Feels weird to call Yogg a ''titan''
- ArcyroX
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Member for 7 years, 3 months, and 20 days
Last active Thu, Apr, 11 2024 17:21:13 -
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Tibainium posted a message on New Neutral Legendary Card Revealed - Yogg-Saron, UnleashedPosted in: News -
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bigbrotherandsister posted a message on The Future of HearthstonePosted in: General DiscussionIf anyone is going to pay, it’s going to be us, the players. Blizzard will make sure that happens.
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Mitman93 posted a message on Been playing the game since 2013 beta - 1st time bitching about the meta. Tell me with a straight face that Dislock is balancedPosted in: Wild FormatSo right off that bat - I play this game for fun. That's it. I don't care about climbing competitively; that's why I'm playing wild. So before I get flamed for "being a sore loser" or told to "just git gud noob" or whatever, no. I don't care about losing. Never have, never will. Nowadays I literally just play one homebrew deck I occasionally tweak from time to time FOR FUN. I don't fuck with netdecks. Ever. So obviously I expect my winrate to not be stellar, and I don't mind. I'm silver 2, ya'll. Usually climb to gold 1 or so. Never have given a single fuck about rank. If it was a fun back and forth game, that's genuinely all I care about.
Which brings me to the thread topic: Dislock. Of all the years I've played this game this has got to be the most uninteractive 0-skill metadeck cancer I have ever witnessed infest the ladder to such a degree. Bruh. My last 8 matches - 8 were dislock. Yes. 8. In a row. And yes. I lost them all. I swear to Christ I am not one to bitch and moan about the meta. Namely because usually when something is overpowered in Wild, at least I can say "ah well - ggwp! we go next" and then I get to have fun again for 4 to 5 matches before I have to endure it again. But uh. Going next this time around just means fucking auto-losing turn 4 for the 7th time in a row :DI don't even know how they can fix it tbh. Slight nerf to Tiny Knight, Wicked Whispers, or Expired Merchant maybe? Idk. The entire deck as a whole just synergizes far too well. Insane burst damage. Insane zoo. Insane value. No matter the game state, no matter cards in hand, they seem to always have an out. Just hoping something comes soon so I can play the game again - would be dope.
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PetiteMouche posted a message on Update on 27.2 Accidental Card Changes, 2 Unannounced Signature Cards & MorePosted in: NewsWait why is acolyte of pain a weird silithid in the signature art ?
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Strongpoint posted a message on Should Open the Waygate quest be banned?Posted in: Wild FormatChange the card text to "can only be cast once per game" and the problem is solved.
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Hearthsam posted a message on Fate Splitter + From de Other Side is amazingMost people probably didn't even realize this card was just printed, and at face value it looks like a general value card which the opponent gets to decide how much value it gets, which isn't the best. But it does have some very unusual interactions and there's probably more out there to be discovered.
Firstly the big one: From De Other Side. For some wacky reason when Fate Splitter is pulled and dies at the end of the cast, even if it dies from attacking a minion, it will return a copy of From De Other Side to your hand. This means you can cast it an infinite amount of times, turn after turn, almost setting up a Shudderwock-style game lockout that can be done in standard. You can craft a whole deck around this by constantly summoning Blightblood Berserker + Flesh Behemoth to provide constant full heals and damage output with Rivendare, Warrider as your win condition. Even though your hand basically becomes locked to playing From De Other Side every turn, the behemoths will keep pulling out horsemen each turn and you'll eventually win. Steamcleaner won't ruin you since you shuffle new horsemen in each turn. You can also try it with Naval Mine but I found it was much worse.
Click 10 mana spell to clear the opponent's board, fully heal, deal some face damage and leave some 3/1 Berserkers behind every turn until the opponent has no cards left or dies. Or dies to the horsemen.
There are some other strange interactions I've found:
Maxima Blastenheimer throwing fate splitter at the opponent gives you another copy of maxima. Sadly maxima pulls the actual card out of your deck and not the copy, so you can't infinitely throw splitters at your opponent. Same holds true for Flark's Boom-Zooka.
Habeas Corpses: if splitter dies to the end of turn effect, it'll return Habeas to your hand so you can infinitely loop it. Though, I don't see much use in that. Shattershambler killing splitter returns another shambler to your hand (useless). Reckless Experimenter's effect will return another experimenter to your hand, probably irrelevant.
Reincarnate is an infinite loop when played on fate splitter. Originally I thought this was useless but you can actually set up a meme OTK with the help of the new Flash of Lightning and Zentimo. Play two flashes (or one flash+Radiance of Azshara and reincarnate will be 0 mana next turn. You can then play splitter + zentimo + naval mine to play reincarnate on your naval mine until the opponent dies. Very memey.
The three minions swap around places every time you cast reincarnate but as long as you hit the middle of the three it'll work for an OTK.
There's probably some galaxy brain interactions out there that I haven't thought of (maybe involving Death Growl or Da Undatakah) that someone smarter than me can figure out, but there's a lot of fun to be had with this one oddball card. The other side shaman has actually won me a decent amount of games - if you can make it to turn 10, you've basically won the game. It's just getting there is hard. If the meta slows down with some potential future balance changes I could legitimately see this being a real deck. With lots of tweaking this was the best I could come up with myself:
[deck]
From de Other Side Big Shaman Deck by Hearthsam - Aug 13, 2023Minion (13) Ability (17) - 2x Flash of Lightning
- 2x Primordial Wave
- 2x Altered Chord
- 2x From De Other Side
- 2x Lightning Reflexes
- 2x Lightning Storm
- 1x Prescience
- 2x Ancestral Knowledge
- 2x Chill Vibes
Loading Collection Happy memeing!
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xskarma posted a message on WORLD RECORD - 1.7 Billion HP Minion BATTLEGROUNDSPosted in: BattlegroundsCan you remove world record from your title now that people showed proof of it having happened lots of times already?
There's no need to take it all that seriously. It's a post on a fan forum, not the guiness book of records. I'm fairly sure the OP knew it was not a world record either but posted to have some fun.
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Sonnix posted a message on 27.0.3 Patch Notes - Solid Alibi & Lab Constructor Nerfs - Duels Change - Bug FixesPosted in: NewsI crafted I wild deck a few days ago for about 5000 dust. It included 2 copies of Solid Alibi. I guess that was wasted :D
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DrDeathwing posted a message on Patch 27.0.3 Balance Changes Preview - 2 NerfsPosted in: NewsMana cost should not be reduced less than 1 in general is a good rule of thumb and they wont have to worry much about printing mana reduction cards in the future, but they refuse to do that.
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DjGrapejuice900 posted a message on New expansion.. same gamePosted in: Standard FormatI’m not trashing the game despite the name of the thread. It’s a good game but after almost ten years of playing, I just cannot get into anymore. It the same 6-7 net decks starting in the lowest tier of play as soon as the expansion drops. Every single expansion just feels the same and it doesn’t feel like the game hasn’t really evolved in any meaningful way in the last 3-4 years.
again I think a great card game and I’ve been paying and playing since the preorder bundles started. Which I don’t mind, but it just feels a stale. I’ve tried duels which is kinda fun and I pop on battlegrounds occasionally. I just think the standard format needs some love.
Anyone have recommendations on an alternative for a while?
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BG's, BG's, buddies buddies buddies, buddies buddy bud bud, new Battlegrounds updates coming in this patch, oh and also uuh as well as news about Hearthstone’s next expansion which is not that important...
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neptulon dodges the nerf once more...
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I'd love to see death knight hero cards from frozen throne. some even buffed.
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as someone said in my post, I guess they wanna sell some skins first, before giving away free dk skins
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ma boi kelthuzad is a RARE merc?!
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why must almost every colossal minion printed needs to be absolutely bonkers in terms of power level
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why does these arts give me AI generated image vibes?
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well if they are giving up on the mercs mode, at least make the portraits available to people via renown using crafting.
they've put all that effort to make those great animations, and yet to get the portrait you want, you need to spend some amount like buying a car ffs
at least leave the gamemode in such a way that people could fully experience it afterwards.
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is this really a buff? I mean sure 1 mana from 4 is good but I would rather get my doubled stat taunt earlier than turn 7 tho.
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ah yes the fans favorite scam brawl.
you know its a pretty scummy move to put a skin behind heroic brawl so that some more people would fall for this scam. and oh boy some people will have to pay 1000 gold multiple times before they can get their 3 wins.
"There will also be a Legendary Quest for players to win one game of any type in order to get a Standard Pack"
well thats a good move tho. they finally made it so at least people would not lose a pack for heroic brawl week.