantage of the polorized match ups, I have zero sympathy for you. If you play with fire you get burn.
Quote from agro master 9 million compared to the hundreds of kings bane rouges
I just find it funny they listin more to the majority over the minority, and ik that sounds wierd but the majority of players in card games like these are agro players compared to the minority that play the decks, and ik everyone is going to say "they nerfed and agro deck to so shut up" but that nerf just took a chip out its rediculas consistency compared to the kings bane and shuderwok nerfs witch took the meat cleaver to, like holly shit that's the first agro nerf they have done in a while compared to the constant nerfs they do to control and combo, I just don't understand why agro players just get to dictate whether I play my favorite deck because they don't know the match up, reasons so many players are leaving this game
Malygos never gets played, hitting him with far sight littarly dose nothing. You are better off just waiting for the actual combo with your control shell
Eh, The Witchwood is a toolbox set. Toolbox sets aren't meant to look obviously impressive like, for example, a loud release like Frozen Throne will. Toolbox sets exist to sprinkle cool new toys for a wide variety of people to try over time. And I guarantee you over time more and more Witchwood cards will worm their way into various decks. This exact thing happened with TGT - set seemed kinda' shitty overall, then suddenly a while later various cards from it started showing up more and more here, there, and everywhere.
The reason a lot of people are initially disappointed with the set is simply because its big hooks didn't immediately detonate the meta like Quests and Death Knights did. But I bet you a very large percentage of decks out there have at least a single Witchwood card in them. And I bet if you take every single one of those single cards, you'll end up with a decent little chunk of the set. And I'd consider that a win to be quite honest with you.
So you're literally saying that because witchwood cards are at all used, it's a win? I don't understand how this is an argument for it being a good expansion. It's an argument for it not being totally unusable. Also note that this is right after a rotation. Witchwood has the least amount of cards to compete with so expectations for its cards being used are even higher than normal.
Why is it good to have an expansion that has little viable flavour to it?(Toolbox) Even worse, so far even decks that do have cards like baku in it are mostly not defined by it gameplay-wise. It's just an addition that makes it stronger. Maybe if it enabled a ton of previously completely unused deck archetypes it would be okay(still not great), but it doesn't seem to do much of that either.
I just don't see it having that much gameplay value over having just the rotation without the expansion. Would that much really change if the expansion wasn't there?
Like how about we just, you know, give them feed back that helps them with the balancing part to take into consideration ¯\_(ツ)_/¯ But that would be asking to much from the cry-baby agro pally players to have to deal with decks that have walls that even trump could be proud of.
1
They dont hof middle of year bud and if they do that hs is going to die more then it already is
1
Found the agro player that dose not own Baku pally
-20
yay MORE AGRO WARLOCK, will team 5 ever learn
0
Why are they always trying to push agro everything, this game is dieing because of agro
1
Yea like playing aggro is SOOOOOOO interactive it's called learn the match up, nothing is instantly a win there is always a way to beat somthing but your two brain dead that you can't put that kind of thot process to even begone to win, you just sit there and cry that its OP but honestly it's not
0
Besides just agroing face, can't tell u how many times I leaching poisoned but never got enough buffs for it to be useful
0
It is and is not at the same time, they nerfed the card to slaughter a specific deck and that deck littarly only plays 2 legendary but the card is only used for that 1 legendary, but on the shuderwok case that card is used In pretty much every deck so that also would make it hard, i say the kings bane would be fair but the shuderwok would not, it's all on perspective, leaching littarly made or broke that deck, if u did not get it so it's a matter of how u look at it
1
Quote from agro master 9 million compared to the hundreds of kings bane rouges
0
I just find it funny they listin more to the majority over the minority, and ik that sounds wierd but the majority of players in card games like these are agro players compared to the minority that play the decks, and ik everyone is going to say "they nerfed and agro deck to so shut up" but that nerf just took a chip out its rediculas consistency compared to the kings bane and shuderwok nerfs witch took the meat cleaver to, like holly shit that's the first agro nerf they have done in a while compared to the constant nerfs they do to control and combo, I just don't understand why agro players just get to dictate whether I play my favorite deck because they don't know the match up, reasons so many players are leaving this game
0
Malygos never gets played, hitting him with far sight littarly dose nothing. You are better off just waiting for the actual combo with your control shell
-2
A 4 mana 4/3 is not good as s 4 drop
0
Umm not to burst your ttk bubble but u need 4 turns, Ozruk needs you to play the eles the turn before
0
0
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0
Like how about we just, you know, give them feed back that helps them with the balancing part to take into consideration ¯\_(ツ)_/¯ But that would be asking to much from the cry-baby agro pally players to have to deal with decks that have walls that even trump could be proud of.