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    posted a message on BRM PRIEST
    Quote from Genocide51 »

    So with the addition of Twilight Whelp and Resurrect , do priests finally become  decent / viable?

    Before you say Twilight Whelp sucks, just compare it too zombie chow. Yes zombie chow is statistically better due to synergies with Auchenei Soulpriest and no dragon holding requirement. However, if you do not get chow at the start, or combo him with auchenei, he basically becomes an asset for your opponent  (heals your opponent for 5). -- Assuming most decks will be dragon heavy, who's to say you wont have a dragon in your hand when you have Twilight Whelp? In addition to my arguement, to pull off the classic combo, it requires you to have 2 auchenei's, a zombie chow (or 2), and 2 circle of healings... Thats 5-6 cards!  Running Twilight Whelp doesnt require auchenei, and you might say: "You lose out on board wipe!" but thats why we were giving the underrated Lightbomb!

    However, i cannot guarantee Twilight Whelps success... However priests did get an insane card! Resurrect! This card allows you to play a lategame heavy minions set, combined with early game wipe. To get insane value out of this card. Let the RNG be with you!

    My final question is Prophet Velen; He's always been my favorite class legendary, but he does not receive much play time. But with the addition of emperor Thuarissan -- does he become insane? Lets say you have Velen in hand, 2 mindblasts, and 1 velens chosen.  play Emporor Thuarissan which makes velen cost 6, 1 mana mindblasts, and velens cost 1. Next turn you can pump 24 damage (combine this with one smite and you'll have an outstanding 30 damage). 

    So i've explained all my thoughts! What do you guys think? I'm curious to hear your opinions! Link decks youve created for BRM, etc!

    Oh my god I think you're right about Prophet Velen. The reason he's set at 7 mana is to prevent 20+ dmg combos with Mind Blast/Holy Smite. A hand with Emperor, PV, and any combination of Mind Blast/Holy Smite by Turn 6/7 isn't too unrealistic. Maybe Priest will finally have some burst potential?

    Posted in: General Discussion
  • 3

    posted a message on Why did they limit the Dragon archetype to Paladins?

    I was really looking forward to making different dragon themed decks with different classes...until they released Dragon Consort, a Paladin-exclusive card. This is pretty much the "enabler" for a Dragon deck. This means no Dragon Warrior, Dragon Priest, or Dragon Druid (who got garbage cards). (OK, this doesn't mean other classes can't make Dragon decks, but they won't be nearly as good). I admit I'm a bit salty that Dragon Consort isn't a neutral card, but anybody else share the same thoughts?

    Posted in: General Discussion
  • 0

    posted a message on New Adventure in April???

    I hope this is true...and I really hope it shakes up the meta more than GvG did :)

    Posted in: General Discussion
  • 1

    posted a message on Frustartion at having legendaries just come out from everyone's hand past rank 19
    Quote from Sisuwolf »

    You all are crazy to keep saying legendary cards mean nothing. Sure, you need to learn the game, but Legendary cards make a huge difference and can literally make games near impossible to win as he said. And for people who are new to HS, the better you are, the sooner this becomes apparent/creates problems/makes HS hard to continue.

    The first week of playing this game, in under 30 wins, I made it to rank 14, having never played before, with an all Basic deck. Built my own deck, but after a while looked online, only to find that Trump Basic deck was nearly identical to the one I created. Strat games are my thing(suck at FPS), I just excel at numbers and thinking games, so not surprising to find my custom deck the same as a pros recommendations.

    Around rank 14 though, same problem as OP mentioned, every other card dropped is a Legend. At the same time I find it quite comical that most of the people I'm playing against have 500 wins and full Legendary decks, many golden cards, yet they stuck at 14 playing against someone whos got full Basic and <1 week on playing time. That clearly shows that they are bad players. However it makes it that much more demoralizing, to know that I'm simply losing to P2W mechanics.

    Some would say play more then you can get free. But that's a major point:  this game is bad for people who are good players when they start. If I sucked more, ladder would be more fun, but that's the tough spot ur in if good. Not good enough cards to progress further, yet not much reason to keep playing since you already maxd your Ranked level, and the next step up is behind a pay wall.

    HS suffers from one of the main problems all P2W games have: If you start at Beta, you can easily never pay anything, and have most things paying players would. However this model makes it increasingly harder for new players to join, as the longer after Beta they join, the more they have to pay or the bigger disadvantage they have. Quite a questionable model, the longer the game is around the harder it screams "stay away new players," and the harder it gets to join the game. This is why P2W sucks.

    This is also why most P2W games never last that long. Kind of hard to keep a game going when a result of P2W is almost always huge power creep, and making the game harder to join as time goes on. HS might last longer than most but the P2W mechanics is still going to eventually cause a pop. drop, and with the discouragement to new players, who can fill the gap?

    You don't need them so much in a rush deck, but in control? It's kind of hard to build a control deck without legendary cards. Maybe instead of saying you don't need Legendary, you should say "You don't need Legendary if you want to play a boring AF aggro face deck."

    There is a reason why nearly everyone plays with Legendary cards in high level constructed, and it's not because people are thinking "I'm gonna include these Legend cards to make it more challenging and lower my chances of winning" Legends are included for the exact opposite reason, they cost more, but they also increase odds to win games, make your deck better.

    To make it as clear as possible: Do you think you would have a better chance of beating Trump, or any other pro for that matter, with them using a Legend deck, or a Basic deck? The answer is clearly the latter. Anyone arguing the former has got a screw loose.

    OK you brought up  some decent points like the barrier of entry for new players, but you're using the same flawed argument that many other  people use. You're comparing  decks with legendaries to basic decks. Basic decks aren't supposed to be competitive.  They're not supposed to win at ranks better than 20. I also think you're vastly overeating legendary cards. There are plenty of decks in legend rank that only use basics,Commons, rates, and maybe one epic. These include all forms of zoo, hunter, shaman, other budget decks,etc. When I first started I used a budget shaman deck to get pretty high in the ranks. Would my win rate have increased if I had AlAkir? Probably. But not by much.

    Posted in: General Discussion
  • 0

    posted a message on Legendary Tier Crafting Guide

    Hey bubberinos, I need some help on my next legendary. I'm considering the following: Bolvar Fordragon, Neptulon, Harrison Jones, and Sneed. The two class legendaries on the list because although they're bad, I want to start playing another class (I already have Tirion and Al'Akir). As for Harrison, he seems ok in this meta. Sneeds was just an afterthought. Any suggestions?

    Edit: Or Cenarius

    Posted in: Card Discussion
  • 1

    posted a message on Handlock Counter?

    fyi Hunter destroys Handlock. But if you don't like playing hunter, then try teching in cards like BGH and Black Knight to deal with the giants. it would really help if you mentioned what class you're playing.

    Posted in: General Discussion
  • 2

    posted a message on Is Priest the ultimate control deck?
    Quote from EndTimes »

    If you are still playing Control decks in GvG and relying on legendary uses for winning games, then you are most likely a pansy and need to go back to elementary school and start your life over, and this time when you get bullied stand up for yourself and don't play like a faggot in video games you pansy fucking wallet warrior.

     

     rank 20 detected

    Posted in: General Discussion
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    posted a message on Best and Worst Deck Types to play against as Control Warrior?

    priests are fairly annoying, and shamans are pretty hard. a lot of people say control warriors lose to zoo but i haven't faced enough zoos to offer my own opinion. it's always shaman, druid, or rogue :/

    Posted in: Warrior
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    posted a message on [Deck Building] Crafting a Legendary for a Control Warrior

    definitely alextraza. the life reset is really useful in case you had a rough early game. or you can set the opponent to 15 to do a grommash enrage finisher. as for ysera, i feel that she's too slow and takes too long to get going in this meta.

    Posted in: Warrior
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    posted a message on Baron Geddon

    this thread is months old yo

    Posted in: Card Discussion
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    posted a message on 1000 games won, and now I am done

    I'm very surprised this thread is still ongoing. I thought that by now, OP would have had the capability to make the final decision on whether to PAY, GRIND, or QUIT, as many others have suggested him to do. It's a simple decision yet he continues whining on this thread instead of making a simple decision for himself. The reason he's here is simply because he refuses to counter control decks. He considers decks like "huntard," zoo, Trump's F2P mage and shaman below him. Another reason's he's upset is because the legendaries he received were "trash." Now, in a different century, in a different world, OP had instead received Cairne, Alex, Ysera, etc, he would not be here venting. He has clearly enjoyed the game enough to play for 1000+ wins, enjoying a 100% free experience for the duration. But like many other games, Hearthstone is a Pay for a Headstart game, and upon realizing that, OP has become a tad upset and wants Blizzard to change this instead of him changing himself. So we return to OP's three options: Pay, Grind, or Quit. We can observe that OP refuses to pay. We also infer that he refuses to grind either from his comments. Which leaves us with one option. I hope this matter resolves quickly.

    Posted in: General Discussion
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    posted a message on 1000 games won, and now I am done
    Quote from johntonyrob »
    Quote from Armags »
    Quote from johntonyrob »
    Quote from Armags »
    Quote from johntonyrob »
    Quote from kendallsg »

     

    Do you have an advantage if you buy packs?  Of course.  

    Uhh...  that was exactly my argument.  Thank you for confirming. 

    -Regarding this being Blizzard's generous gift to us and the ability to play for free should be cherished...

    Blizzard is nobody's friends and their decisions revolve around profit.  They're goal is to get you in the door then pay an arm and a leg if you want to actually stay.  That model, while relatively new to video games, has been around for ever... see razor blades.

    Free to play exists in games like LoL and Dota, yet they are cosmetic upgrades.  They don't give you a gameplay advantage like you so nicely stated above and I provided a quote for.  In Dota you can have a purple sword instead of a green one, in hearthstone you get an 8/8 creature that does an immediate charge burst attack for 8 more damage every single turn. 

    Okay look's like you're using LoL as a non pay2win comparison Hearthstone. Not to mention they're entirely different genres but w/e:

    Let's say in LoL, Renekton is an overpowered, top of the meta 6300 IP champion. Let's say in Hearthstone, it's equivalent is Ragnaros, a 1600 Dust Legendary. Both require MAJOR grinding (to grind 6300 IP it takes ~a month according to a calc) and you have the data for the time it takes to gather 1600 dust right here in this thread. Because you don't have these expensive, powerful champions/cards you complain and call the game pay2win when in reality it's pay to SKIP THE GRIND. and don't give me ur euphemism bullshit. meanwhile during this grind for apparently gamebreaking champions/cards, you have the option of using 450 IP champions or zoo or hunter decks that are extremely cheap. Some of these champions and decks actually COUNTER the above mentioned expensive ones, yet you REFUSE to use them. Whose fault is that? Yours. Now because you believe blizzard should act as a charity you come here on the forums and to make this whiny thread. and that's the worst solution available in this case.

    Everything you said is so broken.  

    No champion in LoL is "overpowered", they release patches every week to make sure that very thing is not the case.  It would break the game to have a blatantly broken champion.  Ragnoros on the other hand is blatantly broken as compared to other common mana costing basic cards.  There is a clear and obvious advantage in using him compared to a corehound.

    Second, I have mentioned about 4 times now an absolutely reasonable way for which this game could be made fair and profitable.  I will mention it for a 5th time now because your reading and comprehension skills don't seem particularly acute. 

    Charge $35 for all the cards, open a marketplace on top of that that accepts in game earned gold as well as real money for a myriad of customizable features(card backs/Hero portraits/Voice Packs/Board Skins).  I think one professional artist could create 20 card backs in a single day, it is a basic 4x6 jpeg and they could sell them at 600 gold a pop.  Create separate ladders for arena and constructed.   

    That would be the fair and extremely profitable way of handling it, instead they choose the diablo 3 auction house type of gauging their customers and burying them in micro transactions.  They got slammed and embarrassed for doing it in diablo, unfortunately I don't believe the casual card game crowd playing on Ipad is adept enough to realize the scam.

     

    Wow you really are hopeless aren't you? First of all your idea reveals your incompetent, lack of of understanding about business in any sort. $35 for all the cards? Don't make me laugh. Blizzard isn't a charity.

    We are talking about 2D electronic playing cards(pictures) for which they stole the idea of affixes such as Charge,Silence, and Taunt from previous games.  They created nothing original, there is no elaborate art or soundtrack.  They invested pennies compared to what a AAA game costs to make.  Yea I think $35 is a disgusting profit for what they created.  This game can be run on a laptop from 2001 in a browser.

    Why do you imply some incredible value to what amounts to a mostly copy cat flash game?  Why is it so absurd to suggest they profit millions by charging $35 on such an uninspired product that has been done before? 

    What exactly is so valuable about Hearthstone, explain that to me.    Why is $35 scoffed at by you for electronic pictures battling other electronic pictures?

    Why are you so naive? Why would Blizzard slap on a $35 price tag on a game for all of the cards when they could make and are already making TONS more? They're not idiots, they know how to make money and they've been doing so for years and years. I'm still laughing. $35 for all the cards! This is why you aren't the marketing head of Blizzard and someone else is. What's valuable about Hearthstone is that it's addictive and makes a lot of money. thats it.. and obviously if it's that addictive, hearthstone is not simply a 2D, copycat, flash, uninspired, penny-costing game that you claim it is. it's  up to you to think about that. and now arises the bigger issue. why are YOU playing a 2D, copycat, etc game? If you can't see the value in this game and just come here on the forums to rampage, why are you playing this unoriginal game?

    Posted in: General Discussion
  • 0

    posted a message on 1000 games won, and now I am done
    Quote from johntonyrob »
    Quote from Armags »
    Quote from johntonyrob »
    Quote from kendallsg »

     

    Do you have an advantage if you buy packs?  Of course.  

    Uhh...  that was exactly my argument.  Thank you for confirming. 

    -Regarding this being Blizzard's generous gift to us and the ability to play for free should be cherished...

    Blizzard is nobody's friends and their decisions revolve around profit.  They're goal is to get you in the door then pay an arm and a leg if you want to actually stay.  That model, while relatively new to video games, has been around for ever... see razor blades.

    Free to play exists in games like LoL and Dota, yet they are cosmetic upgrades.  They don't give you a gameplay advantage like you so nicely stated above and I provided a quote for.  In Dota you can have a purple sword instead of a green one, in hearthstone you get an 8/8 creature that does an immediate charge burst attack for 8 more damage every single turn. 

    Okay look's like you're using LoL as a non pay2win comparison Hearthstone. Not to mention they're entirely different genres but w/e:

    Let's say in LoL, Renekton is an overpowered, top of the meta 6300 IP champion. Let's say in Hearthstone, it's equivalent is Ragnaros, a 1600 Dust Legendary. Both require MAJOR grinding (to grind 6300 IP it takes ~a month according to a calc) and you have the data for the time it takes to gather 1600 dust right here in this thread. Because you don't have these expensive, powerful champions/cards you complain and call the game pay2win when in reality it's pay to SKIP THE GRIND. and don't give me ur euphemism bullshit. meanwhile during this grind for apparently gamebreaking champions/cards, you have the option of using 450 IP champions or zoo or hunter decks that are extremely cheap. Some of these champions and decks actually COUNTER the above mentioned expensive ones, yet you REFUSE to use them. Whose fault is that? Yours. Now because you believe blizzard should act as a charity you come here on the forums and to make this whiny thread. and that's the worst solution available in this case.

    Everything you said is so broken.  

    No champion in LoL is "overpowered", they release patches every week to make sure that very thing is not the case.  It would break the game to have a blatantly broken champion.  Ragnoros on the other hand is blatantly broken as compared to other common mana costing basic cards.  There is a clear and obvious advantage in using him compared to a corehound.

    Second, I have mentioned about 4 times now an absolutely reasonable way for which this game could be made fair and profitable.  I will mention it for a 5th time now because your reading and comprehension skills don't seem particularly acute. 

    Charge $35 for all the cards, open a marketplace on top of that that accepts in game earned gold as well as real money for a myriad of customizable features(card backs/Hero portraits/Voice Packs/Board Skins).  I think one professional artist could create 20 card backs in a single day, it is a basic 4x6 jpeg and they could sell them at 600 gold a pop.  Create separate ladders for arena and constructed.   

    That would be the fair and extremely profitable way of handling it, instead they choose the diablo 3 auction house type of gauging their customers and burying them in micro transactions.  They got slammed and embarrassed for doing it in diablo, unfortunately I don't believe the casual card game crowd playing on Ipad is adept enough to realize the scam.

     

    Wow you really are hopeless aren't you? First of all your idea reveals your incompetent, lack of of understanding about business in any sort. $35 for all the cards? Don't make me laugh. Blizzard isn't a charity. They make Pay 2 skip grind to make money, not please players like you. And you've obviously never played League of Legends before, which leads me to wonder why in the world you're using it as a comparison. There have been broken champions for many months, especially Kassadin. They do not release balance patches every month and fix these problematic champions-- that is a blatant lie. And your ragnaros issue. It's your problem. Everyone's already given you ways to deal with control decks: play decks like zoo and hunter. But you refused. That's your problem. And comparing Rag to Core hound really only shows your own incompetence.

    Posted in: General Discussion
  • 0

    posted a message on 1000 games won, and now I am done
    Quote from johntonyrob »
    Quote from kendallsg »

     

    Do you have an advantage if you buy packs?  Of course.  

    Uhh...  that was exactly my argument.  Thank you for confirming. 

    -Regarding this being Blizzard's generous gift to us and the ability to play for free should be cherished...

    Blizzard is nobody's friends and their decisions revolve around profit.  They're goal is to get you in the door then pay an arm and a leg if you want to actually stay.  That model, while relatively new to video games, has been around for ever... see razor blades.

    Free to play exists in games like LoL and Dota, yet they are cosmetic upgrades.  They don't give you a gameplay advantage like you so nicely stated above and I provided a quote for.  In Dota you can have a purple sword instead of a green one, in hearthstone you get an 8/8 creature that does an immediate charge burst attack for 8 more damage every single turn. 

    Okay look's like you're using LoL as a non pay2win comparison Hearthstone. Not to mention they're entirely different genres but w/e:

    Let's say in LoL, Renekton is an overpowered, top of the meta 6300 IP champion. Let's say in Hearthstone, it's equivalent is Ragnaros, a 1600 Dust Legendary. Both require MAJOR grinding (to grind 6300 IP it takes ~a month according to a calc) and you have the data for the time it takes to gather 1600 dust right here in this thread. Because you don't have these expensive, powerful champions/cards you complain and call the game pay2win when in reality it's pay to SKIP THE GRIND. and don't give me ur euphemism bullshit. meanwhile during this grind for apparently gamebreaking champions/cards, you have the option of using 450 IP champions or zoo or hunter decks that are extremely cheap. Some of these champions and decks actually COUNTER the above mentioned expensive ones, yet you REFUSE to use them. Whose fault is that? Yours. Now because you believe blizzard should act as a charity you come here on the forums and to make this whiny thread. and that's the worst solution available in this case.

    Posted in: General Discussion
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