yea I know it prolly wont be played in today's hearthstone, but this is definately much more powerful than old cards. no other old card dealt aoe damage and healed you at the same time, continuously for every turn.
jeez man, that's what I mean by powercreep. the game became so fast, for a 8 or 9 mana card to be played they need to be ridiculously powerful. I dont find this approach healthy to the game.. imagine the old days, cards like this couldnt even exist. this card single handedly destroys any wide-board oriented deck
I would also recommend something for the grind: dont pick and complete task 18 purposely for legendary & epic mercs. Their coins are hard to get and 18 tasks are not even close enough to max a merc. complete your daily tasks, but dont claim them. then make a party such that you would always be offered a task for a specific merc (for example; I got 3 task 18 done mercs in my party, so when I see a stranger, he will always offer a task for the other 3 mercs in my team, and I can pick whoever I want). that way, you can collect consolation coins in addition to your bounty rewards.
Because trying to get specific legendary coins just by doing its bounty can be a pain in the ass, since you are not guaranteed to get the coins you want. You can complete a bounty that can potentially reward you with diablo coins 3 times and you could get ZERO diablo coins for all that effort. But consolation coins guarantees 15 coins each time.
wait in the video Balinda Stoneheart and Captain Galvangar are cards, but also heroes? does this hint that we will see them as skins in the future? battlepass heroes maybe?
man if there can be cards that can destroy cards in the deck, then there can be cards that steal cards from the decks as well; but for some reason they refuse to give rogue an actual steal card for 7 years...
honorable kill keyword is kinda weird when a minion is doing 1 damage with a battlecry. I mean you cant overkill something with that, might as well the text be: "Battlecry: deal 1 damage to all enemy minions. Gain the attack of the killed." They are using the keyword here just for the sake of it, "exact damage" aspect means nothing here.
0
yea I know it prolly wont be played in today's hearthstone, but this is definately much more powerful than old cards. no other old card dealt aoe damage and healed you at the same time, continuously for every turn.
-3
jeez man, that's what I mean by powercreep. the game became so fast, for a 8 or 9 mana card to be played they need to be ridiculously powerful. I dont find this approach healthy to the game.. imagine the old days, cards like this couldnt even exist. this card single handedly destroys any wide-board oriented deck
1
I would also recommend something for the grind: dont pick and complete task 18 purposely for legendary & epic mercs. Their coins are hard to get and 18 tasks are not even close enough to max a merc. complete your daily tasks, but dont claim them. then make a party such that you would always be offered a task for a specific merc (for example; I got 3 task 18 done mercs in my party, so when I see a stranger, he will always offer a task for the other 3 mercs in my team, and I can pick whoever I want). that way, you can collect consolation coins in addition to your bounty rewards.
Because trying to get specific legendary coins just by doing its bounty can be a pain in the ass, since you are not guaranteed to get the coins you want. You can complete a bounty that can potentially reward you with diablo coins 3 times and you could get ZERO diablo coins for all that effort. But consolation coins guarantees 15 coins each time.
9
1
wait in the video Balinda Stoneheart and Captain Galvangar are cards, but also heroes? does this hint that we will see them as skins in the future? battlepass heroes maybe?
0
man if there can be cards that can destroy cards in the deck, then there can be cards that steal cards from the decks as well; but for some reason they refuse to give rogue an actual steal card for 7 years...
0
exactly my point, thank you brother
I wasnt talking about some specific thing (like comparing Nourish with this). Generally, the power level of the new cards got crazy high
5
that last "draw 3 cards" part is just a little too much. all that effect and add a Nourish on top of that.
these cards get crazier over time. please stop the powercreep
17
New card
2
so to get everything you need to play this at least 4 mana, otherwise at lower mana this would be too unpredictable?
1
ooh yeah didnt think about that
0
0
honorable kill keyword is kinda weird when a minion is doing 1 damage with a battlecry. I mean you cant overkill something with that, might as well the text be: "Battlecry: deal 1 damage to all enemy minions. Gain the attack of the killed." They are using the keyword here just for the sake of it, "exact damage" aspect means nothing here.
5
that Shadowpanther Jandice tho
2
Horsemaster Flurgl....
ok yeah they are completely making up some random shit now