Why I think this card is good, It allows you to play any expensive TAUNT minion with it. Having 2 huge bodies on the board is an easy way to setup lethal.
Meta card, im calling it now. It has the ability to clear a minion and then survive a turn to be buffed and go lethal. Very flexible card and for the mana it does enough to be good.
Constructed is so fun at the moment. I haven't seen too many copies of the same deck.
At the moment I made a guard heavy, buff, ramp deck and it works out well for me and I have a lot of fun when the enemy wants to finish me off but i have 2-3 guards in each lane with a drain minion being protected. Go from 10 health back to 25.
However, there will come the day though were most people have most of the cards and netdeck, At the moment people have limited collections which explains the diverse decks.
Also a mobile version of the game needs to come out. Would defiantly play triple the amount since I move around a lot during the week.
My only complaint is Arena. Not getting good colors in arena while others do. Even when I rolled green and opponent rolled green. He had at least 4 lethal minions while I never got a chance to draft any(most lethal in green is COMMON). Ugh. Still the rewards for 3 3 is good.
Pretty much the same problem as HS arena, Good Class>Good Class Cards> Free wins
0
Rag hitting lethal when 5 minions on board is a worse feeling.
0
Its an ok card. Better priest cards, so it wont see play.
0
No play, basically 5 mana draw a random card. Cuz that body isn't staying on board.
0
Why I think this card is good, It allows you to play any expensive TAUNT minion with it. Having 2 huge bodies on the board is an easy way to setup lethal.
0
Its ok
2
Meta defining card.
0
Why does warrior need taunt? Usually warrior kills minions with his face anyway.
0
Makes a great comeback mechanic for later in the game. Meta defining card.
-1
Can trade with most other 3 drops with body, replaces itself, some control on card draw. Its good.
1
Priest needed good early game it got some nice.
4
Meta card, im calling it now. It has the ability to clear a minion and then survive a turn to be buffed and go lethal. Very flexible card and for the mana it does enough to be good.
1
Constructed is so fun at the moment. I haven't seen too many copies of the same deck.
At the moment I made a guard heavy, buff, ramp deck and it works out well for me and I have a lot of fun when the enemy wants to finish me off but i have 2-3 guards in each lane with a drain minion being protected. Go from 10 health back to 25.
However, there will come the day though were most people have most of the cards and netdeck, At the moment people have limited collections which explains the diverse decks.
Also a mobile version of the game needs to come out. Would defiantly play triple the amount since I move around a lot during the week.
0
My only complaint is Arena. Not getting good colors in arena while others do. Even when I rolled green and opponent rolled green. He had at least 4 lethal minions while I never got a chance to draft any(most lethal in green is COMMON). Ugh. Still the rewards for 3 3 is good.
Pretty much the same problem as HS arena, Good Class>Good Class Cards> Free wins
0
Replaced abusive for power overwhelming since he got nerfed and I wanted the dust.
2
If you were 100% certain you would not play wild, this thread would not exist. So I will tell you what you want to hear, no don't disenchant.